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These rosters are available for creation in Stunty Leeg. They are unofficial custom rosters, designed and vetted by FUMBBL coaches & staff.
Stunty Rosters and Players are, generally speaking, far more flawed than "normal" BB Teams and Players - a "typical" Stunty (if there were such a thing) might have MA 5, St 2, Ag 3, and AV 6 or 7. They can (usually) Dodge, which means they can be hard to pin down. And the Players are (usually) Stunty - which is a mixed blessing. Other than that, they take pride in being rather random and unreliable, even more so than normal - if you aren't comfortable with that, try an "official" BB team.
Most all Rosters have extremely limited access to [G] skills, so Block/Wrestle/Frenzy/Strip Ball/Kick/etc. are at a premium. You will not find a team with everything you want in Stunty - so you'll do well to pick a team with something good that you can work with, and bad things that you can live with.
Qty | Title | Cost | MA | ST | AG | AV | Skills | Allowed Skills |
0-16 | Brownie | 25k | 6 | 1 | 3 | 7 | Stunty, Dodge, Right Stuff | A (GSP) |
0-4 | Pixie | 60k | 8 | 1 | 3 | 6 | Stunty, Dodge, Hypnotic Gaze, Very Long Legs | A (GSP) |
0-2 | Leprechaun | 60k | 6 | 1 | 3 | 7 | Stunty, Dodge, Right Stuff, Strip Ball | G A (SP) |
0-3 | Fenbeast | 120k | 2 | 6 | 1 | 9 | Disturbing Presence, Mighty Blow, Regeneration, Bone-Head, Thick Skull | S (GAP) |
Re-roll counter: 50k gold pieces each
Apothecary: Yes
Altho' St 1 is very weak, St 6 is huge, able to get unassisted 3d MB blocks v. St 2 despite a defensive assist! Disturbing Presence can disrupt hand-offs, catches, and passes, including Bombardiers and TTM. Hypnotic Gaze is based on Agility, so 4+ (-1 / additional TZ) at the end of any/every move Turn.
Star Player | MA | ST | AG | AV | Skills | ||||
Leeloo Lion Tamer | 70k | 4 | 2 | 2 | 7 | Loner, Dirty Player, Dodge, Frenzy, Stunty, Dauntless (Niggle) | |||
Blarney Bill Bastidge | 70k | 6 | 1 | 3 | 7 | Loner, Dodge, Right Stuff, Stunty, Titchy, Fend, Sure Hands, Stab | |||
Wil-O The Wisp | 115k | 8 | 1 | 5 | 8 | Loner, Dodge, No Hands, Stunty, Titchy, Hypnotic Gaze, Disturbing Presence, Side Step, Regeneration, Foul Appearance | |||
Lorebass | 125k | 6 | 3 | 3 | 8 | Diving Tackle, Kick, Stand Firm, Stunty, Thick Skull | |||
Shadow | 160k | 8 | 2 | 4 | 9 | Loner, Shadowing, Dodge, Side Step, Strip Ball, No Hands, Regeneration | |||
Puck & 'Big' Pudwick | 200k | 6 | 1 | 3 | 7 | Loner, Dauntless, Dodge, Right Stuff, Strip Ball, Stunty, Thick Skull, Wrestle | |||
'Big' Pudwick | * | 4 | 4 | 2 | 8 | Loner, Guard, Grab, Thick Skull, Wrestle *(comes with Puck) | |||
Cusimano the Gentle Giant | 280k | 4 | 6 | 1 | 9 | Loner, Thick Skull, Block, Fan Favourite, Grab, Throw Team Mate |
Qty | Title | Cost | MA | ST | AG | AV | Skills | Allowed Skills |
0-16 | Halfling | 35k | 5 | 2 | 3 | 6 | Stunty, Dodge, Right Stuff | A M (GSP) |
0-1 | Head Carver | 60k | 5 | 2 | 3 | 6 | Dodge, Right Stuff | G A M (SP) |
0-2 | Carver | 70k | 5 | 2 | 3 | 6 | Dodge, Right Stuff, Chainsaw, Secret Weapon (7+) | G A M (SP) |
0-2 | Chaos Spawn | 140k | 5 | 5 | 2 | 8 | Always Hungry, Frenzy, Horns, Loner, Mighty Blow, Regeneration, Thick Skull, Throw Team-Mate, Wild Animal | S M (GAP) |
Re-roll counter: 60k gold pieces each
Apothecary: Yes
Chaos Halflings rely on a strong early bash technique to beat the opposing team for the rest of the match. Two Wild Animal Spawn provide blocking power whilst two Chainsaws Blitz/Foul extra players off. Mutation access gives the more developed C'Flings plenty of build options and once the Spawn skill up they can become real Stunty kill machines.
Average AV, unpredictable Big Guys and the fact that once the Chainsaws are injured/banned you have very little left to work with can make the second half of the match much tougher then the first.
