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Nuln Golden Eagles
Grab
Stand Firm
+AG (40k)
+ST (50k)
Block (30k)
Dodge (30k)
Studious and quiet, Friedwart rarely talks about anything but scripture and strategy. He has slowly and steadily worked his way through training to claim his place as a Knight of the Blazing Sun. In full armour, his face enclosed by his ornate helm, he cuts an imposing figure, and he feels himself safe not only from his enemy's blows, but also from the prying eyes of his fellow human beings.
Grab
Stand Firm
Block (30k)
Dodge (30k)
Elva has had a hard life. After her mum ran away, she killed her own father because of his abuse, and raised her siblings alone. Myrimidia herself gave-up her pacifist views in dismay when confronted with the unspeakable evil in the world. Elva can relate.
Jump Up
Wrestle
+MA (30k)
Mighty Blow (30k)
Aristea was once an initiate of Rhya, the Goddess of Fertility. In line with Rhya's teachings, Aristea celebrated her body and gave thanks to her Goddess for the physical joys of being human. Such behaviour was severely frowned upon in the backwater village Aristea grew-up up, and she found in Myrmidia the strength to fight back while also celebrating the beauty of the female form.
Leopold was formally a follower of Ulric, but was forced to leave the cult amidst mysterious events and much bad blood. Travelling to Nuln, he converted to Myrmidia (keeping his history secret) and quickly proved a popular priest and talented blood bowl player. Only Rochelle suspects there may be more to Leopold than meets the eye, but given the nature of her own past as well as her generally flexible morality she has no interest in stirring up trouble (at least, for now...).
Jump Up
Wrestle
+AV (30k)
+ST (50k)
Dodge (30k)
Guard (30k)
Mighty Blow (30k)
Once an assassin in high demand, Rochelle has murederd crime lords, lawyers, nobles, and many others from all walks of life. She was rich and enjoyed a lavish lifestyle. But she suffered from terrible nightmares and couldn't bear her own company. Relucantly, Rochelle was forced to acknowledge she has what is called a 'conscience'. She converted to Myrmidia to open a way of using her skill set which didn't disrupt her sleep quite so much.
Jump Up
Wrestle
+MA (30k)
Dodge (30k)
Guard (30k)
The youngest son of a minor noble family of Wissenland, Aimar was the problem child of the family. He drank, gambled, and bedded servants. Well, so did most of his brothers! But Aimar was never very good at it: he tried to act with fashionable nonchalance, but came across as pompous; he tried to enjoy fine wines, but confused Brettonian whites with Averheim roses, and would end the night throwing-up loudly to the amusement of the guests. The servants he slept with fleeced him for all he was worth and his incompetence between the sheets is legendry at the second table.
And then Countess Emanuelle - friend to the family - stepped in. Before he knew what was happening, Aimar was throwing a ball around in the pouring rain and getting beaten-up by his female team mates in the blood bowl field. But no-one is a better judge of the male character than Emanuelle, and Aimar soon found that not only did he quite like 'roughing it with the smelly oiks', but that he is actually rather good at blood bowl. All that praying and meditation is not a bad little caper either - almost like it says something about jolly old life itself, old chap.