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True Cultists of Tempus
Block (20k)
Claw (20k)
Guard (20k)
Mighty Blow (20k)
The mighty Archpriest is the spiritual leader of this clergy. Once a mighty warrior he now supports the team through prayers and chanting. Mainly. But beware when his blood boils and he rushes onto the field to live true to all his prayers...
Block (20k)
Guard (20k)
Tackle (20k)
The First Commander is the leader of the pack when it reaches the field. He is the one responsible for the positioning of the players before a kick off, and the one to make sure none of the players leaves the game before the end. But that they leave then. Once in Battlerage, this is a tough job.
+AG (40k)
+ST (50k)
Block (20k)
Guard (20k)
Horns
+AG (40k)
Block (20k)
Strip Ball (20k)
Sure Hands (20k)
Horns
Block (20k)
Claw (20k)
Horns
Block (20k)
Mighty Blow (20k)
Horns
+AG (40k)
Block (20k)
Pass (30k)
Sure Hands (20k)
Horns
Block (20k)
Dirty Player (20k)
Frenzy
Horns
Loner
Mighty Blow
Thick Skull
Wild Animal
Block (30k)
Guard (20k)
Tackle (30k)
The mino Battlerage is a raging monster on the field, feared by friend and foe alike. With an average of one cas per game he constantly reduces the strenght of the opponents teams.
Horns
+MA (30k)
Dirty Player (20k)
Horns
Block (20k)
Guard (20k)
Tackle (20k)
Horns
Block (20k)
Kick (20k)