Star Player | MA | ST | AG | AV | Skills | ||||
Mincemeat Mad Butcher | 80k | 5 | 2 | 3 | 6 | Loner, Stunty, Dodge, Right Stuff, Stab, Multiple Block | |||
Tasty Tom | 90k | 5 | 2 | 3 | 7 | Loner, Dodge, Thick Skull, Regenerate, Stunty, (Thrall), Wrestle | |||
Logan | 130k | 5 | 3 | 3 | 8 | Loner, Block, Dauntless, No Hands, Claws, Frenzy, Wild Animal | |||
Shadow | 160k | 8 | 2 | 4 | 9 | Loner, Shadowing, Dodge, Side Step, Strip Ball, No Hands, Regeneration | |||
King Tot | 170k | 3 | 4 | 1 | 9 | Loner, Block, Mighty Blow, Stand Firm, Regeneration, Decay | |||
Thundershout Gristlegnasher | 300k | 5 | 6 | 2 | 9 | Loner, Bone Head, Thick Skull, Multiple Block, Mighty Blow, Throw Team Mate, Stand Firm, Always Hungry |
Qty | Title | Cost | MA | ST | AG | AV | Skills | Allowed Skills |
0-16 | Eshin Adept | 40k | 6 | 2 | 3 | 6 | Stunty, Dodge | A (GSP) |
0-2 | Eshin Stalker | 60k | 7 | 2 | 3 | 6 | Stunty, Dodge, Shadowing | A (GSP) |
0-2 | Night Runner | 80k | 7 | 2 | 3 | 7 | Stunty, Dodge, Stab | A (GSP) |
0-1 | Eshin Assassin | 120k | 7 | 2 | 4 | 7 | Dodge, Stab, Claw, Pro | G A (SP) |
Re-roll counter: 60k gold pieces each
Apothecary: Yes
At first glance the Eshin Adept roster looks weak in comparison to other Stunty Rosters. No Big Guys, no Throw Team Mate, no (real) killing machines. But if you look closer you see a few advantages. The team has 3 non-Secret Weapon stabbers, tons of speed (second most in Stunty behind Skinks), and perhaps the only suitable passer in Stunty. The Assassin has MA7, AG4, General Access and is not stunty so he can move the ball around the field with amazing speed and dexterity. Speed kills and this roster scores quickly and aggressively otherwise it is often let down by it's nearly team-wide AV6. If you like playing fast and aggressive the Eshin Adpets might be the Stunty roster for you.
Star Player | MA | ST | AG | AV | Skills | ||||
Nezogt the Mutated | 90k | 6 | 1 | 3 | 7 | Loner, Dodge, Right Stuff, Stunty, Fend, Side Step, Extra Arms, Two Heads, Prehensile Tail | |||
Squeakshot Plaguewind | 105k | 5 | 2 | 4 | 7 | Loner, Dodge, Foul Appearance, Bombardier, Secret Weapon (8+), Accurate | |||
Bonegnawer | 110k | 5 | 4 | 2 | 7 | Loner, Wild Animal, Frenzy, Prehensile Tail | |||
Shadow | 160k | 8 | 2 | 4 | 9 | Loner, Shadowing, Dodge, Side Step, Strip Ball, No Hands, Regeneration | |||
Morris Meatgrinder (Deathroller) | 190k | 4 | 7 | 1 | 10 | Loner, Mighty Blow, Multiple Block, Stand Firm, Break Tackle, Secret Weapon (6+), Juggernaut, No Hands | |||
Thundershout Gristlegnasher | 300k | 5 | 6 | 2 | 9 | Loner, Bone Head, Thick Skull, Multiple Block, Mighty Blow, Throw Team Mate, Stand Firm, Always Hungry |
Qty | Title | Cost | MA | ST | AG | AV | Skills | Allowed Skills |
0-16 | Forest Goblin | 35k | 6 | 2 | 3 | 6 | Stunty, Dodge | A (GSP) |
0-4 | Stikka | 55k | 6 | 2 | 3 | 7 | Stunty, Dodge, Stab, Secret Weapon (10+) | A (GSP) |
0-2 | Shaman | 80k | 6 | 2 | 3 | 7 | Stunty, Dodge, Foul Appearance, Hypnotic Gaze | G A (SP) |
0-2 | Spider Rider | 100k | 7 | 3 | 2 | 7 | Dodge, Shadowing, Tentacles, Two Heads, Bone-head | A S (GP) |
Re-roll counter: 60k gold pieces each
Apothecary: Yes
Another pretty straight forward, "no gimmick" team. The possible exceptions are up to four Stabbers (w/ SW rolls of 10+), and the pair of St 3 Tentacled, Shadowing Spider Riders for sweeping (and with AS access they can have Guard/MB/etc if so desired). For the heavy lifting, only a pair of quirky St 2 Shamans with GA access.
