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<align="center">The ultimate meta-gamers. Not only do they follow <a href="http://fumbbl.com/index.php?name=PNphpBB2&file=viewtopic&t=13406&highlight=evolution">the principle of evolution</a>, but their skill selection is also random! The beauty of the evolution concept is that I'll happily play any team, and cheer the loudest when one of my players dies. This is a team that is meant to be fun to play. If I end up with a team full of dirty players, apologies, but I'd hope other coaches could get over it! New: The team has just discovered <a href="http://fumbbl.com/FUMBBL.php?page=group&op=view&group=6319">Power Management</a>. It makes sense that they will be following this principle now as well. <div><span><input type="button" value="Show Evolution and PM Progression" onclick="if (this.value == 'Show Evolution and PM Progression') { this.parentNode.parentNode.getElementsByTagName('span')[1].getElementsByTagName('span')[0].style.display = ''; this.value = 'Hide Evolution and PM Progression'; } else { this.parentNode.parentNode.getElementsByTagName('span')[1].getElementsByTagName('span')[0].style.display = 'none'; this.value = 'Show Evolution and PM Progression';}"></span><span><div class="alt2" ><span style='display: none;'> <b><u><align="center">Progression</align></u></b> <table border="1" bgcolor="black"><tr bgcolor="white" align="center"><td></td><td><align="center"><img src="http://www.nicklovick.co.uk/01_Fumbbl/BB7/images/nlineman1.gif" align="center"> Rookie</td><td></td></tr><tr bgcolor="white" align="center"><td><align="center"><img src="http://www.nicklovick.co.uk/01_Fumbbl/BB7/images/nlineman2.gif"> Pro</align></td><td></td><td><align="center"><img src="http://www.nicklovick.co.uk/01_Fumbbl/BB7/images/nlineman2.gif"> Pro</align></td></tr><tr bgcolor="white" align="center"><td><align="center"><img src="http://www.nicklovick.co.uk/01_Fumbbl/BB7/images/nthrower1.gif"> Thrower</align></td><td></td><td><align="center"><img src="http://www.nicklovick.co.uk/01_Fumbbl/BB7/images/ncatcher1.gif"> Catcher</align></td></tr><tr bgcolor="white" align="center"><td><align="center"><img src="http://www.nicklovick.co.uk/01_Fumbbl/BB7/images/nthrower1.gif"> Expert</align></td><td></td><td><align="center"><img src="http://www.nicklovick.co.uk/01_Fumbbl/BB7/images/ncatcher1.gif"> Expert</align></td></tr><tr bgcolor="white" align="center"><td><align="center"><img src="http://www.nicklovick.co.uk/01_Fumbbl/BB7/images/nblitzer1.gif"> Veteran</align></td><td></td><td><align="center"><img src="http://www.nicklovick.co.uk/01_Fumbbl/BB7/images/nblitzer1.gif"> Veteran</align></td></tr><tr bgcolor="white" align="center"><td><align="center"><img src="http://www.nicklovick.co.uk/01_Fumbbl/BB7/images/nblitzer1.gif"> Legend</align></td><td></td><td><align="center"><img src="http://www.nicklovick.co.uk/01_Fumbbl/BB7/images/nblitzer1.gif"> Legend</align></td></tr><tr bgcolor="white" align="center"><td></td><td><align="center"><img src="http://www.nicklovick.co.uk/01_Fumbbl/BB7/images/minotaur1.gif" align="center"> Minotaur</td><td></td></tr></table> <align="center"><b><u>Three Principles of Evolution</b></u> <b>1.</b> When a player dies, he evolves a level. <b>2.</b> When a player reaches 51, 126, or 176 spp he evolves an extra 1, 2 or 3 levels <b>3.</b> When a player evolves, it leaves a space for a new player to evolve into. <b><u>Three (Adapted) Principles of Power Management</u></b> <b>1.</b> Players who suffer a decrease in their Direct Impact Ability drop an evolutionary level. <b>2.</b> Any player of 31spp or greater without an exceptional ability or stat increase drops an evolutionary level. <b>3.</b> If a player drops below Rookie, they become extinct. They had a fair shot at evolution, but lost out. <i>Rookies and Veterans have a 1/2 chance of gaining an exceptional ability in time; Pros and Legends a 7/12 chance; Catchers, Throwers and Minotaurs a 2/3 chance.