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MARAUDERS NOTES The Marauders are developing quite different from my plan so far. They have proven slower to skill and rolling doubles/+AG was unexpected. WOW... once you add that Mino and the Troll and Ogre have Guard they can really take off. Get an MVP pass to the Dark Elf and SKILL. They do seem to get a bit lost in the shuffle because they don't stand out enough. But Block followed by Guard is still the basic plan. I wonder how the Big Guys will work after I get some Guard on the Marauders? BIG MONSTERS NOTES The Ogre and Troll and right on target. Just added the Minotaur... will he work the way I intend? Works all right... but I just rolled +AG on him and had to take it... how will that work out in the long run. RENEGADES NOTES The Dark Elf is a must. The Skaven can be useful due to speed. The Goblin so far has not been very useful. I suppose I need to focus on skilling him and getting Dirty Player or Sneaky Git |
Player | Ma | St | Ag | Pa | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
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1 |
Renegade Dark Elf Lineman
|
6 | 3 | 4+ | - | 8+ | Animosity Dodge, Block |
  | 12 | 3 | 5 | 0 | 1 | 1 | 25/ | 110k
(70+40)k |
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2 |
Renegade Goblin
|
6 | 2 | 3+ | - | 7+ | Animosity, Dodge, Right Stuff, Stunty |
  | 13 | 0 | 0 | 0 | 0 | 1 | 5/ | 40k
(40+0)k |
|||||||||||||||||||||||||||
3 |
Troll
|
4 | 6 | 1+ | - | 9+ | Always Hungry, Loner, Mighty Blow, Really Stupid, Regeneration, Throw Team-Mate Guard, +ST |
  | 14 | 0 | 0 | 0 | 6 | 2 | 22/ | 180k
(110+70)k |
|||||||||||||||||||||||||||
4 |
Ogre
|
5 | 5 | 2+ | - | 8+ | Bone-head, Loner, Mighty Blow, Thick Skull, Throw Team-Mate Guard, Grab |
-av | 13 | 0 | 0 | 0 | 10 | 2 | 30/ | 180k
(140+40)k |
|||||||||||||||||||||||||||
5 |
Renegade Human Lineman
|
6 | 3 | 3+ | - | 8+ | Block |
  | 13 | 1 | 1 | 0 | 1 | 0 | 6/ | 70k
(50+20)k |
|||||||||||||||||||||||||||
6 |
Renegade Human Lineman
|
6 | 3 | 3+ | - | 8+ |   | 6 | 0 | 0 | 0 | 0 | 0 | 0/ | 50k
(50+0)k |
||||||||||||||||||||||||||||
7 |
Renegade Human Lineman
|
6 | 3 | 4+ | - | 8+ | +AG |
  | 14 | 2 | 3 | 0 | 2 | 0 | 15/ | 90k
(50+40)k |
|||||||||||||||||||||||||||
8 |
Renegade Human Lineman
|
6 | 3 | 3+ | - | 8+ | Block, Mighty Blow |
  | 12 | 1 | 2 | 0 | 3 | 1 | 18/ | 90k
(50+40)k |
|||||||||||||||||||||||||||
9 |
Renegade Human Lineman
|
6 | 4 | 3+ | - | 8+ | Block, +ST |
  | 14 | 1 | 2 | 0 | 3 | 1 | 18/ | 120k
(50+70)k |
|||||||||||||||||||||||||||
10 |
Renegade Human Lineman
|
6 | 3 | 3+ | - | 8+ | Dodge |
  | 12 | 1 | 0 | 0 | 1 | 2 | 13/ | 80k
(50+30)k |
|||||||||||||||||||||||||||
11 |
Renegade Human Lineman
|
6 | 3 | 3+ | - | 8+ | Dodge |
  | 14 | 1 | 1 | 0 | 0 | 2 | 14/ | 80k
(50+30)k |
|||||||||||||||||||||||||||
14 |
Minotaur
|
5 | 5 | 3+ | - | 8+ | Frenzy, Horns, Loner, Mighty Blow, Thick Skull, Wild Animal +AG |
  | 8 | 0 | 1 | 0 | 3 | 1 | 14/ | 190k
(150+40)k |
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12 players | |||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 14 (5/4/5) | | | TD Diff: | 0 (18 - 18) | | | Cas Diff: | 7 (22/10/6 - 19/10/2) |
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Last Opponent: Improved |