Star Player | MA | ST | AG | AV | Skills | ||||
Leeloo Lion Tamer | 70k | 4 | 2 | 2 | 7 | Loner, Dirty Player, Dodge, Frenzy, Stunty, Dauntless (Niggle) | |||
Fumlig da Venomuz Spida | 100k | 6 | 2 | 3 | 7 | Loner, Dodge, Tentacles, Very Long Legs, Foul Appearance, Leap, Piling On | |||
Quoloth the Fierce | 130k | 8 | 2 | 4 | 7 | Loner, Stunty, Dodge, Stakes, Leap, Frenzy, Dauntless, No Hands, Dirty Player | |||
Shadow | 160k | 8 | 2 | 4 | 9 | Loner, Shadowing, Dodge, Side Step, Strip Ball, No Hands, Regeneration | |||
Gong the Giant Gorilla | 210k | 5 | 5 | 2 | 8 | Loner, Wild Animal, Mighty Blow, Frenzy, Always Hungry, Throw Team Mate | |||
Chompa & Stompa | 270k | 4 | 7 | 1 | 9 | Loner, Ball & Chain, Mighty Blow, No Hands, Claw |
Qty | Title | Cost | MA | ST | AG | AV | Skills | Allowed Skills |
0-16 | Gnoblar | 30k | 6 | 1 | 3 | 7 | Stunty, Dodge, Right Stuff | A (GSP) |
0-2 | Gnoblar Bully | 55k | 6 | 1 | 3 | 7 | Stunty, Dodge, Right Stuff, Dauntless | G A (SP) |
0-4 | Trapper | 60k | 5 | 2 | 3 | 7 | Stunty, Dodge, Right Stuff, Tentacles, Prehensile Tail | A (GSP) |
0-1 | Ogre Gorger | 130k | 6 | 5 | 1 | 8 | Loner, Wild Animal, Thick Skull, Frenzy, Claw | S (GAPM) |
0-1 | Ogre Irongut | 130k | 4 | 5 | 2 | 10 | Loner, Bone Head, Thick Skull, Mighty Blow, Stand Firm | S (GAP) |
0-1 | Ogre Maneater | 130k | 5 | 5 | 2 | 9 | Bone Head, Always Hungry, Thick Skull, Mighty Blow, Throw Team Mate | S (GAP) |
Re-roll counter: 70k gold pieces each
Apothecary: Yes
Gnoblars are an interesting mix of ST1/2 players, 3 different Ogres and a handful of unusual skills making a quirky, medium-high bash team.
Lowish speed (MA4/5/6) is countered by over average Armour (AV7+) meaning these guys can last in the grind quite well (useful when your Linos and major scorers are ST1). Trappers' Prehensile Tail/Tentacles combo makes them an annoying defensive barrier (and a large target) to the opposition. Dauntless and G access makes Bullies increasingly useful as they progress. Big Guy unreliability and plain old Stunty chaos can completely shut the team down or allow them to decimate the opposing team without warning.
Star Player | MA | ST | AG | AV | Skills | ||||
Doom Diver Catapult | 60k | 2 | 2 | 3 | 8 | Loner, Hail Mary Pass, Pass, Always Hungry, Throw Team-Mate, Secret Weapon (10+), Strong Arm | |||
Nezogt the Mutated | 90k | 6 | 1 | 3 | 7 | Loner, Stunty, Dodge, Right Stuff, Fend, Side Step, Extra Arms, Two Heads, Prehensile Tail | |||
Fumlig da Venomuz Spida | 100k | 6 | 2 | 3 | 7 | Loner, Dodge, Tentacles, Very Long Legs, Foul Appearance, Leap, Piling On | |||
Lorebass | 125k | 6 | 3 | 3 | 8 | Diving Tackle, Kick, Stand Firm, Stunty, Thick Skull | |||
Shadow | 160k | 8 | 2 | 4 | 9 | Loner, Shadowing, Dodge, Side Step, Strip Ball, No Hands, Regeneration | |||
Slabb Slaughtermaster | 240k | 5 | 5 | 2 | 9 | Loner, Thick Skull, Mighty Blow, Stab | |||
Thundershout Gristlegnasher | 300k | 5 | 6 | 2 | 9 | Loner, Bone Head, Thick Skull, Multiple Block, Mighty Blow, Throw Team Mate, Stand Firm, Always Hungry |
Qty | Title | Cost | MA | ST | AG | AV | Skills | Allowed Skills |
0-16 | Gnome | 50k | 4 | 2 | 3 | 8 | Thick Skull, Right Stuff, Stunty, Dodge | S (GAP) |
0-2 | Daredevil | 60k | 5 | 2 | 3 | 7 | Thick Skull, Right Stuff, Stunty, Dodge, Diving Catch, Sprint | A (GSP) |
0-4 | Mad Bommaz | 60k | 4 | 2 | 3 | 8 | Thick Skull, Right Stuff, Stunty, Bombardier, Strong Arm, Secret Weapon (8+) | A P (GS) |
0-2 | Squig Slayer | 90k | 5 | 2 | 2 | 8 | Thick Skull, Right Stuff, Stunty, Block, Frenzy, Dauntless | G S (AP) |
0-2 | Dwarven Cannon | 50k | 2 | 3 | 3 | 10 | Always Hungry, Hail Mary Pass, Strong Arm, Throw Team Mate, Secret Weapon (10+) | P (GAS) |
Re-roll counter: 60k gold pieces each
Apothecary: Yes
Gnomes are the Dwarves of Stunty - tough, surly, and slow, and... slow, surly and tough. MA 4 is slow even for Stunty (altho' the 2 Daredevils are half-way to MA 8 with Sprint), but AV 8 is high for Stunty. There are several development paths open - Gnome linos only have (normal) access to S skills, which can mean a lot of Guard and Mighty Blow - eventually. The 2 Dauntless Frenzy-ers start with Block but not Dodge. Up to 4 Bombardiers plus 2 St 3 Cannons (with TTM and Hail Mary Pass) add to the mix.
