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The shambling group of shabby little reanimated dead have been cobbled together by dark and twisted magicks for a single purpose: to bury their werewolf teammates, then bury their replacements, and then bury theirs too. It is a widely known fact that as these shuffling b-grade movie extras amble through their professional sporting lives they will bury more of these expensive and frail critters than anything else going. So why don't I just, you know, play Chaos, get claw & mighty blow & DP, and line my way to the top with the entrails of my enemies instead ? Well, everybody else already did that. Yawn. I am attempting to lose in style here.<table border=1> <tr><td style="text-align: left;">Critter</td><td>Games</td><td>Injured Games</td><td>Niggled & Retired</td><td>Injured & Retired</td><td>Dead</td><td>Career Ending Strike Rate</td><td>Could Not Play Rate</td><td>SPP High Water Mark</td></tr> <tr><td>Wolves</td><td style="text-align: center;">17</td><td style="text-align: center;">1</td><td style="text-align: center;">3</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td><td style="text-align: center;">18%</td><td style="text-align: center;">6%</td><td style="text-align: center;">24</td></tr> <tr><td style="text-align: center;">Ghouls</td><td style="text-align: center;">21</td><td style="text-align: center;">1</td><td style="text-align: center;">2</td><td style="text-align: center;">0</td><td style="text-align: center;">0</td><td style="text-align: center;">10%</td><td style="text-align: center;">5%</td><td style="text-align: center;">15</td></tr> </table> <span style="font-weight: bold">Note for coaches considering a game vs the Burial Clubbers</span> There used to be a really crap message here about why scared kids should let their frail little bloodbowlers play us. But now we're in the SWL fringe where people seem to understand the game a little better than in [R] we don't need such rubbish ! Yay for the SWL. |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Flesh Golem
|
4 | 4 | 2 | 9 | Regenerate, Stand Firm, Thick Skull Block |
  | 8 | 0 | 2 | 0 | 2 | 0 | 10/16 | 140k
(148)k |
|||||||||||||||||||||||||||
2 |
Flesh Golem
|
4 | 4 | 2 | 9 | Regenerate, Stand Firm, Thick Skull Block |
  | 14 | 0 | 1 | 0 | 4 | 0 | 11/16 | 140k
(148)k |
|||||||||||||||||||||||||||
5 |
Zombie
|
4 | 3 | 2 | 8 | Regenerate |
  | 6 | 0 | 0 | 0 | 0 | 1 | 5/6 | 30k
(40)k |
|||||||||||||||||||||||||||
7 |
Zombie
|
4 | 3 | 2 | 8 | Regenerate |
  | 4 | 0 | 0 | 0 | 2 | 0 | 4/6 | 30k
(40)k |
|||||||||||||||||||||||||||
8 |
Zombie
|
4 | 3 | 2 | 8 | Regenerate Kick |
  | 14 | 0 | 0 | 0 | 0 | 3 | 15/16 | 50k
(65)k |
|||||||||||||||||||||||||||
9 |
Zombie
|
4 | 3 | 2 | 8 | Regenerate |
  | 4 | 0 | 0 | 0 | 1 | 0 | 2/6 | 30k
(40)k |
|||||||||||||||||||||||||||
10 |
Zombie
|
4 | 3 | 2 | 8 | Regenerate Block, Guard |
  | 14 | 0 | 0 | 0 | 0 | 4 | 20/31 | 80k
(105)k |
|||||||||||||||||||||||||||
13 |
Zombie
|
4 | 3 | 2 | 8 | Regenerate |
  | 3 | 0 | 0 | 0 | 0 | 1 | 5/6 | 30k
(40)k |
|||||||||||||||||||||||||||
14 |
Ghoul
|
7 | 3 | 3 | 7 | Dodge Block |
  | 13 | 5 | 0 | 0 | 0 | 2 | 15/16 | 90k
(115)k |
|||||||||||||||||||||||||||
9 players | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 15 (8/2/5) | | | TD Diff: | 9 (23 - 14) | | | Cas Diff: | -16 (16/7/1 - 19/17/4) |
---|---|---|---|---|---|---|---|
Last Opponent: Whose Your Mummy |