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Street Fighter II was one of the most popular games of the early 1990s. It is widely acknowledged as the premier fighting game of its era, and perhaps to date, due to its game balance with regard to the timing of attacks and blocks, which was unparalleled at the time; and due to its interesting (and subsequently widely copied) "combo" system in which experienced players could execute complex fighting moves (now known as special moves) by moving the joystick and tapping the buttons in certain combinations. These complicated fighting moves were given names, such as the Dragon Punch and the Hurricane Kick, which provided a framework for players to have conversations about their games. Today, Street Fighter II is routinely listed as one of the greatest video games of all time. It is widely considered to be the "Grandfather" of the fighting game genre, and is still considered by many purists to be the finest example of the genre, relying more on control and playability than graphics or flash. |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Black Orc Blocker
|
4 | 4 | 2 | 9 | Block, Mighty Blow |
  | 28 | 0 | 0 | 0 | 5 | 2 | 20/31 | 120k
(80+40)k |
|||||||||||||||||||||||||||
2 |
Black Orc Blocker
|
4 | 4 | 2 | 9 | Block, Guard |
  | 27 | 0 | 1 | 0 | 5 | 2 | 23/31 | 120k
(80+40)k |
|||||||||||||||||||||||||||
3 |
Black Orc Blocker
|
4 | 4 | 2 | 9 | Block, Guard |
  | 12 | 0 | 0 | 0 | 2 | 3 | 19/31 | 120k
(80+40)k |
|||||||||||||||||||||||||||
4 |
Black Orc Blocker
|
4 | 4 | 2 | 9 | Block, Mighty Blow |
  | 28 | 0 | 1 | 0 | 4 | 1 | 16/31 | 120k
(80+40)k |
|||||||||||||||||||||||||||
5 |
Blitzer
|
6 | 3 | 3 | 9 | Block Guard, Tackle |
  | 14 | 1 | 2 | 0 | 2 | 1 | 16/31 | 120k
(80+40)k |
|||||||||||||||||||||||||||
6 |
Blitzer
|
6 | 3 | 3 | 9 | Block |
  | 6 | 0 | 0 | 0 | 1 | 0 | 2/6 | 80k
(80+0)k |
|||||||||||||||||||||||||||
7 |
Blitzer
|
6 | 3 | 3 | 9 | Block Guard, Tackle |
  | 14 | 0 | 2 | 0 | 0 | 2 | 16/31 | 120k
(80+40)k |
|||||||||||||||||||||||||||
8 |
Blitzer
|
6 | 3 | 3 | 9 | Block Guard, Stand Firm |
  | 27 | 1 | 5 | 0 | 1 | 1 | 23/31 | 120k
(80+40)k |
|||||||||||||||||||||||||||
9 |
Lineman
|
5 | 3 | 3 | 9 | Block |
  | 10 | 1 | 0 | 0 | 0 | 1 | 6/16 | 70k
(50+20)k |
|||||||||||||||||||||||||||
10 |
Lineman
|
5 | 3 | 4 | 9 | +AG, Block, Kick |
  | 28 | 5 | 9 | 0 | 2 | 0 | 36/51 | 130k
(50+80)k |
|||||||||||||||||||||||||||
11 |
Thrower
|
6 | 3 | 3 | 8 | Pass, Sure Hands Block, Accurate, +MA, Safe Throw |
  | 28 | 19 | 7 | 1 | 2 | 4 | 66/76 | 160k
(70+90)k |
|||||||||||||||||||||||||||
12 |
Lineman
|
5 | 3 | 3 | 9 | Guard |
  | 17 | 1 | 1 | 0 | 1 | 1 | 11/16 | 80k
(50+30)k |
|||||||||||||||||||||||||||
13 |
Thrower
|
6 | 3 | 3 | 8 | Pass, Sure Hands +MA |
  | 10 | 4 | 0 | 0 | 1 | 0 | 6/16 | 100k
(70+30)k |
|||||||||||||||||||||||||||
14 |
Lineman
|
5 | 3 | 3 | 9 | Dirty Player |
  | 9 | 0 | 1 | 0 | 0 | 1 | 8/16 | 70k
(50+20)k |
|||||||||||||||||||||||||||
15 |
Lineman
|
5 | 3 | 3 | 9 |   | 8 | 0 | 1 | 0 | 0 | 0 | 3/6 | 50k
(50+0)k |
||||||||||||||||||||||||||||
16 |
Troll
|
4 | 5 | 1 | 9 | Always Hungry, Loner, Mighty Blow, Really Stupid, Regeneration, Throw Team-Mate |
  | 2 | 0 | 0 | 0 | 0 | 0 | 0/6 | 110k
(110+0)k |
|||||||||||||||||||||||||||
16 players | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 28 (17/7/4) | | | TD Diff: | 23 (42 - 19) | | | Cas Diff: | -8 (16/16/6 - 21/19/6) |
---|---|---|---|---|---|---|---|
Last Opponent: I Want To Be Like DC |