47 coaches online • Server time: 20:54
* * * Did you know? The best scorer is debog with 491 touchdowns.
Log in
Recent Forum Topics goto Post BB with seasons, mat...goto Post New Metagame: Rotter...goto Post NCBA 7s S4
Kingdom Death Monsters
Back to Team
Tyrant II
#1
Blitzer
MA
7
ST
4
AG
4
AV
7
R
133
B
265
P
13
F
0
G
34
Cp
2
In
0
Cs
25
Td
14
Mvp
2
GPP
104
XPP
0
SPP
104
Injuries
-av
Skills
Block
+ST (50k)
Dodge (20k)
Fend (20k)
Side Step (20k)
Tackle (20k)
"There was a monster whose only fear was to be forgotten. Driven by that terror smoldering in its heart, the monster inscribed its face in the sky with a glowing breath. All who saw it grew sick and died leaving nothing alive that could remember the monster's face."

Tyrant I Retired, niggled back against a norse team.
Dragon King III
#2
Blitzer
MA
7
ST
3
AG
4
AV
8
R
6
B
17
P
0
F
2
G
5
Cp
0
In
0
Cs
0
Td
1
Mvp
3
GPP
18
XPP
0
SPP
18
Injuries
 
Skills
Block
Dodge (20k)
Side Step (20k)

"There was once a monster that was alone in the world. Abandoned in its grief, the monster crawled deep inside its aching heart until it broke and was set aflame. Now, the power of its grief and fury pours like invisible poison from the weeping face it hides inside its hulking body."
 
White Lion V
#3
Lineman
MA
6
ST
3
AG
4
AV
8
R
15
B
22
P
0
F
0
G
10
Cp
0
In
0
Cs
0
Td
2
Mvp
0
GPP
6
XPP
0
SPP
6
Injuries
 
Skills
Block (20k)
"There once was a beast that wanted to feel how soft its fur was. Since it could not reach its own back, it killed many other creatures and spent time rubbing its paws over them. They say that when the monster finally killed a human, it fell in love with their soft hair and its paws grew into a pair of fine human hands."
Gorm II
#4
Lineman
MA
5
ST
3
AG
4
AV
8
R
0
B
25
P
0
F
6
G
28
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
-ma
Skills
The Gorm travel enormous distances in their life cycles, shaping the landscapes with their enormous appetites and extreme bodily functions. Young Gorm roam the darkness devouring anything that moves (and many things that don't). During their mating season, older Gorm produces storms of incredible destruction. Ancient Gorm that have lived hundreds of lantern years will make a final solitary march to the fabled gormyards to die. The Gorm is a volatile quarry, but the complexities of its anatomy can unlock powerful tools for the settlement.
 
Screaming Antelope II
#5
Lineman
MA
6
ST
3
AG
4
AV
8
R
6
B
9
P
6
F
2
G
3
Cp
1
In
0
Cs
0
Td
0
Mvp
0
GPP
1
XPP
0
SPP
1
Injuries
 
Skills

"There was once a fearsome monster that was trained by the Hand to be a steed for the Goblin. However, upon smelling its new master, the monster's mind shattered and it ran into the unknown, foaming at the mouth and biting the noses off the stone faced floor."
The Butcher
#6
Lineman
MA
6
ST
3
AG
4
AV
8
R
28
B
105
P
0
F
4
G
36
Cp
1
In
0
Cs
4
Td
1
Mvp
1
GPP
17
XPP
0
SPP
17
Injuries
n
Skills
Block (20k)
Guard (30k)
"There once was a man who could not hide his fear. He wore a mask that transformed his cowardice to rage. In turn, the man transformed into a monster. All that remained was a devouring fury that stalked the night, collecting the fearful faces of others."
 
The Hand IV
#7
Lineman
MA
6
ST
3
AG
5
AV
8
R
0
B
14
P
0
F
1
G
3
Cp
0
In
0
Cs
1
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
+AG (40k)
"There was once an entity that knew everything, but never spoke. For every secret that escaped, it became weaker and its enemies stronger."
KingĀ“s Man
#8
Lineman
MA
5
ST
4
AG
5
AV
7
R
29
B
217
P
18
F
0
G
36
Cp
4
In
0
Cs
6
Td
2
Mvp
6
GPP
52
XPP
0
SPP
52
Injuries
-ma, -av
Skills
+AG (40k)
+ST (50k)
Block (20k)
Dodge (20k)
"There was once a monster that was to lead its master's regal procession. First the monster came as a herald, then its hungry masters. So fierce were the monster's masters that it never thought to protect its own back, knowing what horrors lay behind it."
 
