“For the play-by-play, there's the replay. What I give you here is our personal Doctrine report.
What went wrong and what went right?
How about we just chalk this one up to stupid Ogres, mostly? Their intelligence was much lower than that of an average, normal Ogre. The consequence was that we had free play, and could hit and run as we liked. Not much more to say - we dominated because of a lack of Ogre opposition.
Lesson of the Match?
A stupid Ogre is your best enemy.
Best Doctrine Performance:
The Jester, for making a casualty, but mostly for catching an impossible ball at the end of the first half, in a lot of tackle zones - which would have ended in another touchdown. In addition, for almost scoring the late-game touchdown that was thrown to him by Loh Psidid.”
What went wrong and what went right?
How about we just chalk this one up to stupid Ogres, mostly? Their intelligence was much lower than that of an average, normal Ogre. The consequence was that we had free play, and could hit and run as we liked. Not much more to say - we dominated because of a lack of Ogre opposition.
Lesson of the Match?
A stupid Ogre is your best enemy.
Best Doctrine Performance:
The Jester, for making a casualty, but mostly for catching an impossible ball at the end of the first half, in a lot of tackle zones - which would have ended in another touchdown. In addition, for almost scoring the late-game touchdown that was thrown to him by Loh Psidid.”