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★ BLOOD BOWL ★ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ CHAOS ALL-STARS ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
The Chaos All-Stars are a problem side. There isn't much about them that conforms to normal, gratuitous Blood Bowl behaviour. It's hard to fathom their motivations, it's hard to put your finger on their playing style, and it's utterly impossible to find their stadium. But they're there, alright! It isn't difficult to feel sorry for the other teams in the AFC East, who know they can never predict what the All-Stars might achieve. The All-Stars have - sometimes - an array of talented players and a capacity for fouling up other team's plays that borders on the - um - chaotic. They don't cheat; they just allow the normal aberrations of Uncertainty to work in their favour from time to time. It isn't impossible to bounce this back at them; when they turned the ball into a kitten during an AFC semi-final, the Reavers quickly found another twelve small kittens, and lobbed them all into the End Zone. Not only did the ball-kitten turn back into a ball, but so did one of the other felines, so the Reavers had scored twice (Trivia fans should note - the other balls turned into a cow, a harpsichord, a children's slide, a goat, an unpublished work by Wilhelm Rattlespear, a gooey green thing, two ironing boards, a tax inspector and an elephant that took out an All-Star looking for an interception). The big problem for the All-Stars is that the NAF seem determined to impose a greater level of order on the game than they can cope with. One NAF ruling, for example, insists that the Palace of Eternal Suffering must appear in a time and space reachable by normal physical travelling methods a week before the game, and that its playing surface must be similar to that of at least one of the other Blood Bowl teams (brought in after the infamous Mulligatawny Soup game against the Nuln Nibblers). The rules of physics, mathematics and historicity must not be tampered with during a game, nor may the All-Stars use magic outside of the official NAF spell repertoire. This blatant holding back of the art of the game is decried by many, but it has been necessary to maintain any kind of balance. Since the late 2460s, the All-Stars have been languishing, unable to repeat their classic Blood Bowl win in 2467. They fare much better in the Chaos Cup, where the rules are more flexible, and where the Cup itself has played for them on at least three occasions. Can the All-Stars buck the trend and beat the rationalists at their own game? It's not impossible. Their 13-thing squad for the coming season includes some rare (impossible, some would say) talents, none more so than the awesome Morg'th N'hthrog, who hopes to improve on his total of 1,378 blocks thrown last season (which includes 480 spectators blocked when he brought the house down at Middenheim). Watch out too for Duke Luke von Hawkfire who tosses a mean ball (cow, harpsichord, children's slide, goat, unpublished work by William Rattlespear, gooey green thing...), and who hopes to regain his Imperial Women's Institute Nastiest Man award after a disappointingly nice year last season. |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Ogre
|
5 | 5 | 2 | 9 | Bone-head, Loner, Mighty Blow, Thick Skull, Throw Team-Mate |
  | 4 | 0 | 0 | 0 | 2 | 0 | 4/6 | 140k
(140+0)k |
|||||||||||||||||||||||||||
2 |
Renegade Human Lineman
|
6 | 3 | 3 | 8 |   | 4 | 1 | 0 | 0 | 0 | 0 | 1/6 | 50k
(50+0)k |
||||||||||||||||||||||||||||
3 |
Renegade Human Lineman
|
6 | 3 | 3 | 8 |   | 4 | 0 | 0 | 0 | 0 | 1 | 5/6 | 50k
(50+0)k |
||||||||||||||||||||||||||||
5 |
Renegade Goblin
|
6 | 2 | 3 | 7 | Animosity, Dodge, Right Stuff, Stunty |
  | 4 | 0 | 1 | 0 | 0 | 0 | 3/6 | 40k
(40+0)k |
|||||||||||||||||||||||||||
6 |
Renegade Human Lineman
|
6 | 3 | 3 | 8 |   | 4 | 0 | 0 | 0 | 0 | 1 | 5/6 | 50k
(50+0)k |
||||||||||||||||||||||||||||
7 |
Troll
|
4 | 5 | 1 | 9 | Always Hungry, Loner, Mighty Blow, Really Stupid, Regeneration, Throw Team-Mate Guard |
  | 4 | 0 | 0 | 0 | 3 | 0 | 6/16 | 130k
(110+20)k |
|||||||||||||||||||||||||||
8 |
Minotaur
|
5 | 5 | 2 | 8 | Frenzy, Horns, Loner, Mighty Blow, Thick Skull, Wild Animal |
  | 4 | 0 | 0 | 0 | 0 | 1 | 5/6 | 150k
(150+0)k |
|||||||||||||||||||||||||||
9 |
Renegade Human Lineman
|
6 | 3 | 3 | 8 |   | 4 | 0 | 0 | 0 | 0 | 0 | 0/6 | 50k
(50+0)k |
||||||||||||||||||||||||||||
10 |
Renegade Skaven Lineman
|
7 | 3 | 4 | 7 | Animosity +AG |
  | 3 | 0 | 1 | 0 | 0 | 1 | 8/16 | 90k
(50+40)k |
|||||||||||||||||||||||||||
12 |
Renegade Human Lineman
|
6 | 3 | 3 | 8 |   | 4 | 0 | 1 | 0 | 1 | 0 | 5/6 | 50k
(50+0)k |
||||||||||||||||||||||||||||
13 |
Renegade Human Lineman
|
5 | 3 | 3 | 8 | -ma | 3 | 0 | 0 | 0 | 0 | 0 | 0/6 | 50k
(50+0)k |
||||||||||||||||||||||||||||
11 players | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 4 (0/1/3) | | | TD Diff: | -6 (3 - 9) | | | Cas Diff: | 0 (4/1/1 - 5/1/0) |
---|---|---|---|---|---|---|---|
Last Opponent: No Pity ! |