# |
Name |
Position |
Ma |
St |
Ag |
Av |
Skills |
Inj |
G |
Cp |
Td |
It |
Cs |
Vp |
Sp |
Cost |
1 |
Causality is the |
Wardancer |
8 |
3 |
4 |
7 |
Block, Dodge, Leap, Catch, Side Step |
|
6 |
0 |
7 |
0 |
0 |
1 |
26 |
120k |
2 |
Law of Identity |
Dwarf Longbeard |
4 |
3 |
2 |
9 |
Block, Tackle, Thick Skull |
|
6 |
0 |
0 |
0 |
0 |
0 |
0 |
70k |
3 |
applied over time |
Dwarf Longbeard |
4 |
3 |
2 |
9 |
Block, Tackle, Thick Skull |
|
6 |
0 |
0 |
0 |
2 |
0 |
4 |
70k |
4 |
It is the |
Thrower |
6 |
3 |
3 |
8 |
Pass, Sure Hands, Accurate, Safe Throw |
|
6 |
7 |
0 |
0 |
2 |
1 |
16 |
70k |
5 |
identity of actions |
Troll Slayer |
5 |
3 |
2 |
8 |
Block, Dauntless, Frenzy, Thick Skull |
|
6 |
0 |
0 |
0 |
0 |
0 |
0 |
90k |
6 |
An action |
Human Lineman |
6 |
3 |
3 |
8 |
|
|
5 |
0 |
0 |
0 |
0 |
0 |
0 |
50k |
7 |
requires an entity |
Human Lineman |
6 |
3 |
3 |
8 |
Block |
n |
6 |
0 |
0 |
0 |
0 |
2 |
10 |
50k |
8 |
It presupposes |
Human Lineman |
6 |
3 |
3 |
8 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
50k |
9 |
an entity |
Human Lineman |
6 |
3 |
3 |
8 |
Block |
|
6 |
3 |
1 |
0 |
0 |
1 |
11 |
50k |
10 |
Without an entity |
Human Lineman |
6 |
3 |
3 |
8 |
|
|
6 |
0 |
0 |
0 |
0 |
0 |
0 |
50k |
11 |
action is meaningless |
Human Lineman |
6 |
3 |
3 |
8 |
Block |
|
6 |
0 |
1 |
0 |
2 |
0 |
7 |
50k |
12 |
Reserve |
Human Lineman |
6 |
3 |
3 |
8 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
50k |