Semi experienced on tabletop i guess. Like the blood.
My objective is : (in that order)
1) Have fun !
Hates:
Just saw the red blood disappear when the weather changed. That sucks
Apothecary - just the hole concept of him is wrong, except when he fails, then he is a blast (doubles the pain)
Loves:
When oppoent throws one foul all game, and it is in turn 16. Then you know you done well.
Questions:
Why does a skeleton leave as much blood on the field as a nice big fat troll does ?
Why do the apoth bring a mob to sweep up the mess when he helps someone ?
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