*** I don't play against teams that won't play against teams that have one or more dirty player.
Furthermore, if I have enough money for star player, assume I will hire one. ***
http://fumbbl.com/FUMBBL.php?page=coach&op=development&coach=18129
Reminders:
1. Fizzle! A flaw renders the rune useless!
2. Rune of Speed. Gain +1 MA and Sprint.
3. Rune of Might. Gain +1 ST.
4. Rune of Dexterity. Gain +1 AG.
5. Rune of Stone. Gain +1 AV and Stand Firm.
6. Rune of Courage. Gain Dauntless and Frenzy.
SMACKs
# Rookie: TR 0-100
# Experienced: TR 101-125
# Veteran: TR 126-150
# Pro: TR 151-175
# Elite: TR 176-200
# Legend: TR 200+
<table cellpadding="1" cellspacing="1" border="1">
<tr><td align="left"> <strong>Difference in Team Ratings</strong> </td><td align="left"> <strong>Number of Rolls</strong> </td></tr>
<tr><td align="left"> 0-10 </td><td align="left"> - </td></tr>
<tr><td align="left"> 11-25 </td><td align="left"> One </td></tr>
<tr><td align="left"> 26-50 </td><td align="left"> Two </td></tr>
<tr><td align="left"> 51-75 </td><td align="left"> Three </td></tr>
<tr><td align="left"> 76-100 </td><td align="left"> Four </td></tr>
<tr><td align="left"> 101+ </td><td align="left"> Five </td></tr>
</table>
<table cellpadding="1" cellspacing="1" border="1">
<tr><td align="left"> <strong>SPPs</strong> </td><td align="left"> <strong>Title</strong> </td><td align="left"> <strong>SP Rolls</strong> </td><td align="left"> <strong>Ageing</strong> </td><td align="left"> <strong>Probability</strong> </td><td align="left"> <strong>Cumulated</strong> </td></tr>
<tr><td align="left"> 0-5 </td><td align="left"> Rookie </td><td align="left"> None </td><td align="left"> None </td><td align="left"> None </td><td align="left"> None </td></tr>
<tr><td align="left"> 6-15 </td><td align="left"> Experienced </td><td align="left"> One </td><td align="left"> 3+ </td><td align="left"> 97.2% </td><td align="left"> 97.2% </td></tr>
<tr><td align="left"> 16-30 </td><td align="left"> Veteran </td><td align="left"> Two </td><td align="left"> 4+ </td><td align="left"> 91.7% </td><td align="left"> 89.1% </td></tr>
<tr><td align="left"> 31-50 </td><td align="left"> Emerging Star </td><td align="left"> Three </td><td align="left"> 5+ </td><td align="left"> 83.3% </td><td align="left"> 74.3% </td></tr>
<tr><td align="left"> 51-75 </td><td align="left"> Star Player </td><td align="left"> Four </td><td align="left"> 6+ </td><td align="left"> 72.2% </td><td align="left"> 53.6% </td></tr>
<tr><td align="left"> 76-125 </td><td align="left"> Super-Star </td><td align="left"> Five </td><td align="left"> 7+ </td><td align="left"> 58.3% </td><td align="left"> 31.3% </td></tr>
<tr><td align="left"> 126-175 </td><td align="left"> Mega-Star </td><td align="left"> Six </td><td align="left"> 8+ </td><td align="left"> 41.7% </td><td align="left"> 13.0% </td></tr>
<tr><td align="left"> 176+ </td><td align="left"> Legend </td><td align="left"> Seven </td><td align="left"> 9+ </td><td align="left"> 27.8% </td><td align="left"> 3.6% </td></tr>
</table>
<table cellpadding="1" cellspacing="1" border="1">
<tr><td align="left"> <strong>2D6</strong> </td><td align="left"> <strong>RESULT</strong> </td><td align="left"> <strong>DESCRIPTION </strong> </td></tr>
<tr><td align="left"> 2 </td><td align="left"> <strong>Sweltering Heat</strong> </td><td align="left"> It’s so hot and humid that some players collapse from heat exhaustion. Roll a D6 for each player on the field at the end of a half or after a touchdown is scored. On a roll of 1 the player collapses and may not be set up for the next kick-off. </td></tr>
<tr><td align="left"> 3 </td><td align="left"> <strong>Very Sunny</strong> </td><td align="left"> A glorious day, but the blinding sunshine causes a -1 modifier on all attempts to pass the ball </td></tr>
<tr><td align="left"> 4-10 </td><td align="left"> <strong>Nice</strong> </td><td align="left"> Perfect Blood Bowl weather. </td></tr>
