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Shinigami (??, shinigami?, lit. "death god(s)") are a fictional race of beings in the anime and manga series Bleach created by Tite Kubo. In the English dub of the series, they are known as Soul Reapers. They are enforcers and psychopomps who all share similar supernatural powers. They are based on Grim Reaper concept that goes by the same name, imported from Europe into Japan during the Meiji period. Because the concept is very recent and was never a part of Shinto nor of Japanese folklore, Shinigami in Bleach are not generally very similar to those of other works of fiction. Shinigami are departed human souls that have gained supernatural powers. As such, their bodies are composed of ectoplasm and they can only be seen by other spiritually aware entities, which excludes most humans. In the series, shinigami, as well as most other types of spirits, are quite capable of influencing their environment. Additionally, they can be injured and die like regular humans, though it takes considerably greater injuries for the latter to occur than it would in regular humans. The most prominent power possessed by a shinigami is their zanpakut?, a sword generated from the shinigami's soul. Shinigami also naturally give off spiritual energy, which varies greatly in magnitude with the strength of a shinigami. A zanpakut? is a physical manifestation of this force concentrated into a blade. Shinigami operations are based out of Soul Society, which is the afterlife in Bleach. Travel between the human world and Soul Society is extremely limited and monitored, but some shinigami are stationed in the human world to carry out their duties and therefore must often travel between the two. In addition, it is a crime for a shinigami to remain in the human world longer than a certain time limit. A shinigami's duties include leading Pluses (ghosts) to Soul Society in a practice called soul burial (kons?), and the cleansing of hollows (evil spirits). Later in the series, shinigami duties are clarified further, and it is revealed that they are also responsible for governing the flow of spirits between the human world and Soul Society. |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Blitzer
|
8 | 3 | 3 | 8 | Block +MA |
m | 7 | 0 | 1 | 1 | 1 | 1 | 12/ | 120k
(0)k |
|||||||||||||||||||||||||||
2 |
Blitzer
|
7 | 3 | 3 | 8 | Block Side Step |
  | 10 | 0 | 1 | 1 | 2 | 1 | 14/ | 120k
(120)k |
|||||||||||||||||||||||||||
3 |
Blitzer
|
7 | 3 | 3 | 8 | Block Guard |
  | 10 | 0 | 0 | 0 | 3 | 1 | 11/ | 110k
(125)k |
|||||||||||||||||||||||||||
4 |
Blitzer
|
7 | 4 | 3 | 8 | Block +ST |
  | 10 | 0 | 0 | 0 | 2 | 1 | 9/ | 140k
(160)k |
|||||||||||||||||||||||||||
5 |
Catcher
|
10 | 2 | 3 | 7 | Catch, Dodge Nerves of Steel, +MA, +MA |
n, m | 10 | 3 | 6 | 0 | 1 | 4 | 43/ | 160k
(0)k |
|||||||||||||||||||||||||||
6 |
Thrower
|
6 | 3 | 3 | 8 | Pass, Sure Hands Accurate, Strong Arm |
  | 10 | 13 | 1 | 0 | 0 | 1 | 21/ | 120k
(135)k |
|||||||||||||||||||||||||||
7 |
Lineman
|
7 | 3 | 3 | 8 | +MA, Block |
  | 10 | 0 | 1 | 1 | 4 | 1 | 18/ | 100k
(120)k |
|||||||||||||||||||||||||||
8 |
Lineman
|
6 | 3 | 3 | 8 | Block |
  | 10 | 0 | 0 | 1 | 3 | 0 | 8/ | 70k
(70)k |
|||||||||||||||||||||||||||
9 |
Lineman
|
6 | 3 | 3 | 8 |   | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 50k
(50)k |
||||||||||||||||||||||||||||
10 |
Lineman
|
6 | 3 | 3 | 8 |   | 10 | 0 | 1 | 0 | 1 | 0 | 5/ | 50k
(50)k |
||||||||||||||||||||||||||||
11 |
Ogre
|
5 | 5 | 2 | 9 | Big Guy, Bone Head, Mighty Blow, Thick Skull, Throw Team Mate Guard |
  | 4 | 0 | 0 | 0 | 1 | 1 | 7/ | 140k
(123)k |
|||||||||||||||||||||||||||
12 |
Catcher
|
8 | 2 | 3 | 7 | Catch, Dodge |
  | 0 | 0 | 0 | 0 | 0 | 0 | 0/ | 70k
(85)k |
|||||||||||||||||||||||||||
10 players (+2 players missing next game) | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 10 (5/0/5) | | | TD Diff: | 2 (12 - 10) | | | Cas Diff: | 16 (17/7/5 - 6/7/0) |
---|---|---|---|---|---|---|---|
Last Opponent: Kaimenai |