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This team follows the following principle: <img src="http://fumbbl.com/files/images/chaos/beastman.png"> roll randomly on a <b>general</b> or a <b>strength</b> skill. On 1,3,5 the player gets general access. On 2,4,6 the player gets strength access. <img src="http://fumbbl.com/files/images/nurglesrotters.png"> roll randomly on a <b>general</b> or a <b>strength</b> skill. On 1,3,5 the player gets general access. On 2,4,6 the player gets strength access. <img src="http://fumbbl.com/files/images/rotters/beastofnurgle.png"> roll randomly on a <b>strength</b> skill. Whenever a <b>+stat</b> roll is rolled, it's <u>ALWAYS</u> taken in priority. Even on doubles. On doubles, the player rolls a random <b>physical</b> skill. Playernames are also rolled on a random namegenerator. On a permanent injury, a D6 is rolled. On 1,3,5 the player gets sacked. On 2,4,6 the player stays until next injury. He will then roll D6 again. Also, everytime a rotter is gained by infect, a player (in case there are many, he is chosen randomly) who skills from that game can choose his next skill without randomness. |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Beast
|
4 | 5 | 1 | 9 | Big Guy, Foul Appearance, Infect, Mighty Blow, Really Stupid, Regenerate, Tentacles Break Tackle |
  | 2 | 0 | 0 | 0 | 3 | 0 | 6/ | 140k
(143)k |
|||||||||||||||||||||||||||
2 |
Rotter
|
4 | 4 | 2 | 9 | Foul Appearance, Regenerate Multiple Block |
  | 2 | 0 | 0 | 1 | 2 | 0 | 6/ | 130k
(143)k |
|||||||||||||||||||||||||||
3 |
Beastman
|
6 | 3 | 3 | 8 | Horns |
m | 2 | 0 | 0 | 0 | 0 | 1 | 5/ | 60k
(0)k |
|||||||||||||||||||||||||||
4 |
Beastman
|
6 | 3 | 3 | 8 | Horns |
  | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 60k
(60)k |
|||||||||||||||||||||||||||
5 |
Beastman
|
6 | 3 | 3 | 8 | Horns |
  | 1 | 0 | 0 | 0 | 2 | 0 | 4/ | 60k
(60)k |
|||||||||||||||||||||||||||
6 |
Beastman
|
6 | 3 | 3 | 8 | Horns |
n, m | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 60k
(0)k |
|||||||||||||||||||||||||||
8 |
Beastman
|
6 | 3 | 3 | 8 | Horns Mighty Blow |
  | 2 | 1 | 1 | 0 | 1 | 1 | 11/ | 80k
(85)k |
|||||||||||||||||||||||||||
9 |
Beastman
|
6 | 3 | 3 | 8 | Horns |
  | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 60k
(60)k |
|||||||||||||||||||||||||||
10 |
Beastman
|
6 | 3 | 3 | 8 | Horns |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/ | 60k
(60)k |
|||||||||||||||||||||||||||
11 |
Beastman
|
6 | 3 | 3 | 8 | Horns |
m | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 60k
(0)k |
|||||||||||||||||||||||||||
7 players (+3 players missing next game) | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 2 (0/1/1) | | | TD Diff: | -2 (1 - 3) | | | Cas Diff: | 2 (4/3/1 - 0/4/2) |
---|---|---|---|---|---|---|---|
Last Opponent: How's About |