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Describe OrcAxes here.

The Blood Axes is probably the most disliked Orc tribe in existence (any liked less than this lot are no longer in existence for obvious reasons). Generally they know how to annoy and get under everybody's skin.

There are however 2 main reasons for being disliked. Firstly, they're generally disliked by Dwarfs (more than most Orcs) and League Commissioners for their name. The Blood Axes are a famous Dwarf Dungeon Bowl team. So for an Orc tribe to have the same name tends to cause problems. Each season, without fail half a dozen Blood Axe tribe teams apply for league membership under the name 'Blood Axes'. Knowing only full well they will be denied, due to the team already existing. So all Blood Axe teams errrrr Orc Blood Axe teams.....apply for league membership called something Axes.......yes that's right........no wait the Golden Axes are an Orc team that aren't Blood Axe tribe.......I think. Oh and the Killa Kommandos are a Blood Axe team that doesn't end in Axe....So the ending in Axe rule isn't much of a rule......man I hate those Blood Axe teams....(the ones ending and not ending in Axe.

Alongside with upsetting Dwarfs, League Commissioners and confusing yours truly and my fellow statisticians. They are extremely unpopular with other Orcs. This is due to their links with humanity. It's unclear whether they were shunned first and sought links with humanity or that they wished to learn from humans first. What is clear however is that this really isn't popular with their fellow Orcs. So much so that Blood Axe teams are banned from all Orc leagues, and tribes generally live on the fringe of the Bad Lands, well away from other Orc tribes.

From a Blood Bowl point of view though, the association with humans hasn't necessarily been a bad thing. They learnt and picked up a lot of the human ways, including 'Blood Bowl Taktiks'. So much so in fact that they play distinctly like humans and very much unlike other Orcs. Although there hasn't been any particularly successful Blood Axe team as yet, it's only a matter of time before one manages to marry the typical Orc toughness with all round game the Humans play.

Roster

 0-16  Linemen  50,000  5  3  3  9    G  SPA 
 0-4  Catchers  80,000  8  2  3  8  Dodge, Catch  GA  PS 
 0-1  Ogre  140,000  5  5  2  9  Loner, Bone-head, Mighty Blow, Thick Skull, Throw Team-Mate  S  AGP 
 0-4  Blitzer  80,000  6  3  3  9  Block  GS  PA 
 0-2  Throwers  70,000  5  3  3  8  Pass, Sure hands  GP  SA 
Last update: April 21, 2015