<tr><td align="left"> 11 </td><td align="left"> <strong>Pouring Rain</strong> </td><td align="left"> It’s raining, making the ball slippery and difficult to hold. A -1 modifier applies to any attempt to catch, intercept, or pick-up the ball. </td></tr>
<tr><td align="left"> 12 </td><td align="left"> <strong>Blizzard</strong> </td><td align="left"> It’s cold and snowing! The ice on the field means that any player attempting to move an extra square (GFI) will slip and fall on a roll of 1-2, while the snow means that only quick or short passes can be attempted. </td></tr>
</table>
<table cellpadding="1" cellspacing="1" border="1">
<tr><td align="left"> The Gate </td><td align="left"> 1~99 </td><td align="left"> 100~125 </td><td align="left"> 126~150 </td><td align="left"> 151~175 </td><td align="left"> 176~200 </td><td align="left"> 201~225 </td><td align="left"> 226~250 </td><td align="left"> 251~275 </td><td align="left"> 276~300 </td><td align="left"> 301+ </td><td align="left"> FF </td></tr>
<tr><td align="left"> 0~20,000 </td><td align="left"> +1 </td><td align="left"> 0 </td><td align="left"> -1 </td><td align="left"> -2 </td><td align="left"> -3 </td><td align="left"> -4 </td><td align="left"> -5 </td><td align="left"> -6 </td><td align="left"> -7 </td><td align="left"> -8 </td><td align="left"> 2 </td></tr>
<tr><td align="left"> 20,001~40,000 </td><td align="left"> +2 </td><td align="left"> +1 </td><td align="left"> 0 </td><td align="left"> -1 </td><td align="left"> -2 </td><td align="left"> -3 </td><td align="left"> -4 </td><td align="left"> -5 </td><td align="left"> -6 </td><td align="left"> -7 </td><td align="left"> 6 </td></tr>
<tr><td align="left"> 40,001~60,000 </td><td align="left"> +3 </td><td align="left"> +2 </td><td align="left"> +1 </td><td align="left"> 0 </td><td align="left"> -1 </td><td align="left"> -2 </td><td align="left"> -3 </td><td align="left"> -4 </td><td align="left"> -5 </td><td align="left"> -6 </td><td align="left"> 12 </td></tr>
<tr><td align="left"> 60,001~80,000 </td><td align="left"> +4 </td><td align="left"> +3 </td><td align="left"> +2 </td><td align="left"> +1 </td><td align="left"> 0 </td><td align="left"> -1 </td><td align="left"> -2 </td><td align="left"> -3 </td><td align="left"> -4 </td><td align="left"> -5 </td><td align="left"> 18 </td></tr>
<tr><td align="left"> 80,001~100,000 </td><td align="left"> +5 </td><td align="left"> +4 </td><td align="left"> +3 </td><td align="left"> +2 </td><td align="left"> +1 </td><td align="left"> 0 </td><td align="left"> -1 </td><td align="left"> -2 </td><td align="left"> -3 </td><td align="left"> -4 </td><td align="left"> 24 </td></tr>
<tr><td align="left"> 100,001~120,000 </td><td align="left"> +6 </td><td align="left"> +5 </td><td align="left"> +4 </td><td align="left"> +3 </td><td align="left"> +2 </td><td align="left"> +1 </td><td align="left"> 0 </td><td align="left"> -1 </td><td align="left"> -2 </td><td align="left"> -3 </td><td align="left"> 29 </td></tr>
<tr><td align="left"> 120,001~140,000 </td><td align="left"> +7 </td><td align="left"> +6 </td><td align="left"> +5 </td><td align="left"> +4 </td><td align="left"> +3 </td><td align="left"> +2 </td><td align="left"> +1 </td><td align="left"> 0 </td><td align="left"> -1 </td><td align="left"> -2 </td><td align="left"> 35 </td></tr>
<tr><td align="left"> 140,001~160,000 </td><td align="left"> +8 </td><td align="left"> +7 </td><td align="left"> +6 </td><td align="left"> +5 </td><td align="left"> +4 </td><td align="left"> +3 </td><td align="left"> +2 </td><td align="left"> +1 </td><td align="left"> 0 </td><td align="left"> -1 </td><td align="left"> 41 </td></tr>
<tr><td align="left"> 160,000+ </td><td align="left"> +9 </td><td align="left"> +8 </td><td align="left"> +7 </td><td align="left"> +6 </td><td align="left"> +5 </td><td align="left"> +4 </td><td align="left"> +3 </td><td align="left"> +2 </td><td align="left"> +1 </td><td align="left"> 0 </td><td align="left"> 46 </td></tr>
</table>