Star Player | MA | ST | AG | AV | Skills | ||||
Doom Diver Catapult | 60k | 2 | 2 | 3 | 8 | Loner, Hail Mary Pass, Pass, Always Hungry, Throw Team-Mate, Secret Weapon (10+), Strong Arm | |||
Blarney Bill Bastidge | 70k | 6 | 1 | 3 | 7 | Loner, Dodge, Right Stuff, Stunty, Titchy, Fend, Sure Hands, Stab | |||
Shadow | 160k | 8 | 2 | 4 | 9 | Loner, Shadowing, Dodge, Side Step, Strip Ball, No Hands, Regeneration | |||
Morris Meatgrinder (Deathroller) | 190k | 4 | 7 | 1 | 10 | Loner, Mighty Blow, Multiple Block, Stand Firm, Break Tackle, Secret Weapon (6+), Juggernaut, No Hands | |||
Puck & 'Big' Pudwick | 200k | 6 | 1 | 3 | 7 | Loner, Dauntless, Dodge, Right Stuff, Strip Ball, Stunty, Thick Skull, Wrestle | |||
'Big' Pudwick | * | 4 | 4 | 2 | 8 | Loner, Guard, Grab, Thick Skull, Wrestle *(comes with Puck) | |||
Cusimano the Gentle Giant | 280k | 4 | 6 | 1 | 9 | Loner, Thick Skull, Block, Fan Favourite, Grab, Throw Team Mate |
Qty | Title | Cost | MA | ST | AG | AV | Skills | Allowed Skills |
0-12 | Goblin | 40k | 6 | 2 | 3 | 7 | Stunty, Dodge, Right Stuff | A (GSP) |
0-2 | Fanatic | 60k | 4 | 6 | 3 | 7 | Ball & Chain, Secret Weapon (6+) | A S (GP) |
0-2 | Pogo Stick | 75k | 6 | 2 | 3 | 7 | Dodge, Leap, Sprint, Very Long Legs, Right Stuff | G A (SP) |
0-2 | Kicker | 65k | 6 | 2 | 3 | 7 | Stunty, Dodge, Dirty Player, Right Stuff, Kick | A (GSP) |
0-2 | Bomber | 60k | 6 | 2 | 3 | 7 | Stunty, Dodge, Bombardier, Secret Weapon (8+) | A P (GS) |
0-2 | Looney | 55k | 6 | 2 | 3 | 7 | Dodge, Right Stuff, Chainsaw, Secret Weapon (7+) | A (GSP) |
Re-roll counter: 60k gold pieces each
Apothecary: Yes
A whole butcher shop of "fun". 2 Chainsaws, 2 Ball & Chain, 2 Bombers, a pair of Dirty Players that double as Kickers - if you can avoid losing your Secret Weapons too fast, these guys can tear another team up. Pogo sticks give the opposing defense (or offense) all kinds of headaches - but if someone scores fast, the SW rolls can strip this team of their best toys.
Star Player | MA | ST | AG | AV | Skills | ||||
Odster Evil One | 50k | 5 | 2 | 2 | 7 | Loner, Dirty Player, Stunty, Chainsaw, Secret Weapon (7+) | |||
Mincemeat Mad Butcher | 80k | 5 | 2 | 3 | 6 | Loner, Stunty, Dodge, Right Stuff, Stab, Multiple Block | |||
Nezogt the Mutated | 90k | 6 | 1 | 3 | 7 | Loner, Dodge, Right Stuff, Stunty, Fend, Side Step, Extra Arms, Two Heads, Prehensile Tail | |||
Fumlig da Venomuz Spida | 100k | 6 | 2 | 3 | 7 | Loner, Dodge, Tentacles, Very Long Legs, Foul Appearance, Leap, Piling On | |||
Mad Gark The Tamer | 100k | 6 | 2 | 3 | 7 | Loner, Dodge, Leader, Pro, Right Stuff, Stunty, Wrestle | |||
Shadow | 160k | 8 | 2 | 4 | 9 | Loner, Shadowing, Dodge, Side Step, Strip Ball, No Hands, Regeneration | |||
Slabb Slaughtermaster | 240k | 5 | 5 | 2 | 9 | Loner, Thick Skull, Mighty Blow, Stab | |||
Thundershout Gristlegnasher | 300k | 5 | 6 | 2 | 9 | Loner, Bone Head, Thick Skull, Multiple Block, Mighty Blow, Throw Team Mate, Stand Firm, Always Hungry |
Qty | Title | Cost | MA | ST | AG | AV | Skills | Allowed Skills |
0-16 | Horror | 50k | 4 | 2 | 3 | 7 | Stunty, Regeneration, Dodge, Jump Up, Right Stuff, Throw Team-Mate | A M (GSP) |
0-2 | Greater Horror | 75k | 5 | 2 | 3 | 7 | Regeneration, Dodge, Throw Team-Mate | G A M (SP) |
0-2 | Flamer | 80k | 6 | 3 | 3 | 7 | Regeneration, Bombardier, Leap, No Hands, Safe Throw, Sprint, Very Long Legs | A (GSP) |
0-2 | Firewyrm | 110k | 4 | 5 | 4 | 8 | Loner, Regeneration, Wild Animal, Bombardier, Foul Appearance, No Hands, Safe Throw | A S M (GP) |
Re-roll counter: 50k gold pieces each
Apothecary: No
A somewhat convoluted team, many new coaches struggle at first to understand the mix of skills and negatraits. No apo, but Regeneration across the board. The linos have low movement, but all have Jump Up and TTM/Right Stuff. The 4 faster-moving, high-strength "Bombers" have No Hands, and 2 are Wild Animals (meaning a 4+ roll to Throw Bomb), but all 4 have Safe Throw to avoid (most) interceptions and returned bombs. Mutations across the board keep development choices very open.
