“Ah very weird match, that shows how fast it can turn in stunty at times.
The first 14 turns were just a real horror for me. I got 4 casualties and a RIP during the first 4 rounds, and I think my troll and minotaur rolled more 1's than anything else, missing most of their oppurtunities to do anything.
When my minotaur finally managed a blitz, rolled a tripple skull and RIP'ed himself on a halfling (thank god that at least the apo worked) I felt like throwing my computer out of the window.
But in the final turns of the match things suddenly changed. I rolled several succesful rolls, managing to plant a halfling with the ball next to my troll. The chance to throw an allready moved halfling and hit the end zone line is virtually impossible, at least for me who is usually suffering from chronic bad luck...but I went for it, and to my amazement the halfling landed standing up in the end zone, achieving a tie in my last turn.
Thanks for the match, Karolan. And sorry about inittially whining a lot ;)
Take care!”
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As Pirog said, unlucky match on his side, lots of opportunities wasted, but with some good cas that denied me a second td to protect our victory
But it was funny, it s the point in stunty”