Recent Forum Topics ![]() | ![]() | ![]() |
|
Game 1: Two re-roll khorne fail enough to give us chances. We don't fail any of the key 3+ dodges. A dead thrower is the price of victory. Game 2: My week continues. Bomber throws three 2+ bombs and only KO's himself and my blitzer. Eleven norse start the match, and 11 norse finish the match on the pitch. Must I play orks? Game 3: We need just a bit more luck to defeat Ralf's chaos team. A DRAW it is. Game 4: Dark elf dice, but I count 3 mistakes I made, and deserved to lose. We DRAW instead. Game 5: WIN vs. norse. We sure don't out bash them, but we don't get worse dice. Game 6: WIN vs. more norse. These guys resist breaking for most of the 1st half, until the all decide to break together. Weird pact, or something. Second half is our 11 vs. their 6. Game 7: WIN vs. a mega-coach's orks. Our unlucky streak is officially over. A 5+ dodge, 1d block takes out the ork carrier. Another 1d hit works to seal the deal. GG. Game 8: WIN vs. some dark elves that out-bashed us, and took us right down to the last GFI we needed to score. GG. Game 9: DRAW vs. same coach's undead. We got too bonked out to stop his 2nd half. Game 10: LOSS vs. lucky norse. Table-flip time as the 'winning' dodge to score fails a 2+ dodge re-roll. 'No re-roll' norse make a dozen 1d blocks in the 2nd half when I decide to gamble and go for the win. MAn.. nothing on FUMBBL has hurt our feelings as much as that Break Tackle 2+ dodge fail, costing the win. Nothing in a long time. I was pissed all day. Game 11: WIN vs. spelledaren's skaven, who are gunning for my (weak) skaven point total. They fail their 2+ pick-up, and never end up with the ball all game. We don't PERM anything important. Darn. Game 12: WIN vs. some necro with 50k over us. Cindy eventually gets some KO's, and shell-shocks them enough that they can't pick-up the ball in the 2nd half. Game 13: WIN vs. some pro-elves who give us a fit on Turn 15 with a 5+ dodge into the cage for a 1d POW on the ball carrier. Game 14: Someone other than me finally failed a 3+ pick-up re-roll, and my humans pounced onto the skaven like we were skaven pouncing onto humans that had just failed a pick-up roll. Was a GG. Game 15: LOSS vs. khemri. A win would have us stolen the human point total lead from Malmir, and look who shows up on Game 15 to stop that from happening. Out gunned, we induce Cindy, who is sent straight off the pitch when Mr. Trophy's team gets the BLITZ to open the game. We're forced to score in 3, and no good result comes for us after that. We get 4 dice total on his ball carrier this game, but all PUSH, re-roll, SKULL. I think he ended the half with 2 or 3 re-rolls remaining. Ah well.. being thumped by the best is an expected outcome. GG. |
Player | Ma | St | Ag | Pa | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Catcher
|
8 | 2 | 3+ | 5+ | 8+ | Catch, Dodge |
  | 0 | 0 | 0 | 0 | 0 | 0 | 0/18 | 65k
(65+0)k |
|||||||||||||||||||||||||||
2 |
Blitzer
|
7 | 3 | 3+ | 4+ | 9+ | Block Mighty Blow, Tackle, Break Tackle |
n | 16 | 0 | 0 | 0 | 13 | 1 | 4/28 | 145k
(85+60)k |
|||||||||||||||||||||||||||
3 |
Blitzer
|
7 | 3 | 3+ | 4+ | 9+ | Block Stand Firm |
  | 7 | 0 | 1 | 0 | 3 | 0 | 6/20 | 95k
(85+10)k |
|||||||||||||||||||||||||||
4 |
Catcher
|
8 | 2 | 3+ | 5+ | 8+ | Catch, Dodge Block, Side Step, Sneaky Git, Dirty Player |
n | 16 | 0 | 10 | 0 | 0 | 2 | 2/32 | 135k
(65+70)k |
|||||||||||||||||||||||||||
5 |
Human Lineman
|
6 | 3 | 3+ | 4+ | 9+ | Tackle |
  | 15 | 0 | 1 | 0 | 1 | 0 | 2/20 | 60k
(50+10)k |
|||||||||||||||||||||||||||
6 |
Thrower
|
6 | 3 | 3+ | 2+ | 9+ | Pass, Sure Hands Block, Break Tackle, Dodge |
  | 15 | 6 | 12 | 0 | 1 | 0 | 6/28 | 180k
(80+100)k |
|||||||||||||||||||||||||||
7 |
Human Lineman
|
6 | 3 | 3+ | 4+ | 9+ | Tackle, Dirty Player |
  | 15 | 0 | 0 | 0 | 0 | 2 | 1/24 | 70k
(50+20)k |
|||||||||||||||||||||||||||
9 |
Human Lineman
|
6 | 3 | 3+ | 4+ | 9+ | Frenzy, Block |
  | 17 | 0 | 0 | 0 | 4 | 3 | 9/24 | 80k
(50+30)k |
|||||||||||||||||||||||||||
10 |
Human Lineman
|
6 | 3 | 3+ | 4+ | 9+ | Wrestle |
  | 3 | 0 | 0 | 0 | 1 | 1 | 0/20 | 70k
(50+20)k |
|||||||||||||||||||||||||||
11 |
Human Lineman
|
6 | 3 | 3+ | 4+ | 9+ |   | 3 | 0 | 0 | 0 | 0 | 0 | 0/18 | 50k
(50+0)k |
||||||||||||||||||||||||||||
14 |
Human Lineman
|
6 | 3 | 3+ | 5+ | 9+ | Pro, Wrestle |
n, -pa | 15 | 0 | 1 | 0 | 3 | 1 | 2/24 | 80k
(50+30)k |
|||||||||||||||||||||||||||
15 |
Human Lineman
|
6 | 3 | 3+ | 4+ | 9+ | Tackle, Wrestle |
n | 16 | 0 | 1 | 0 | 0 | 2 | 0/24 | 80k
(50+30)k |
|||||||||||||||||||||||||||
16 |
Blitzer
|
7 | 3 | 3+ | 4+ | 9+ | Block Tackle, Guard |
  | 14 | 0 | 3 | 0 | 4 | 1 | 7/24 | 125k
(85+40)k |
|||||||||||||||||||||||||||
13 players | Old World Classic | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 17 (11/4/2) | | | TD Diff: | 21 (33 - 12) | | | Cas Diff: | 11 (19/13/3 - 9/12/3) |
---|---|---|---|---|---|---|---|
Last Opponent: Négyszögletű Kerekerdő |