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Ok, i must admit the war against the living is kinda in a slump but the funding of my dead legions is going quite well via this Blood Bowl racket, er um, 'game'. I scour the lands of the dead for souls who want to play ball and 'find' bodies for them to use. It is all well and good, the teams are largely unsuccessful as to date, but their living relatives buy tons of merchandise so funding for the teams and my armies is well. Now it is hard to find good talent. The restless dead need little encouragement for another trip through the realm of the quick, but finding souls with more than sub-animal awareness can be difficult at times. In the dead lands they have eternity to lay around lamenting whatever ailed them in their brief living years. Thus, they seldom use that time to better their ball handling skills. It is easier to find a talented soul that wants to murder the living than it is to find such a soul who wants to do the same on the pitch. Well, thats where my salesmanship comes to play. Nonetheless, these old souls still have all too human, or kinda human motivations and are easily bought. Sometimes they demand elaborate furnishings or vast sums of gold. Other times just the chance to be alive again. Fewer still will play just for the chance to feast on the living. Those are the players i want. You see, the living teams have to pay their players now, in the quick lands. I can pay my players a pittance that they recieve upon their second, third, fourth, however many death. Most have bad memories to boot, haha. |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Mummy
|
3 | 5 | 1 | 9 | Mighty Blow, Regeneration Guard, Break Tackle |
  | 7 | 0 | 0 | 0 | 9 | 0 | 18/ | 160k
(120+40)k |
|||||||||||||||||||||||||||
2 |
Mummy
|
3 | 4 | 1 | 9 | Mighty Blow, Regeneration Guard |
-st, m | 7 | 0 | 0 | 0 | 3 | 0 | 6/ | 140k
(0)k |
|||||||||||||||||||||||||||
3 |
Wight Blitzer
|
6 | 3 | 3 | 8 | Block, Regeneration |
n, m | 6 | 0 | 1 | 0 | 1 | 0 | 5/ | 90k
(0)k |
|||||||||||||||||||||||||||
5 |
Ghoul Runner
|
7 | 3 | 3 | 7 | Dodge Block, Side Step |
  | 7 | 0 | 4 | 0 | 0 | 1 | 17/ | 110k
(70+40)k |
|||||||||||||||||||||||||||
6 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration Block |
n | 6 | 0 | 0 | 0 | 0 | 2 | 10/ | 60k
(40+20)k |
|||||||||||||||||||||||||||
7 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 7 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(40+0)k |
|||||||||||||||||||||||||||
8 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration Guard |
  | 7 | 0 | 0 | 0 | 1 | 1 | 7/ | 70k
(40+30)k |
|||||||||||||||||||||||||||
10 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration Wrestle |
  | 7 | 0 | 0 | 0 | 1 | 1 | 7/ | 60k
(40+20)k |
|||||||||||||||||||||||||||
11 |
Skeleton
|
5 | 3 | 2 | 7 | Regeneration, Thick Skull |
  | 7 | 0 | 0 | 0 | 0 | 1 | 5/ | 40k
(40+0)k |
|||||||||||||||||||||||||||
13 |
Ghoul Runner
|
7 | 3 | 3 | 7 | Dodge Block |
  | 3 | 1 | 3 | 0 | 0 | 0 | 10/ | 90k
(70+20)k |
|||||||||||||||||||||||||||
14 |
Ghoul Runner
|
7 | 3 | 3 | 7 | Dodge Block |
  | 1 | 2 | 0 | 0 | 0 | 1 | 7/ | 90k
(70+20)k |
|||||||||||||||||||||||||||
17 |
Journeyman Zombie
|
4 | 3 | 2 | 8 | Regeneration Loner |
  | 0 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(40+0)k |
|||||||||||||||||||||||||||
18 |
Journeyman Zombie
|
4 | 3 | 2 | 8 | Regeneration Loner |
  | 0 | 0 | 0 | 0 | 0 | 0 | 0/ | 40k
(40+0)k |
|||||||||||||||||||||||||||
9 players (+2 players missing next game) | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 7 (2/3/2) | | | TD Diff: | 0 (9 - 9) | | | Cas Diff: | -3 (10/5/1 - 12/6/1) |
---|---|---|---|---|---|---|---|
Last Opponent: Double Trouble Skullies |