Watcher II
#9
Lineman
MA
6
ST
3
AG
4
AV
8
R
34
B
120
P
18
F
3
G
28
Cp
4
In
1
Cs
6
Td
1
Mvp
1
GPP
26
XPP
0
SPP
26
Injuries
 
Skills
Block (20k)
Dodge (20k)

"Long ago, ravenous beasts searched the darkness, using their keen senses to find their prey. In the distance, they saw a blooming pillar of light surrounded by tasty morsels bustling in their tiny industry.

Licking their chops, they approached, but the beasts halted mid-step. The wind carried a foul, menacing presence. Surely the busy creatures were harmless. Yet, the menacing warning persisted, felt in their very bones. Instinctively, the beasts turned away, seeking their meals elsewhere."
Phoenix
#10
Thrower
MA
6
ST
3
AG
4
AV
8
R
274
B
103
P
161
F
3
G
37
Cp
52
In
0
Cs
6
Td
3
Mvp
3
GPP
88
XPP
0
SPP
88
Injuries
 
Skills
Pass
Safe Throw
Accurate (20k)
Block (20k)
Dodge (20k)
Leader (20k)
Sure Hands (20k)
"The Phoenix fills the horizon of your mind. Complex and disturbing, your very essence seems to flicker like a dying lantern. A perfect mixture of excitement and dread shakes up your insides. Before you realise it, you find yourself stepping forward to battle."
 
Manhunter II
#11
Lineman
MA
6
ST
3
AG
4
AV
7
R
0
B
17
P
0
F
2
G
13
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
-av
Skills
"Hailing from a far away city, the Manhunter is a sadistic killer. It brutally executes survivors, cowing settlements into willingly submitting people to it. No one knows why it abducts survivors, or what they're used for, only that once taken, they are never seen again. Settlements will have to choose: take up arms against their fellow man, or accept the blood tax.

The Manhunter is a brutal foe, preferring to break enemies' bodies before ending their lives. If it can be defeated, the scarred survivors will benefit from the monster's invaluable hunting tools. If not, the settlement can submit to its will and trade their kin for resources."
Dung Beetle Knight II
#12
Catcher
MA
8
ST
3
AG
4
AV
7
R
33
B
24
P
3
F
0
G
8
Cp
1
In
0
Cs
3
Td
2
Mvp
1
GPP
18
XPP
0
SPP
18
Injuries
 
Skills
Catch
Block (20k)
Dodge (20k)
"There was once a lowly beetle that was hopelessly attracted to Phoenix droppings. Their strange qualities evolved the beetle rapidly. One day, the Phoenix migrated to a sacred grove and the beetle's food came under the fierce protection of a Flower Knight. The beetle emulated the knight in order to reach its meals without incurring the guardian's wrath."
 
Flower knight
#13
Catcher
MA
9
ST
3
AG
4
AV
7
R
220
B
75
P
13
F
3
G
25
Cp
4
In
0
Cs
2
Td
17
Mvp
6
GPP
89
XPP
0
SPP
89
Injuries
 
Skills
Catch
+MA (30k)
Block (20k)
Dodge (20k)
Sprint (20k)
Sure Feet (20k)
"In the heart of the forest dwells a delicate gardener who appreciates solitude over all things. Sadly, the dangerous flora and fauna it cultivates are desired by many. To preserve the hidden world it has created for itself, it trades its tools for a deadly blade without hesitation."
Lion Knight
#14
Lineman
MA
6
ST
3
AG
4
AV
8
R
1
B
8
P
0
F
1
G
14
Cp
0
In
0
Cs
0
Td
1
Mvp
0
GPP
3
XPP
0
SPP
3
Injuries
n
Skills
"There was once a monster who was shunned by its creator and left to wander the darkness. Lost in the world of humans, it was driven insane in its attempts to comprehend them. Now, the only reality it accepts exists deep inside its hollow, broken mind."