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Medicin For The Mind
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Gluthethimide
#1
Lineman
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Butabarbital
#2
Storm Vermin
MA
7
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
2
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
m
Skills
Block
==Butabarbital (secbutobarbitone, butisol, ethnor)
Dosage: 3 grammes, typically 100 30mg tablets
Time: unconscious in 5 -> 15 minutes, death in 20 -> 50 minutes
Available: needs to be prescribed
Certainty: very reliable
Notes: use bag & band. Alcohol as well as antihistamine on an empty stomach.
 
Methadone
#3
Lineman
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Meperidine
#4
Gutter Runner
MA
9
ST
2
AG
4
AV
7
R
0
B
0
P
0
F
0
G
2
Cp
0
In
0
Cs
0
Td
2
Mvp
0
GPP
6
XPP
0
SPP
6
Injuries
 
Skills
Dodge
Block
==Meperidine (pethidine, demerol, dolantin)
Dosage: 3.6 grammes, typically 72 50mg tablets
Time: unconscious in 5 -> 15 minutes, death in 20 -> 50 minutes
Available: needs to be prescribed
Certainty: very reliable with plastic bag and rubber band
Notes: use bag & band. Alcohol as well as antihistamine on an empty stomach. People can become tolerant to this drug, and it will no longer be effective.
 
Secobarbital
#6
Lineman
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
1
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Flurazepam
#7
Lineman
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
2
Cp
0
In
0
Cs
0
Td
2
Mvp
1
GPP
11
XPP
0
SPP
11
Injuries
 
Skills
Block
 
Chloral Hydrate
#9
Lineman
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
2
Cp
0
In
0
Cs
1
Td
0
Mvp
1
GPP
7
XPP
0
SPP
7
Injuries
 
Skills
Block
Hydromorphone
#10
Lineman
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
2
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
 
Meprobamate
#11
Thrower
MA
7
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
2
Cp
4
In
0
Cs
1
Td
0
Mvp
0
GPP
6
XPP
0
SPP
6
Injuries
 
Skills
Pass
Sure Hands
Strong Arm