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Melancholy Optimists
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Dave Pain
#2
Blitzer
MA
7
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Diving Tackle
Jump Up
Leap
Very Long Legs
Lonely Lilly
#3
Blitzer
MA
7
ST
3
AG
3
AV
8
R
32
B
92
P
0
F
1
G
19
Cp
1
In
0
Cs
1
Td
2
Mvp
2
GPP
19
XPP
0
SPP
19
Injuries
 
Skills
Diving Tackle
Jump Up
Leap
Very Long Legs
Block (20k)
Guard (20k)
 
Leggy Lena
#4
Blitzer
MA
7
ST
3
AG
3
AV
8
R
32
B
100
P
0
F
0
G
18
Cp
1
In
0
Cs
11
Td
4
Mvp
3
GPP
50
XPP
0
SPP
50
Injuries
 
Skills
Diving Tackle
Jump Up
Leap
Very Long Legs
Block (20k)
Mighty Blow (20k)
Tackle (20k)
On her third game Lena got +10 spp for two touchdowns, an injured Saurus and an injured Skink.
Jay Jay More
#5
Blitzer
MA
7
ST
3
AG
3
AV
8
R
2
B
18
P
1
F
0
G
9
Cp
0
In
0
Cs
2
Td
2
Mvp
4
GPP
30
XPP
0
SPP
30
Injuries
 
Skills
Diving Tackle
Jump Up
Leap
Very Long Legs
Block (20k)
Dodge (20k)
 
Hopeful Wayne
#6
Catcher
MA
6
ST
2
AG
5
AV
7
R
269
B
5
P
115
F
1
G
20
Cp
28
In
0
Cs
1
Td
8
Mvp
5
GPP
79
XPP
0
SPP
79
Injuries
-ma, m
Skills
Diving Catch
Leap
Very Long Legs
+AG (40k)
Dodge (20k)
Pass (30k)
Side Step (20k)
Sure Hands (20k)
Wayne was the team's first catcher, and quickly fell into the role of the team's thrower. By his 20th game he had 79 spp, more than anyone else on the team, and was the 7th highest passing active Slann player on ranked (6/4/20). By this time he already had ambitions to become a legend, but was unfortunately wounded with a -ag, which the apothecary managed to heal to a -ma after rolling snake eyes on a simple leap, it felt like the beginning of the end. For now he is remaining on the team, with the same ambitions, but without quite the same legs.
Slow Steve
#7
Lineman
MA
6
ST
3
AG
3
AV
8
R
-4
B
65
P
-1
F
3
G
21
Cp
1
In
0
Cs
3
Td
0
Mvp
1
GPP
12
XPP
0
SPP
12
Injuries
 
Skills
Leap
Very Long Legs
Block (20k)
 
Farewell Tina
#8
Lineman
MA
6
ST
3
AG
3
AV
8
R
0
B
30
P
0
F
5
G
20
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Leap
Very Long Legs
Excited Narcoleptic
#9
Lineman
MA
6
ST
3
AG
3
AV
8
R
0
B
2
P
0
F
0
G
2
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Leap
Very Long Legs
 
Peter Joyless
#10
Lineman
MA
6
ST
3
AG
3
AV
8
R
6
B
22
P
0
F
2
G
19
Cp
0
In
0
Cs
0
Td
2
Mvp
1
GPP
11
XPP
0
SPP
11
Injuries
 
Skills
Leap
Very Long Legs
Wrestle (20k)
Haley Hellmaker
#11
Catcher
MA
7
ST
2
AG
4
AV
7
R
0
B
0
P
0
F
0
G
0
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
Diving Catch
Leap
Very Long Legs
 
Temporary Joy
#12
Catcher
MA
7
ST
2
AG
4
AV
7
R
34
B
2
P
3
F
1
G
15
Cp
1
In
0
Cs
0
Td
1
Mvp
1
GPP
9
XPP
0
SPP
9
Injuries
 
Skills
Diving Catch
Leap
Very Long Legs
Guard (30k)
Help Holly
#13
Lineman
MA
6
ST
3
AG
3
AV
8
R
6
B
57
P
0
F
0
G
18
Cp
0
In
0
Cs
7
Td
0
Mvp
1
GPP
19
XPP
0
SPP
19
Injuries
 
Skills
Leap
Very Long Legs
Block (20k)
Mighty Blow (30k)
The only player to injure an opponent in the first game, when Holly rolled doubles for her level up mighty blow was the only option.

Did her best to avenge Wayne's legs, along with Sad Tim and Minimum Maxwell's lives, by killing a skaven lineman in the last turn of the game.
 
Toxic Monkey
#15
Lineman
MA
6
ST
3
AG
3
AV
8
R
0
B
7
P
0
F
0
G
7
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Leap
Very Long Legs