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[B] Chikungunya Bulls
Chris Diarhea
#9
Pestigor
MA
5
ST
3
AG
3
AV
8
R
57
B
211
P
1
F
0
G
41
Cp
0
In
0
Cs
7
Td
2
Mvp
3
GPP
35
XPP
0
SPP
35
Injuries
-ma
Skills
Horns
Nurgle's Rot
Regeneration
Block
Mighty Blow
Tackle
Chris has been hired between game 3 and game 4. He's the main sacker of the team since game 18 when he gained Tackle.

Game 4 : 16 turns, 2 blocks
Game 5 : 16 turns, 5 blocks, rush 7, 1 touchdown, MVP : gained Block
Game 6 : 16 turns, 10 blocks
Game 7 : 16 turns, 7 blocks, 1 cas (1 human catcher), 1 sack, 1 bounce, rush 23
Game 8 : 16 turns, 9 blocks, 1 sack, 1 bounce
Game 9 : 16 turns, 5 blocks
Game 10 : 10 turns (pushed in the crowd turn 2, back at half time), 6 blocks
Game 11 : 6 turns (badly hurt turn 6), 3 blocks
Game 12 : 16 turns, 3 blocks
Game 13 : 15 turns (killed turn 15, regenerated), 3 blocks, MVP
Game 14 : 15 turns (ko'd turn 8, back at half time), 6 blocks
Game 15 : 14 turns (ko'd turn 6, back at half time), 7 blocks
Game 16 : 16 turns, 7 blocks, rush 3, 1 sack
Game 17 : 16 turns, 4 blocks
Game 18 : 16 turns, 3 blocks, MVP : gained Tackle
Game 19 : 16 turns, 5 blocks
Game 20 : 13 turns (ko'd turn 14), 4 blocks
Game 21 : 16 turns, 8 blocks
Game 22 : 16 turns, 8 blocks, 1 cas (1 norse runner)
Game 23 : 16 turns, 9 blocks
Game 24 : 16 turns, 11 blocks, 1 sack
Game 25 : 8 turns (ko'd turn 3, back at half time, badly hurt turn 14), 3 blocks
Game 26 : 16 turns, 12 blocks, 1 cas (1 wood elf catcher)
Game 27 : 16 turns, 4 blocks, 1 sack
Game 28 : 5 turns (seriously injured turn 5), 2 blocks
Game 29 : missed because of smashed hip
Game 30 : 16 turns, 8 blocks
Game 31 : 14 turns (ko'd turn 5, back turn 8), 4 blocks
Game 32 : 16 turns, 5 blocks, 1 cas (1 gnoblar), rush 15, 1 touchdown
Game 33 : 12 turns (ko'd turn 13), 4 blocks
Game 34 : 9 turns (on the bench turn 7 to 8, badly hurt turn 11), 2 blocks
Game 35 : 16 turns, 3 blocks, rush 9, pass 1
Game 36 : 6 turns (seriously injured turn 6), 0 block
Game 37 : missed because of smashed hand
Game 38 : 1 turn, 0 block
Game 39 : 16 turns, 6 blocks
Game 40 : 10 turns (ko'd turn 2, back at half time), 2 blocks
Game 41 : 6 turns (ko'd turn 4, back at half time, seriously injured turn 9, regenerated, back turn 14), 0 block
Game 42 : 3 turns (ko'd turn 2, back turn 15), 2 blocks
Game 43 : 4 turns (ko'd turn 4), 0 block
Game 44 : 21 turns, 18 blocks, 1 cas (1 dark elf runner): gained Mighty Blow
Game 45 : 16 turns, 4 blocks
Match performances
Date
Opponent
Comp
TD
Int
Cas
Mvp
Spp
2017-04-12
-
1
-
-
1
8
2017-04-25
-
-
-
1
-
2
2020-05-09
-
-
-
-
1
5
2020-05-13
-
-
-
-
1
5
2020-05-14
-
-
-
1
-
2
2020-05-16
-
-
-
1
-
2
2020-05-18
-
1
-
1
-
5
2020-06-02
-
-
-
1
-
2
2020-06-15
-
-
-
2
-
4