A ridiculous amount of INDUCEMENT money will be available at the start of the game.
Buy the following with this money:
* Get
2 x Star Players each game. You
MUST buy 2 star players each game. Add
Mercs with 1 skill if you wish so. Mercs are OPTIONAL. Team with lower TV chooses Star Players first and opponent can NOT choose same Star Players.
* Get
2 x Babes and 2 x Apos (or 1 x IGOR) each Game too.
ALL RACES MUST buy those at the begining of the game
*
OGRES + HALFLINGS + GOBLINS can use an extra
450k to buy any other inducement. Only these 3 races are allowed to spend this extra money on top of the 2 Babes and 2 Apos (or Igor) that all races get.
Extra 450k to spend
*
Balance TEAM TV: As Teams TV may NOT be equal, you need to calculate the TV difference between the 2 teams playing. Team with lower TV gets
Extra INDUCMENT money to spend worth the difference. Just like the client does automatically, but here you need to calculate it mannually. Very easy.
Extra inducement money for the underdog team
(Team A
Real TV) minus (Team B
Real TV) = Spendable Inducement money for the underdog team
Real Team TV= Team TV + Star Players value + Mercs value
Note: Babes, apos, igor or any inducement bought by OGRES-HALFING-GOBLINS with the 450k Extra money are
NOT counted to calculate the
Real Team TV. Only counts, current Team TV + Star players + mercs.
1. House rules that empower FOULING are activated. This is:
**
+1 to FOULING
**
Sneaky Git player sent to Ko box instead
**
Sneaky Git works like GUARD when fouling.
2. ALL-STARS wellcomes C-POMBERS. However, a small nerf it is applied.
**
Piling On player is knocked out when rolling a double on armour or injury rolls.
Well, the guy doesn't land on a pillow!. Chances are 1/6 to be knocked out per each roll. No other C-POMB nerfs will be applied.
3.
Right Stuff prevents the Tackle skill when blocked