had to try ttm turn ended.
Waiting for Darkest Dark to finish TURN: 8
[Game Saved]
Select an action for Dark misery
Blitz selected.
(2) Go for it successful.
(2) Go for it successful.
PUSHBACK
Player pushed to (22, 1)
Move ended for Dark misery
[Game Saved]
Select an action for Not dark enough
Normal move selected.
(2) Go for it successful.
Hand off selected.
Move ended for Not dark enough
Ball moved to ( 10, 8 )
GET BALL FINAL RESULT: Way too Dark
TARGET: 2 --- ROLL: 2 + 0 = 2
[Game Saved]
Select an action for Way too Dark
Normal move selected.
Pass selected.
Select a player for interception attempt.
Hit [CTRL][ENTER] or left click the turn counter to not attempt interception.
Intercept FINAL RESULT: alan
TARGET: 8 --- ROLL: 6 + 0 = 6
alan intercepts the ball!
Ball moved to ( 19, 2 )
Move ended for Way too Dark
Darkest Dark turn ended.
[Game Saved]
had to try ttm start TURN: 8
[CTRL][ENTER] to end turn.
Or click the turn counter.
Select an action for steve
(3) BONE HEAD roll passed.
Block selected.
had to try ttm , Choose a block die.
PUSHBACK
Move ended for steve
Player pushed to (7, 12)
[Game Saved]
Select an action for pau
(2) BONE HEAD roll passed.
Block selected.
had to try ttm , Choose a block die.
PUSHBACK/POW
Move ended for pau
Dark Pleasure is knocked over.
Player pushed to (9, 10)
MIGHTY BLOW used on armor roll.
(1, 2) + 1, (0, 0) + 0, 0: Dark Pleasure has been knocked prone.
[Game Saved]
Select an action for alan
(4) BONE HEAD roll passed.
Block selected.
had to try ttm , Choose a block die.
POW
Move ended for alan
Dark Ebony is knocked over.
Player pushed to (8, 1)
MIGHTY BLOW used on injury roll.
(5, 4) + 0, (5, 4) + 1, 6: Dark Ebony has been KILLED!!
Waiting for opponent to decide to use apothecary.
(2) Apothecary SUCCEEDS!
[Game Saved]
Select an action for jimmy
Normal move selected.
STUNTY skill used.
DODGE FINAL RESULT: jimmy
TARGET: 3 --- ROLL: 4 + 0 = 4
jimmy slips past his opponent(s) unhindered.
Move ended for jimmy
[Game Saved]
Select an action for xavi
Block selected.
had to try ttm , Choose a block die.
POW
Move ended for xavi
Dark misery is knocked over.
Player pushed to (8, 3)
(4, 6) + 0, (6, 5) + 0, 6: Dark misery has been KILLED!!
Waiting for opponent to decide to use apothecary.
No apothecary or not used.
the same ogre who made that kill made 2 in it in 8 turns :D
my luck continues....
had to try ttm start TURN: 8
[CTRL][ENTER] to end turn.
Or click the turn counter.
Select an action for steve
(6) BONE HEAD roll passed.
Normal move selected.
Pass selected.
QUICK PASS
PASS FINAL RESULT: steve
TARGET: 5 --- ROLL: 6
Move ended for steve
Ball moved to ( 16, 3 )
GET BALL FINAL RESULT: frank
TARGET: 2 --- ROLL: 3 + 0 = 3
[Game Saved]
Select an action for frank
Normal move selected.
Hand off selected.
Move ended for frank
Ball moved to ( 20, 6 )
GET BALL FINAL RESULT: pau
TARGET: 4 --- ROLL: 5 + 0 = 5
[Game Saved]
Select an action for pau
(4) BONE HEAD roll passed.
Normal move selected.
(6) Go for it successful.
(6) Go for it successful.
pau scores a touchdown!
*** Setup start ***
(2) Even Darker stays UNconscious.
(4) Wanna be Light regains consciousness.
(6) Dark Pleasure regains consciousness.
(6) Not dark enough regains consciousness.
(5) Dark Horse regains consciousness.
had to try ttm Kicking.
Set players on field.
Press [CTRL][ENTER] when finished.
Or click the turn counter.
Waiting for Darkest Dark to set players on field.
http://fumbbl.com/FUMBBL.php?page=match&id=2111724