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We live by the philosophy of "Everyone dies" We enforce that philosophy by fouling every damned target that we can We aim to foul all 16 turns We will always foul on turn 8 or turn 16, unless we can score a TD. (On turn 16, if we're leading, we'll foul anyways, then score) You can prevent fouls How, you ask? Force us to score. TDs are always better than fouls. Control the numbers game. It's hard to foul when outnumbered Take out the Zombies. Wolves, Wights, Ghouls, and Golems have better uses in most situations, but will foul if needed. Run away. If we can't reach you, we can't boot you. |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Flesh Golem
|
4 | 4 | 2 | 9 | Regeneration, Stand Firm, Thick Skull Block |
  | 4 | 0 | 0 | 0 | 1 | 1 | 7/16 | 130k
(110+20)k |
|||||||||||||||||||||||||||
2 |
Flesh Golem
|
4 | 4 | 2 | 9 | Regeneration, Stand Firm, Thick Skull |
  | 4 | 0 | 0 | 0 | 0 | 1 | 5/6 | 110k
(110+0)k |
|||||||||||||||||||||||||||
3 |
Werewolf
|
8 | 3 | 3 | 8 | Claw, Frenzy, Regeneration Block |
  | 4 | 0 | 2 | 0 | 2 | 0 | 10/16 | 140k
(120+20)k |
|||||||||||||||||||||||||||
4 |
Werewolf
|
8 | 3 | 3 | 8 | Claw, Frenzy, Regeneration Block |
  | 4 | 0 | 1 | 0 | 2 | 0 | 7/16 | 140k
(120+20)k |
|||||||||||||||||||||||||||
5 |
Wight Blitzer
|
6 | 3 | 3 | 8 | Block, Regeneration |
  | 4 | 0 | 0 | 0 | 0 | 0 | 0/6 | 90k
(90+0)k |
|||||||||||||||||||||||||||
6 |
Wight Blitzer
|
6 | 3 | 3 | 8 | Block, Regeneration |
  | 4 | 1 | 0 | 0 | 0 | 0 | 1/6 | 90k
(90+0)k |
|||||||||||||||||||||||||||
7 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 4 | 0 | 0 | 0 | 0 | 0 | 0/6 | 40k
(40+0)k |
|||||||||||||||||||||||||||
8 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 4 | 0 | 0 | 0 | 0 | 1 | 5/6 | 40k
(40+0)k |
|||||||||||||||||||||||||||
9 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
m | 4 | 0 | 0 | 0 | 0 | 0 | 0/6 | 40k
(0)k |
|||||||||||||||||||||||||||
10 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 4 | 0 | 0 | 0 | 0 | 0 | 0/6 | 40k
(40+0)k |
|||||||||||||||||||||||||||
11 |
Zombie
|
4 | 3 | 1 | 8 | Regeneration |
-ag | 3 | 0 | 0 | 0 | 0 | 0 | 0/6 | 40k
(40+0)k |
|||||||||||||||||||||||||||
12 |
Zombie
|
4 | 3 | 2 | 8 | Regeneration |
  | 0 | 0 | 0 | 0 | 0 | 0 | 0/6 | 40k
(40+0)k |
|||||||||||||||||||||||||||
11 players (+1 player missing next game) | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 4 (1/1/2) | | | TD Diff: | -3 (3 - 6) | | | Cas Diff: | 3 (4/3/0 - 2/2/0) |
---|---|---|---|---|---|---|---|
Last Opponent: Shomonkai UnSurvivors |