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The Silver Wood Wardens – Seekers Beyond the Canopy Deep within the vast expanse of the Eonir forests, where moonlight glows silver upon ancient branches, a new path has been forged—one not of war or seclusion, but of curiosity and discovery. Unlike their brethren who guard the golden groves with unwavering vigilance, the Silver Wood Wardens see Blood Bowl as more than a battleground; they see it as a gateway to the world beyond the trees. Origins of the Wardens The Eonir are a people bound to the land, their spirits entwined with the fate of the forests. For centuries, they have remained hidden in their emerald sanctuaries, wary of the reckless, short-lived races that ravage the world beyond. But among them, there were always a few who looked outward rather than inward, whose hearts burned with a longing to know what lay beyond the treeline. The Silverwood Glade, a mystical region bathed in eternal twilight, is home to the dreamers and wanderers of the Eonir. Here, scholars study the shifting constellations, bards sing of distant lands, and warriors train not just for battle, but for adventure. It was from this place that the Silver Wood Wardens were born—not as guardians, but as explorers. From the Glade to the Gridiron Unlike their Gold Wood brethren, who see Blood Bowl as a test of might and a warning to outsiders, the Silver Wood Wardens view the sport as an unparalleled chance to travel the world, encounter new cultures, and understand the strange ways of those beyond the forest. For them, each match is not just a contest, but a lesson—a way to observe the chaos of the outside world and adapt to it. Their style of play reflects their philosophy. The Silver Wood Wardens move with an unpredictable fluidity, weaving through the battlefield with a mixture of calculated precision and wild improvisation. Their players are not only warriors but thinkers, reacting to their opponents in ways that defy logic and expectation. Some say their unpredictability comes from their endless fascination with the world—they are never bound by tradition, always willing to try something new. The Wardens' Quest The Silver Wood Wardens have one goal: To learn all they can from Blood Bowl and the world beyond the trees. They travel from city to city, gathering knowledge, collecting stories, and testing themselves against foes of all kinds. They study the tactics of different races, adapting their playstyle to counter brute force with finesse and clever trickery. They embrace both victory and defeat, seeing each as a step toward greater understanding. Unlike other Eonir, who shun the outside world, the Silver Wood Wardens have no fear of it. They relish the unknown, seeking to bridge the gap between their people and the rest of the world—not with war, but with sport. The Wanderers' Creed "The trees whisper of what was, but the stars sing of what could be. We walk the path unseen, we chase the unknown, we learn from all who stand before us. We are the Silver Wood Wardens, and no road is beyond our reach." Wearing silver-threaded armor that shimmers like the moonlit sky, the Silver Wood Wardens step onto the Blood Bowl pitch not just to win, but to discover, to adapt, and to experience the vast, untamed world beyond their forest home. Who knows what they might learn next? |
Player | Ma | St | Ag | Pa | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||||||
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1 |
Treekin
|
3 | 5 | 5+ | - | 10+ | Loner, Mighty Blow, Stand Firm, Take Root, Thick Skull Block |
  | 13 | 0 | 0 | 0 | 6 | 2 | 8/20 | 170k
(130+40)k |
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2 |
Treekin
|
3 | 5 | 6+ | - | 10+ | Loner, Mighty Blow, Stand Firm, Take Root, Thick Skull |
-ag, m | 8 | 0 | 0 | 0 | 2 | 1 | 8/18 | 130k
(0)k |
|||||||||||||||||||||||||||||||
3 |
Ghost Strider
|
8 | 2 | 2+ | 2+ | 8+ | Dodge, Pass Leader, Block, Side Step |
  | 12 | 9 | 5 | 0 | 2 | 0 | 3/28 | 160k
(100+60)k |
|||||||||||||||||||||||||||||||
4 |
Ghost Strider
|
8 | 2 | 2+ | 2+ | 8+ | Dodge, Pass Block |
  | 6 | 4 | 2 | 0 | 0 | 1 | 8/20 | 120k
(100+20)k |
|||||||||||||||||||||||||||||||
5 |
Ghost Strider
|
8 | 2 | 2+ | 2+ | 8+ | Dodge, Pass Block |
n | 4 | 8 | 0 | 0 | 0 | 0 | 2/20 | 120k
(100+20)k |
|||||||||||||||||||||||||||||||
6 |
Kithband Warrior
|
7 | 3 | 2+ | 4+ | 8+ |   | 2 | 1 | 0 | 0 | 0 | 0 | 1/18 | 70k
(70+0)k |
||||||||||||||||||||||||||||||||
7 |
Kithband Warrior
|
7 | 3 | 2+ | 4+ | 8+ |   | 1 | 0 | 0 | 0 | 0 | 0 | 0/18 | 70k
(70+0)k |
||||||||||||||||||||||||||||||||
8 |
Kithband Warrior
|
7 | 3 | 2+ | 4+ | 8+ |   | 3 | 0 | 0 | 0 | 0 | 0 | 0/18 | 70k
(70+0)k |
||||||||||||||||||||||||||||||||
9 |
Kithband Warrior
|
7 | 3 | 2+ | 4+ | 8+ | Kick |
n, n | 11 | 0 | 0 | 0 | 0 | 2 | 2/20 | 90k
(70+20)k |
|||||||||||||||||||||||||||||||
10 |
Kithband Warrior
|
7 | 3 | 2+ | 4+ | 8+ | Wrestle, Tackle |
  | 11 | 0 | 2 | 0 | 2 | 3 | 8/24 | 110k
(70+40)k |
|||||||||||||||||||||||||||||||
11 |
Kithband Warrior
|
7 | 3 | 2+ | 4+ | 8+ |   | 0 | 0 | 0 | 0 | 0 | 0 | 0/18 | 70k
(70+0)k |
||||||||||||||||||||||||||||||||
12 |
Kithband Warrior
|
7 | 3 | 2+ | 4+ | 8+ | Block, Dodge, Tackle |
  | 12 | 0 | 9 | 0 | 3 | 0 | 7/28 | 130k
(70+60)k |
|||||||||||||||||||||||||||||||
13 |
Kithband Warrior
|
7 | 3 | 2+ | 4+ | 8+ | Block, Dodge, Mighty Blow, Tackle |
  | 13 | 0 | 5 | 0 | 14 | 3 | 7/32 | 170k
(70+100)k |
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12 players (+1 player missing next game) | Elven Kingdoms League | ||||||||||||||||||||||||||||||||||||||||||||||
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Games Played: | 13 (8/4/1) | | | TD Diff: | 16 (26 - 10) | | | Cas Diff: | 3 (18/15/1 - 12/15/4) |
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Last Opponent: Warp Pit Beauties |