Star Player | MA | ST | AG | AV | Skills | ||||
Nezogt the Mutated | 90k | 6 | 1 | 3 | 7 | Loner, Dodge, Right Stuff, Stunty, Fend, Side Step, Extra Arms, Two Heads, Prehensile Tail | |||
Igor | 110k | 4 | 3 | 1 | 8 | Loner, Dirty Player, Foul Appearance, Thick Skull, (Thrall), Tackle | |||
Logan | 130k | 5 | 3 | 3 | 8 | Loner, Block, Dauntless, No Hands, Claws, Frenzy, Wild Animal | |||
Screamer of Tzeentch | 140k | 8 | 3 | 4 | 7 | Loner, Frenzy, Horns, Juggernaut, No Hands, Regeneration, Wild Animal | |||
Baron von Spivakosky | 230k | 7 | 4 | 3 | 8 | Loner, Dodge, Tackle, Claw, Frenzy, Juggernaut | |||
Thundershout Gristlegnasher | 300k | 5 | 6 | 2 | 9 | Loner, Bone Head, Thick Skull, Multiple Block, Mighty Blow, Throw Team Mate, Stand Firm, Always Hungry |
Qty | Title | Cost | MA | ST | AG | AV | Skills | Allowed Skills |
0-16 | Nurgling | 40k | 5 | 2 | 2 | 7 | Stunty, Dodge, Regeneration, Nurgle's Rot* | A M (GSP) |
0-2 | Putrifier | 70k | 5 | 2 | 2 | 7 | Stunty, Dodge, Big Hand, Regeneration, Sure Hands, Disturbing Presence, Nurgle's Rot* | A M (GSP) |
0-2 | Plaguebearer | 90k | 5 | 2 | 2 | 8 | Foul Appearance, Regeneration, Disturbing Presence, Nurgle's Rot*, Horns | G S M (AP) |
0-2 | Beast of Nurgle | 120k | 4 | 5 | 1 | 9 | Loner, Foul Appearance, Nurgle's Rot*, Mighty Blow, Really Stupid, Regeneration, Tentacles, Disturbing Presence | S M (GAP) |
Re-roll counter: 70k gold pieces each
Apothecary: No
Despite their name, Nurglings are in some ways more like Khemri than Nurgle - Ag 2 (or worse) across the board makes balling hard. Add only 2 players with G access (read "Block"), and RR's become very important. A team that starts with so much Disturbing Presence, and could (if they wanted) easily get it on every player, wreaks havoc with opponents' Catching (inc. Hand-Offs) and Passing game (inc. Bombardiers and TTM!). Access to Mutation skills for the entire team opens the door to many possible variations.
(* Note - Nurgle's Rot produces a Nurgling in Stunty Leeg, not the traditional Rotter. It is also rarer that this happens, due to the restrictions on who can be infected (No Stunty skill, no ST5 or above, no Regen or Decay).)
Star Player | MA | ST | AG | AV | Skills | ||||
Nezogt the Mutated | 90k | 6 | 1 | 3 | 7 | Loner, Dodge, Right Stuff, Stunty, Fend, Side Step, Extra Arms, Two Heads, Prehensile Tail | |||
SmallPox the Flatulent | 95k | 5 | 2 | 3 | 7 | Loner, Dodge, Foul Appearance, Horns, Side Step, Sure Feet, Thick Skull, Regenerate, Stunty | |||
Igor | 110k | 4 | 3 | 1 | 8 | Loner, Dirty Player, Foul Appearance, Thick Skull, (Thrall), Tackle | |||
Zend Sickstench | 125k | 5 | 2 | 3 | 6 | Loner, Dodge, Side Step, Right Stuff, Stunty, Titchy, Disturbing Presence, Foul Appearance, Regeneration, Big Hand | |||
Shadow | 160k | 8 | 2 | 4 | 9 | Loner, Shadowing, Dodge, Side Step, Strip Ball, No Hands, Regeneration | |||
Thundershout Gristlegnasher | 300k | 5 | 6 | 2 | 9 | Loner, Bone Head, Thick Skull, Multiple Block, Mighty Blow, Throw Team Mate, Stand Firm, Always Hungry |
Qty | Title | Cost | MA | ST | AG | AV | Skills | Allowed Skills |
0-16 | Halflings | 30k | 5 | 2 | 3 | 6 | Dodge, Right Stuff, Stunty | A (GSP) |
0-2 | Punters | 60k | 5 | 2 | 3 | 6 | Dodge, Hail Mary Pass, Kick, Right Stuff, Stunty | AP (GS) |
0-2 | Borrowers | 65k | 5 | 2 | 3 | 6 | Dodge, Dump-Off, Nerves Of Steel, Right Stuff, Strip Ball, Stunty | A (GSP) |
0-2 | Mootguard | 65k | 4 | 3 | 2 | 7 | Dodge, Pro, Stand Firm, Stunty | AS (GP) |
0-2 | Catchers | 75k | 6 | 2 | 4 | 6 | Catch, Dodge, Nerves Of Steel, Stunty | A (GSP) |
0-1 | Treeman | 140k | 2 | 6 | 1 | 10 | Mighty Blow, Stand Firm, Strong Arm, Take Root, Thick Skull, Throw Team-Mate | SP (GA) |
Re-roll counter: 60k gold pieces each
Apothecary: Yes
For update
