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How's this regen thingy supposed to work? Match #7: Five deaths in a period of five games, didn't regenerate any of them. Not one. Two niggling injuries too, didn't regenerate them either. Scorchio. Match #9: A zombie actually evaded death! Could this be a turning point? Match #14: Our second game ever with two wolves. Both of them receive niggling injuries. Byebye wolves. Match #20: We celebrate our 20th match by having the only wolf injured and a frenzy-golem killed in the first round. The match continues to suck and be a mess, all regens fail. Some stats after 20 matches: Wolves survive an average of 2.5 matches; Death regen is successful 25% of the time; Golems gain 0.7 SPP per match. |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Flesh Golem
|
4 | 4 | 2 | 9 | Regenerate, Stand Firm, Thick Skull Dodge |
  | 9 | 0 | 0 | 0 | 1 | 2 | 12/16 | 150k
(148)k |
|||||||||||||||||||||||||||
2 |
Flesh Golem
|
4 | 5 | 2 | 9 | Regenerate, Stand Firm, Thick Skull +ST, Block |
  | 25 | 0 | 1 | 0 | 7 | 2 | 27/31 | 190k
(180)k |
|||||||||||||||||||||||||||
3 |
Werewolf
|
8 | 3 | 3 | 8 | Catch, Claw, Frenzy Block |
  | 2 | 0 | 1 | 0 | 2 | 0 | 7/16 | 140k
(158)k |
|||||||||||||||||||||||||||
4 |
Werewolf
|
8 | 3 | 3 | 8 | Catch, Claw, Frenzy Dauntless, Block |
  | 7 | 1 | 3 | 0 | 3 | 0 | 16/31 | 170k
(178)k |
|||||||||||||||||||||||||||
5 |
Wight
|
6 | 3 | 4 | 7 | Block, Regenerate +AG, Sure Hands, Strip Ball, Pass Block, Dodge |
-av | 30 | 18 | 10 | 4 | 4 | 5 | 89/176 | 220k
(220)k |
|||||||||||||||||||||||||||
6 |
Wight
|
7 | 3 | 3 | 8 | Block, Regenerate +MA, Tackle, Side Step, Strip Ball |
  | 22 | 1 | 13 | 0 | 8 | 1 | 61/76 | 190k
(200)k |
|||||||||||||||||||||||||||
7 |
Ghoul
|
7 | 3 | 3 | 7 | Dodge Block, Side Step, Tackle |
n | 28 | 0 | 14 | 0 | 4 | 0 | 50/51 | 130k
(125)k |
|||||||||||||||||||||||||||
8 |
Zombie
|
4 | 3 | 2 | 8 | Regenerate Block, Guard |
  | 30 | 0 | 0 | 0 | 5 | 3 | 25/31 | 80k
(105)k |
|||||||||||||||||||||||||||
9 |
Zombie
|
4 | 3 | 2 | 8 | Regenerate Block |
  | 23 | 1 | 1 | 0 | 3 | 1 | 15/16 | 50k
(65)k |
|||||||||||||||||||||||||||
10 |
Ghoul
|
7 | 3 | 3 | 7 | Dodge Block |
  | 6 | 2 | 4 | 0 | 0 | 0 | 14/16 | 90k
(115)k |
|||||||||||||||||||||||||||
12 |
Zombie
|
4 | 3 | 2 | 8 | Regenerate |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/6 | 30k
(40)k |
|||||||||||||||||||||||||||
13 |
Zombie
|
4 | 3 | 2 | 8 | Regenerate Guard, Block |
  | 29 | 0 | 0 | 1 | 0 | 4 | 22/31 | 80k
(105)k |
|||||||||||||||||||||||||||
14 |
Zombie
|
4 | 3 | 2 | 8 | Regenerate |
  | 2 | 0 | 0 | 0 | 0 | 0 | 0/6 | 30k
(40)k |
|||||||||||||||||||||||||||
15 |
Zombie
|
5 | 3 | 2 | 8 | Regenerate +MA, Block |
n | 24 | 1 | 1 | 0 | 1 | 2 | 16/31 | 80k
(88)k |
|||||||||||||||||||||||||||
16 |
Zombie
|
4 | 3 | 2 | 8 | Regenerate Block |
  | 20 | 1 | 0 | 0 | 1 | 1 | 8/16 | 50k
(65)k |
|||||||||||||||||||||||||||
15 players | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 30 (20/2/8) | | | TD Diff: | 25 (62 - 37) | | | Cas Diff: | -2 (32/23/10 - 31/25/11) |
---|---|---|---|---|---|---|---|
Last Opponent: Royal Hydras III |