</i> <b><u>Evolution achieved</b></u> <table border="1" bgcolor="black"><tr bgcolor="white"><td align="center"><b>Stage</td><td align="center"><b>Total ever</b></td><td align="center"><b>Current</b></td><td align="center"><b>Waiting List</b></td><td align="center"><b>Direct Impact Ability</b></td><td align="center"><b>Exceptional Abilities</b></td></tr><tr bgcolor="white"><!-- --><td align="center"><i>Rookie</i></td><td align="center">14</td><td rowspan="2" align="center">12/12</td><td>Patrek, Sigmund, Ulf</td><td align="center">ST</td><td align="center">Guard, Dodge, Diving Tackle, Frenzy</td></tr><!-- --><tr bgcolor="white"><td align="center"><i>Pro</i></td><td align="center">2</td><td>---</td><td align="center">ST</td><td align="center">Guard, Dodge, Mighty Blow, Frenzy</td></tr><!-- --><tr bgcolor="white"><td align="center"><i>Thrower</i></td><td align="center">1</td><td align="center" rowspan="2">1/2</td><td>---</td><td align="center">AG</td><td align="center">Dodge, NOS, Side Step, Strong Arm</td></tr><!-- --><tr bgcolor="white"><td align="center"><i>Expert (Thrower)</i></td><td align="center">0</td><td>---</td><td align="center">AG</td><td align="center">Dodge, NOS, Side Step, Strong Arm</td></tr><!-- --><tr bgcolor="white"><td align="center"><i>Catcher</i></td><td align="center">0</td><td align="center" rowspan="2">0/2</td><td>---</td><td align="center">AG, MA</td><td align="center">Dump Off, NOS, Jump Up, Frenzy</td></tr><!-- --><tr bgcolor="white"><td align="center"><i>Expert (Catcher)</i></td><td align="center">0</td><td>---</td><td align="center">AG, MA</td><td align="center">Dump Off, NOS, Frenzy, Jump Up</td></tr><!-- --><tr bgcolor="white"><td align="center"><i>Veteran</i></td><td align="center">0</td><td rowspan="2" align="center">0/4</td><td>---</td><td align="center">ST, MA</td><td align="center">Side Step, Dodge, Dauntless, Stand Firm</td></tr><!-- --><tr bgcolor="white"><td align="center"><i>Legend</i></td><td align="center">0</td><td>---</td><td align="center">ST, MA</td><td align="center">Side Step, Dodge, Dauntless, Stand Firm</td></tr><!-- --><tr bgcolor="white"><td align="center"><i>Minotaur</i></td><td align="center">0</td><td align="center">0/1</td><td>---</td><td align="center">ST</td><td align="center">Claw, Tentacles, Tackle, Block</td></tr></table> <b><u>Extinctions</b></u> <table border="1" bgcolor="black"><tr bgcolor="white" align="center"><td><a href="http://fumbbl.com/FUMBBL.php?page=player&player_id=7274973"><img src="http://www.nicklovick.co.uk/01_Fumbbl/BB7/images/nlineman1.gif"></a></td><td><b>Mathias</b></td><td>Niggled after the sixth game on a skill roll.</td></tr></table></span></div></span></div> <div><span><input type="button" value="Show Skill Table" onclick="if (this.value == 'Show Skill Table') { this.parentNode.parentNode.getElementsByTagName('span')[1].getElementsByTagName('span')[0].style.display = ''; this.value = 'Hide Skill Table'; } else { this.parentNode.parentNode.getElementsByTagName('span')[1].getElementsByTagName('span')[0].style.display = 'none'; this.value = 'Show Skill Table';}"></span><span><div class="alt2" ><span style='display: none;'> <table border="1" bgcolor="black"><tr bgcolor="white" align="center"><td><i></i></td><td>Rookie/Pro</td><td>Catcher/Expert</td><td>Thrower/Expert</td><td>Veteran/Legend</td><td>Minotaur</td></tr><!-- --><tr bgcolor="white" align="center"><td><i>2</i></td><td>Dodge</td><td>NOS</td><td>NOS</td><td>Dodge</td><td>Block</td></tr><!-- --><tr bgcolor="white" align="center"><td><i>3</i></td><td>Kick/DP</td><td>Leap/Pro</td><td>Kick/Pro</td><td>Shadowing</td><td>Piling On</td></tr><!