maybe some of you have faced my team,
autochallenge.
it's a DE team with the purpose of face anyone who wants to play against it.
i've played 62 games with em, and i'll go on till i'll continue havin fun with it. but now i wanna share considerations i've made about this challenge to myself, some on the game, some on the people i've faced. the ones of the game are less important, maybe you'll find more interesting the ones on the other coaches, so skip the points 1 2 and 3 and just read the others, or, if you want, direclty to the one i consider the most important, the 6th.
1-you have not to take care about your players.
i've lost 2 blitzers that probably have been the best players i've had this year, but...who cares? pixels, and it's part of the challenge, it's in the spirit of it, and it's fine if players die. i've learned that there aren't players so much important that ruin an entire team if they die, every team deserves to go on if it loses a key player. ok, there will be hard games after a bad rip, but...let's go on! the team can survive:)
2-de don't need positionals
ok, i've never tried the assassin, but i won't do it the same. the runner isn't a key player, dump off is a skill i'd like to never use, a blitzer is always a great ballcarrier, and witches are maybe overrated: usually i haven't money to buy em, but i'm findin this not a big problem. ok, they're cool, but the heart of the team is to have 4 good blitzers, all the rest is really less relevant.
3-de is the race need guards more
no catcher, all st3, i've found i NEED guard much more than other elf races: but maybe its because i'm not a great player, good coaches maybe think this is a stupid thing.
4-buddy list
the 1st thing i've noticed after all these games it's that i've increased the number of people that have added me on their buddy list. i've found that when you play games you know they'll be a true challenge (or a true suicide) you can play more relaxed, can laugh more...players die and die and die? i'm plain against cd, what else could i expect?
i'm still a person that complains a lot, i know, but this challenge maybe has helped me to grow up a bit as coach, be less "rude" and laugh more. and...i'm happy of it, really. dunno if buddy list is a good indicator, but i've interpreted it this way.
5. CR
in this period i've played mainly this team, so my CR is linked with the result of this team. i've made a major winning streak, i've reached 172,61 CR and been 16 on top coaches list: now i'm on 157, reached the star status after months i wasn't so low. what it means? nothing:D i really can't deserve the legend status, i'm not a pro coaches, but, for example, for one period my CR was higher than the one of Azure. it means CR is, sometimes, useless, a bluff. the autochallenge has teached me CR is less relevant that how it seems, i've faced people that with cr150 or so played really better than me and people with 166 or higher make really poor plays: Cr is really nothing more than a number.
6. people like to win easily.
i've noticed it after the growth of new gamefinder. i've played more than 30 games, i can face everyone. so i just say ok to all the games GF purpose to me and accept the 1st one that appears. my problem is the kind of games i've seen: 2000tv chaos vs 1500 bad skilled de for example is a game that i'd never play:) i've made more than 1 game of that kind that i haven't lived as a challenge, but as a game lost since the start. ok, you can have a lucky wiz, eldril in a great day, but that's not the point: some games are more or less impossible. and, if i know it, my oppo knows it too. so...why the offer? what's the point making games you know you'll win? it's so important win a game? why not take something more interesting? gf is full of games, why take the easier, or, worse, the one you KNOW that will be an happy walk trogh the field? i'd like to play games that i'd rarelly play in normal situations, and i've had really hard games with great coaches (that i've lost:P), but this thing that is happenin since new GF has been implemented makes me a bit...sad. when there was the old gf you could see the list of all the teams: the fact that there were so many teams between a 1500 tv team and a 2000 tv was a psycological wall, that has fallen now...and i hope that i'm wrong, but maybe someone abuse of it, people have now more courage offerin bad games. you'll tell me "people can refuse it", but that's not the point...why even offer games won before they start? it's not another complain about clawpombs, i've had cool games with em, i'm talkin in general.