Star Player | MA | ST | AG | AV | Skills | ||||
Leeloo Lion Tamer | 70k | 4 | 2 | 2 | 7 | Loner, Dirty Player, Dodge, Frenzy, Stunty, Dauntless (Niggle) | |||
Halfling Hot Pot | 60k | 1 | 1 | 3 | 9 | Loner, Bombardier, Hail Mary Pass, Really Stupid, Regeneration, Take Root | |||
Wil-O The Wisp | 115k | 8 | 1 | 5 | 8 | Loner, Dodge, No Hands, Stunty, Titchy, Hypnotic Gaze, Disturbing Presence, Side Step, Regeneration, Foul Appearance | |||
Shadow | 160k | 8 | 2 | 4 | 9 | Loner, Shadowing, Dodge, Side Step, Strip Ball, No Hands, Regeneration | |||
Puck & 'Big' Pudwick | 200k | 6 | 1 | 3 | 7 | Loner, Dauntless, Dodge, Right Stuff, Strip Ball, Stunty, Thick Skull, Wrestle | |||
'Big' Pudwick | * | 4 | 4 | 2 | 8 | Loner, Guard, Grab, Thick Skull, Wrestle *(comes with Puck) | |||
Cusimano the Gentle Giant | 280k | 4 | 6 | 1 | 9 | Loner, Thick Skull, Block, Fan Favourite, Grab, Throw Team Mate |
Qty | Title | Cost | MA | ST | AG | AV | Skills | Allowed Skills |
0-16 | Pygmy | 35k | 5 | 2 | 3 | 6 | Stunty, Dodge, Right Stuff, Shadowing | A (GSP) |
0-2 | Eagle Warrior | 50k | 7 | 2 | 3 | 6 | Stunty, Dodge, Leap, Right Stuff | A (GSP) |
0-2 | Jaguar Warrior | 70k | 6 | 2 | 3 | 6 | Stunty, Claw, Right Stuff, Shadowing, Sprint | G A (SP) |
0-2 | Alligator Warrior | 40k | 4 | 2 | 2 | 8 | Stunty, Right Stuff, Thick Skull | S A (GP) |
0-2 | Kroxigor | 130k | 6 | 5 | 1 | 9 | Bone-head, Loner, Mighty Blow, Prehensile Tail, Thick Skull | S (GAP) |
Re-roll counter: 60k gold pieces each
Apothecary: Yes
Pygmy teams provide a unique defensive experience paired with a balanced offensive threat. Defensively Pygmy teams rely heavily on most players starting with Shadowing which can lead to more dodge dice rolled for the opposition. Offensively Pygmies can have six players on the attack with above average speed, four with MA 6 and two with MA 7. Don't forget about the Alligator Warriors who can stabilize your point of attack by providing high armor and Strength Access. If you like positional play, which Pygmies excel at, this might be the team for you (if you can live with the AV 6).
Star Player | MA | ST | AG | AV | Skills | ||||
Leeloo Lion Tamer | 70k | 4 | 2 | 2 | 7 | Loner, Dirty Player, Dodge, Frenzy, Stunty, Dauntless (Niggle) | |||
Windwalker | 90k | 6 | 2 | 3 | 6 | Loner, Dodge, Fend, Hypnotic Gaze, Stunty, Sure Hands, Titchy | |||
Lorebass | 125k | 6 | 3 | 3 | 8 | Diving Tackle, Kick, Stand Firm, Stunty, Thick Skull | |||
Logan | 130k | 5 | 3 | 3 | 8 | Loner, Block, Dauntless, No Hands, Claws, Frenzy, Wild Animal | |||
Shadow | 160k | 8 | 2 | 4 | 9 | Loner, Shadowing, Dodge, Side Step, Strip Ball, No Hands, Regeneration | |||
Gong the Giant Gorilla | 210k | 5 | 5 | 2 | 8 | Loner, Wild Animal, Mighty Blow, Frenzy, Always Hungry, Throw Team Mate | |||
Cusimano the Gentle Giant | 280k | 4 | 6 | 1 | 9 | Loner, Thick Skull, Block, Fan Favourite, Grab, Throw Team Mate |
Qty | Title | Cost | MA | ST | AG | AV | Skills | Allowed Skills |
0-2 | Whiptail | 60k | 8 | 1 | 3 | 7 | Stunty, Dodge, Side Step, Prehensile Tail | A (GSP) |
0-16 | Skink | 55k | 7 | 2 | 3 | 7 | Stunty, Dodge | A (GSP) |
0-1 | Adept of Sotek | 70k | 7 | 2 | 3 | 7 | Stunty, Dodge, Stab | A (GSP) |
0-2 | Raptor | 90k | 8 | 2 | 3 | 7 | Stunty, Dodge, No Hands, Frenzy, Side Step, Dauntless | G A (SP) |
Re-roll counter: 60k gold pieces each
Apothecary: Yes
Another "no gimmick" team, even more so than the Forest Goblins. One Stabber (not a Secret Weapon) is a nice edge in the low Armour Stunty environment, but the serious hitters here are the pair of no-hands Dauntless St 2 Frenzy Raptors, the only G access on the team. Two St 1 Prehensile Tails make for good defensive sweepers and assists. This team relies on truly exceptional speed and (for Stunty) decent Armour - and not a lot else.
