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This team will only play you if you have a cool theme or other interesting ideas about the game. (A zombie-only team, Chaos Dwarves without Dwarves or Halflings without trees, Khemris without mummies or anything else weird/fun/unusual... you name it...) The idea is to develop new interresting concepts and not play the same old Blodge- or ST+ or Claw/RSC-shit over and over again...
We play for fun...

This team will only ever be consisting of Danger Mouse (whom will never retire with less than three nigglings and if he dies, the team is going byebye) and a bunch of Linemen. No Storm Vermin or Gutter Runner will never ever get close to join this team. But, when I can afford it, Throwers (who are basically linemen with half a brain-cell more) will join. 12 linemen is not many enough, I have realised...

<b>The skills developed by this team will be in strict order:</b>
1. Shadowing
2. Block
3. Strip Ball
4. Sure Hands
(If any Lineman survives past this he is free to choose.)

<b>Doubles will be chosen like this:</b>
1. Spikes
2. Foul Appearance
3. Guard
(If any Lineman survives past this he is free to choose.)

<b>Throwers will develop like this:</b>
1. Accurate
2. Dump-off
3. Safe Throw

<b>Thrower doubles:</b>
1. Big Hand
2. Strong Arm
3. Hail Mary Pass

<b>Should any rat get a stat-increase he/she will venture upon the following paths:</b>

<b>ST is the way of the Blitzer</b>
1. Block
2. Strip Ball
3. Tackle
Doubles:
1. Foul Appearance
2. Frenzy
3. Spikes

<b>MA is the way of the Scorer</b>
1. Block
2. Sure Hands
3. Strip Ball
Doubles:
1. Very Long Legs
2. Extra Arms
3. Diving Catch

<b>AG is the way of the Disturber</b>
1. Block
2. Pass block
3. Strip Ball
Doubles:
1. Foul Appearance
2. Diving Catch
3. Tentacles

<b>Oops, almost forgot! DangerMouse himself will develop like this:</b>
1. Guard
2. Break Tackle
3. Multiple block

<b>Doubles for DangerMouse will be:</b>
1. Foul Appearance
2. Block
3. Tentacles
4. Strip Ball

<b>Oh, by the way, if you feel the need to foul and stall: Find someone else to play, because if you do those things just mentioned, the game won't be fun... at least not for me, and I only play for fun.</b>




<b>Ponderings</b>
31 May: Hmm, this team is coming along nicely. Five games old, and three wins. Better than my regular teams... I'm just having doubts about my choice of skills. Shadowing, perhaps wasn't the best choice. Well, I'm sticking to it anyway. Just hoping for some more doubles when I roll for skills...

7 July: If I ever do this again, Block will be my first skill. Shadowing second. It is difficult enough to have an All-lineman-skaven-team... Let alone having Shadowing as your first skill.
New Team Page Beta
Player Ma St Ag Av Skills Inj G Cp Td It Cs Mvp SPP Cost  
1
Rat Ogre
6 5 3 8
Big Guy, Frenzy, Mighty Blow, Prehensile Tail, Wild Animal
+AG
  7 0 0 0 2 1 9/ 170k
(145)k
 
2
Lineman
7 3 3 7
Shadowing
  8 0 2 0 3 0 12/ 70k
(75)k
 
3
Lineman
7 3 3 7
Shadowing
  8 0 1 0 0 1 8/ 70k
(75)k
 
4
Lineman
7 3 3 7   3 0 0 0 0 0 0/ 50k
(55)k
 
5
Lineman
7 3 3 7   8 0 1 0 0 0 3/ 50k
(55)k
 
6
Lineman
7 3 3 7
Shadowing
  7 2 2 0 1 1 15/ 70k
(75)k
 
7
Lineman
8 3 3 7
+MA
  8 0 2 0 0 0 6/ 80k
(90)k
 
8
Lineman
7 3 3 7   4 0 0 0 0 1 5/ 50k
(55)k
 
9
Lineman
7 3 3 8
Spikes
  8 0 0 0 3 1 11/ 80k
(95)k
 
10
Lineman
7 4 3 7
+ST, Block
  7 0 5 0 1 0 17/ 120k
(150)k
 
11
Lineman
7 3 3 7
Kick
  7 1 1 0 2 0 8/ 70k
(75)k
 
12
Lineman
7 3 3 7   5 0 0 0 0 0 0/ 50k
(55)k
 
13
Lineman
7 3 3 7
Shadowing, Block
  6 0 2 0 3 1 17/ 90k
(100)k
 
14
Thrower
7 3 3 7
Pass, Sure Hands
Accurate
  5 7 1 0 1 0 12/ 90k
(120)k
 
15
Thrower
7 3 3 7
Pass, Sure Hands
  2 0 0 0 0 0 0/ 70k
(90)k
 
15 players  
Coach: DonTomaso Re-Rolls (120k): 4  
Race: Skaven Fan Factor: 10  
Current Team Value: 0k Assistant Coaches: 0  
Treasury: 90k Cheerleaders: 0  
Team Value: 1570k Apothecary: Yes  

Games Played:8 (5/1/2) |TD Diff:8 (17 - 9) |Cas Diff:-4 (8/6/4 - 14/7/1)
Last Opponent: LamberJack