-- --><tr bgcolor="white" align="center"><td><i>4(S)</i></td><td>Pass Block</td><td>Shadowing/Pass Block</td><td>Hail Mary</td><td>Piliing On/Pro</td><td>Multiple Block</td></tr><!-- --><tr bgcolor="white" align="center"><td><i>4(D)</i></td><td>Guard</td><td>Jump Up</td><td>Strong Arm</td><td>Stand Firm</td><td>Claw</td></tr><!-- --><tr bgcolor="white" align="center"><td><i>5</i></td><td>DP/Pro</td><td>Side Step</td><td>Accurate</td><td>Strip Ball</td><td>Multiple Block</td></tr><!-- --><tr bgcolor="white" align="center"><td><i>6(S)</i></td><td>Shadowing</td><td>Strip Ball/Sure Feet</td><td>Safe Throw</td><td>Sure Hands</td><td>Guard</td></tr><!-- --><tr bgcolor="white" align="center"><td><i>6(D)</i></td><td>Frenzy</td><td>Dump-Off</td><td>Dodge</td><td>Side Step</td><td>Tentacles</td></tr><!-- --><tr bgcolor="white" align="center"><td><i>7</i></td><td>Tackle</td><td>Dodge</td><td>Sure Hands</td><td>Tackle</td><td>Guard</td></tr><!-- --><tr bgcolor="white" align="center"><td><i>8(S)</i></td><td>Strip Ball</td><td>Pass Block/Sprint</td><td>Tackle</td><td>Guard</td><td>Break Tackle</td></tr><!-- --><tr bgcolor="white" align="center"><td><i>8(D)</i></td><td>Diving Tackle/Mighty Blow</td><td>Frenzy</td><td>Side Step</td><td>Dauntless</td><td>Tackle</td></tr><!-- --><tr bgcolor="white" align="center"><td><i>9</i></td><td>Sure Hands</td><td>Sure Hands</td><td>Dump Off</td><td>Mighty Blow</td><td>Break Tackle</td></tr><!-- --><tr bgcolor="white" align="center"><td><i>10</i></td><td>+MA</td><td>+MA</td><td>+MA</td><td>+MA</td><td>+MA</td></tr><!-- --><tr bgcolor="white" align="center"><td><i>11</i></td><td>+AG</td><td>+AG</td><td>+AG</td><td>+AG</td><td>+AG</td></tr><!-- --><tr bgcolor="white" align="center"><td><i>12</i></td><td>+ST</td><td>+ST</td><td>+ST</td><td>+ST</td><td>+ST</td></tr></table> <i>Note: If a skill is selected that has already been taken, the age roll dice are used instead.</i></span></div></span></div> <i>Credit to <a href="http://fumbbl.com/FUMBBL.php?page=team&op=view&team_id=306814">Evolution of Undead Pixels</a> for the concept</i> </align> <!-- Ulf, Valgard, Waldemar, Yngvar--> |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Thrower
|
6 | 3 | 3 | 7 | Block, Pass |
  | 3 | 2 | 0 | 0 | 0 | 0 | 2/ | 70k
(65)k |
|||||||||||||||||||||||||||
2 |
Lineman
|
6 | 3 | 3 | 7 | Block Dirty Player |
  | 8 | 0 | 1 | 0 | 0 | 2 | 13/ | 70k
(105)k |
|||||||||||||||||||||||||||
3 |
Lineman
|
6 | 3 | 3 | 7 | Block Pass Block |
  | 8 | 1 | 1 | 0 | 2 | 0 | 8/ | 70k
(75)k |
|||||||||||||||||||||||||||
4 |
Lineman
|
6 | 3 | 3 | 7 | Block |
  | 8 | 0 | 0 | 0 | 0 | 0 | 0/ | 50k
(50)k |
|||||||||||||||||||||||||||
5 |
Lineman
|
6 | 3 | 3 | 7 | Block Tackle |
  | 8 | 1 | 0 | 0 | 0 | 2 | 11/ | 70k
(75)k |
|||||||||||||||||||||||||||
6 |
Lineman
|
6 | 3 | 3 | 7 | Block Shadowing |
  | 8 | 1 | 2 | 0 | 1 | 0 | 9/ | 70k
(75)k |
|||||||||||||||||||||||||||
7 |
Lineman
|
6 | 3 | 3 | 7 | Block Pass Block |
  | 8 | 0 | 1 | 0 | 2 | 1 | 12/ | 70k
(75)k |
|||||||||||||||||||||||||||
8 |
Lineman
|
6 | 3 | 3 | 7 | Block |
  | 8 | 0 | 0 | 0 | 1 | 0 | 2/ | 50k
(50)k |
|||||||||||||||||||||||||||
9 |
Lineman
|
6 | 3 | 3 | 7 | Block Shadowing, Tackle |
  | 8 | 0 | 0 | 0 | 7 | 1 | 19/ | 90k
(105)k |
|||||||||||||||||||||||||||
10 |
Lineman
|
6 | 3 | 3 | 7 | Block |
  | 2 | 0 | 0 | 0 | 0 | 0 | 0/ | 50k
(50)k |
|||||||||||||||||||||||||||
11 |
Lineman
|
6 | 3 | 3 | 7 | Block |
  | 0 | 0 | 0 | 0 | 0 | 0 | 0/ | 50k
(50)k |
|||||||||||||||||||||||||||
12 |
Lineman
|
6 | 3 | 3 | 7 | Block |
  | 6 | 0 | 1 | 0 | 0 | 0 | 3/ | 50k
(50)k |
|||||||||||||||||||||||||||
13 |
Lineman
|
6 | 3 | 3 | 7 | Block |
  | 1 | 0 | 0 | 0 | 0 | 0 | 0/ | 50k
(50)k |
|||||||||||||||||||||||||||
13 players | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 8 (3/1/4) | | | TD Diff: | 2 (10 - 8) | | | Cas Diff: | 2 (9/4/7 - 10/5/3) |
---|---|---|---|---|---|---|---|
Last Opponent: Coroded Breed |