Star Player | MA | ST | AG | AV | Skills | ||||
Leeloo Lion Tamer | 70k | 4 | 2 | 2 | 7 | Loner, Dirty Player, Dodge, Frenzy, Stunty, Dauntless (Niggle) | |||
Quoloth the Fierce | 130k | 8 | 2 | 4 | 7 | Loner, Stunty, Dodge, Stakes, Leap, Frenzy, Dauntless, No Hands, Dirty Player | |||
Karazara The Relentless | 135k | 8 | 2 | 3 | 7 | Loner, Block, Dodge, Jump Up, Shadowing, Side Step, Stunty | |||
Shadow | 160k | 8 | 2 | 4 | 9 | Loner, Shadowing, Dodge, Side Step, Strip Ball, No Hands, Regeneration | |||
Gong the Giant Gorilla | 210k | 5 | 5 | 2 | 8 | Loner, Wild Animal, Mighty Blow, Frenzy, Always Hungry, Throw Team Mate | |||
Cusimano the Gentle Giant | 280k | 4 | 6 | 1 | 9 | Loner, Thick Skull, Block, Fan Favourite, Grab, Throw Team Mate |
Qty | Title | Cost | MA | ST | AG | AV | Skills | Allowed Skills |
0-16 | Slave | 35k | 6 | 1 | 3 | 6 | Stunty, Dodge, Guard | A (GSP) |
0-1 | Poisoned Wind Globadier | 60k | 5 | 2 | 3 | 6 | Dodge, Bombardier, Foul Appearance, Secret Weapon (8+) | A (GSP) |
0-2 | Jezzail | 55k | 5 | 2 | 3 | 6 | Hail Mary Pass, Accurate, Secret Weapon (10+) | A P (GS) |
0-2 | Mechavermin | 100k | 4 | 3 | 1 | 10 | Mighty Blow, Stand Firm | G S (APM) |
0-1 | Doomwheel | 100k | 4 | 5 | 1 | 10 | Frenzy, Dirty Player, Foul Appearance, Juggernaut, Mighty Blow, No Hands, Secret Weapon (6+) | S (GAP) |
Re-roll counter: 60k gold pieces each
Apothecary: Yes
In many ways Skryre Slaves capture the essence of Stunty Leeg. Their line up includes Secret Weapons (Bombs/Deathroller/Blunderbuss), good Bashers (Doomwheel/Mechavermin) and incredibly frail (but unusual) Linesmen (Guard spam ST1/AV6 Slaves).
The Mechs make reliable blockers with ST3/AV10, and with G/S access can become capable Stunty killers later on. Guard spam can be a unique boon, but unfortunately the combination of frail Linos and Secret Weapons send offs mean you can often end up with little to field by the 2nd half!
Star Player | MA | ST | AG | AV | Skills | ||||
Nezogt the Mutated | 90k | 6 | 1 | 3 | 7 | Loner, Dodge, Right Stuff, Stunty, Fend, Side Step, Extra Arms, Two Heads, Prehensile Tail | |||
Squeakshot Plaguewind | 105k | 5 | 2 | 4 | 7 | Loner, Dodge, Foul Appearance, Bombardier, Secret Weapon (8+), Accurate | |||
Bonegnawer | 110k | 5 | 4 | 2 | 7 | Loner, Wild Animal, Frenzy, Prehensile Tail | |||
Shadow | 160k | 8 | 2 | 4 | 9 | Loner, Shadowing, Dodge, Side Step, Strip Ball, No Hands, Regeneration | |||
Morris Meatgrinder (Deathroller) | 190k | 4 | 7 | 1 | 10 | Loner, Mighty Blow, Multiple Block, Stand Firm, Break Tackle, Secret Weapon (6+), Juggernaut, No Hands | |||
Thundershout Gristlegnasher | 300k | 5 | 6 | 2 | 9 | Loner, Bone Head, Thick Skull, Multiple Block, Mighty Blow, Throw Team Mate, Stand Firm, Always Hungry |
Qty | Title | Cost | MA | ST | AG | AV | Skills | Allowed Skills |
0-16 | Snotling Mob | 25k | 5 | 1 | 3 | 5 | Stunty, Dodge, Regeneration, Right Stuff, Thick Skull, Two Heads, Side Step | A (GSP) |
0-3 | Snotling Goon | 40k | 5 | 1 | 3 | 5 | Stunty, Dodge, Titchy, Right Stuff, Side Step, Diving Tackle | A G (SP) |
0-1 | Splatta Wagon | 70k | 6 | 4 | 1 | 8 | Ball & Chain, No Hands, Secret Weapon (6+) | G (SAP) |
0-2 | Pump Wagon | 80k | 4 | 6 | 1 | 9 | Ball & Chain, Extra Arms, Nerves of Steel, Secret Weapon (6+) | S (GAP) |
0-3 | Troll | 100k | 4 | 5 | 1 | 9 | Always Hungry, Loner, Mighty Blow, Really Stupid, Regeneration, Throw Team-Mate | S (GAP) |
Re-roll counter: 60k gold pieces each
Apothecary: Yes
The Snotling team epitomizes a high risk, high reward roster. Up to six high-strength players offset the weakness of the Snotling horde. Most Snotling teams must out race their opponents, attempting to maim the other team before the Snotling players armor fails them. While an armor value of five seems a huge liabilty, Regeneration and Thick Skull can help mitigate your losses while your Trolls and wrecking balls mince the opposition. If you can embrace the splat, you'll find this team quite fun.
