“Started out well, got a Quick snap and a chance at a OTS. Ko'd two opponents and then tripped over the EZ line. The next couple of turns had both teams getting the ball, then losing it, but I managed to actually score on turn 3.
My opponent scored with little problem to tie it up, then a comedy of errors finished out the half..with Double Skulls playing a promenent roll (my opponent turn ended in one, then my 1st block of the next turn did the same...and I could have walked in without a roll--the block was not required).
From then on, I could not do one thing! nothing seemed to work and I couldn't stop my opponent from scoring almost at will. (he scored 3 times in the 2nd half!)
I threw 2 interceptions!!!
at least FF went up and I got decent winnings.
Oh, got sprint so he's a OTS guy for real now..and no aging!”
“A truly skaven game in all respects. A quick snap almost allowed his mv 10 gutter to become a OTS for a drive, but he failed his gfi into the endzone and I took the ball back the other way...or started to at least. He caught up to me, rolling POWs as needed to free the ball up twice, to eventually pick it up in the face of my RO and throw (still in the RO's snout) to an open gutter for an early 1-0 lead. It was quite spectacular!
Next drive he gets a blitz! result, and I have to work to get a score in, but eventually I'm able to. Thx to an interception in the closing moments of the half I have a chance to take the lead, but botch a quick pass to the open gutter.
Second half is a bit less error-prone on both sides, with my skaven scoring quickly. Failed block (I think it was...or am I confusing this game with another?) gave me a free turn to get into better position to defend, steal the ball and make the game 3-1, after a second interception. Three in two games now!
As game came to a close, one last time I'm able to steal the ball and score one last time for the closing bell.
Super-star in the making alert!!! Sai has been a dauntless/horned speedy blitzer for several games now, and has worked so hard on his dodging that he upped his agility! Now even ballboys in the middle of a cage aren't safe from this rat's blitzes!”
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My opponent scored with little problem to tie it up, then a comedy of errors finished out the half..with Double Skulls playing a promenent roll (my opponent turn ended in one, then my 1st block of the next turn did the same...and I could have walked in without a roll--the block was not required).
From then on, I could not do one thing! nothing seemed to work and I couldn't stop my opponent from scoring almost at will. (he scored 3 times in the 2nd half!)
I threw 2 interceptions!!!
at least FF went up and I got decent winnings.
Oh, got sprint so he's a OTS guy for real now..and no aging!”