Star Player | MA | ST | AG | AV | Skills | ||||
Doom Diver Catapult | 60k | 2 | 2 | 3 | 8 | Loner, Hail Mary Pass, Pass, Always Hungry, Throw Team-Mate, Secret Weapon (10+), Strong Arm | |||
Nezogt the Mutated | 90k | 6 | 1 | 3 | 7 | Loner, Dodge, Right Stuff, Stunty, Fend, Side Step, Extra Arms, Two Heads, Prehensile Tail | |||
Lorebass | 125k | 6 | 3 | 3 | 8 | Diving Tackle, Kick, Stand Firm, Stunty, Thick Skull | |||
Zend Sickstench | 125k | 5 | 2 | 3 | 6 | Loner, Dodge, Side Step, Right Stuff, Stunty, Titchy, Disturbing Presence, Foul Appearance, Regeneration, Big Hand | |||
Shadow | 160k | 8 | 2 | 4 | 9 | Loner, Shadowing, Dodge, Side Step, Strip Ball, No Hands, Regeneration | |||
Slabb Slaughtermaster | 240k | 5 | 5 | 2 | 9 | Loner, Thick Skull, Mighty Blow, Stab | |||
Thundershout Gristlegnasher | 300k | 5 | 6 | 2 | 9 | Loner, Bone Head, Thick Skull, Multiple Block, Mighty Blow, Throw Team Mate, Stand Firm, Always Hungry |
Qty | Title | Cost | MA | ST | AG | AV | Skills | Allowed Skills |
0-16 | Squig Herder | 40k | 6 | 2 | 3 | 7 | Stunty, Dodge, Right Stuff | A (GSP) |
0-4 | Squig | 75k | 5 | 4 | 4 | 8 | Blood Lust, Leap, Mighty Blow, Juggernaut, No Hands, Really Stupid, Sprint, Very Long Legs, Claw | A S (GP) |
0-2 | Squig Hopper | 110k | 6 | 4 | 3 | 8 | Leap, Blood Lust, Sprint, Pro, Juggernaut, Two Heads, Very Long Legs | A (GSP) |
Re-roll counter: 50k gold pieces each
Apothecary: Yes
Squigs at a glance seem like one of the best teams in Stunty Leeg. They have 6 ST4 ClawMB beasts with S/A access making Dodgy ClawPOMB a possibility. Hoppers also have excellent blitzing/ball running potential. However, this is balanced by a strong nega-trait dose of Really Stupid, Bloodlust, 4x No Hands and a complete lack of General skill access. You are left with a potentially devastating team that can really tear up the opposition, just so long as the Squigs don't shut down and eat all their own players...
Star Player | MA | ST | AG | AV | Skills | ||||
Odster Evil One | 50k | 5 | 2 | 2 | 7 | Loner, Dirty Player, Stunty, Chainsaw, Secret Weapon (7+) | |||
Fumlig da Venomuz Spida | 100k | 6 | 2 | 3 | 7 | Loner, Dodge, Tentacles, Very Long Legs, Foul Appearance, Leap, Piling On | |||
Mad Gark The Tamer | 100k | 6 | 2 | 3 | 7 | Loner, Dodge, Leader, Pro, Right Stuff, Stunty, Wrestle | |||
Lorebass | 125k | 6 | 3 | 3 | 8 | Diving Tackle, Kick, Stand Firm, Stunty, Thick Skull | |||
Shadow | 160k | 8 | 2 | 4 | 9 | Loner, Shadowing, Dodge, Side Step, Strip Ball, No Hands, Regeneration | |||
Chompa & Stompa | 270k | 4 | 7 | 1 | 9 | Loner, Ball & Chain, Mighty Blow, No Hands, Claw | |||
Thundershout Gristlegnasher | 300k | 5 | 6 | 2 | 9 | Loner, Bone Head, Thick Skull, Multiple Block, Mighty Blow, Throw Team Mate, Stand Firm, Always Hungry |
Qty | Title | Cost | MA | ST | AG | AV | Skills | Allowed Skills |
0-12 | Thrall | 35k | 5 | 2 | 3 | 6 | Stunty, Dodge, Right Stuff, Thick Skull | A (GSP) |
0-4 | Crypt Ghoul | 60k | 6 | 2 | 3 | 7 | Stunty, Dodge, Right Stuff, Blood Lust, Regeneration | G A S (P) |
0-1 | Strigoyan Lord | 120k | 6 | 5 | 2 | 8 | Blood Lust, Claw, Regeneration, Throw Team-Mate | G A S (P) |
Re-roll counter: 60k gold pieces each
Apothecary: Yes
Strigs are the Vampires of Stunty. Five players with [G] access is (significantly!) more than any other roster. Regeneration plus an Apo on AV 7 & 8 make for longer-lasting positionals. Their negatrait, Bloodlust, requires a different approach to tactics.
Star Player | MA | ST | AG | AV | Skills | ||||
Tasty Tom | 90k | 5 | 2 | 3 | 7 | Loner, Dodge, Thick Skull, Regenerate, Stunty, (Thrall), Wrestle | |||
Igor | 110k | 4 | 3 | 1 | 8 | Loner, Dirty Player, Foul Appearance, Thick Skull, (Thrall), Tackle | |||
Shadow | 160k | 8 | 2 | 4 | 9 | Loner, Shadowing, Dodge, Side Step, Strip Ball, No Hands, Regeneration | |||
Percival Pinchstik | 165k | 7 | 2 | 4 | 7 | Loner, Foul Appearance, Jump Up, Leap, Very Long Legs, Dodge, Shadowing, Diving Tackle, Regeneration | |||
King Tot | 170k | 3 | 4 | 1 | 9 | Loner, Block, Mighty Blow, Stand Firm, Regeneration, Decay | |||
Baron von Spivakosky | 230k | 7 | 4 | 3 | 8 | Loner, Dodge, Tackle, Claw, Frenzy, Juggernaut |
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