“So close, but we'll have to settle for the draw! For the play-by-play, there's the replay. What I give you here is our personal Doctrine report.
What went wrong and what went right?
The first drive in which we received was, admittedly, quite sloppy. There was more Strength on the Chaos team, of course, and we did our best to take the ball through, but we only succeeded with a good bit of luck involved. The second half went a lot better. We were almost able to put enough pressure on the offence to stop them from scoring... And we were also almost able to score ourselves. Unfortunately, team captain Turncloak decided he did not want to give the ball away at the last, dying moments of the match... Setting a bad example there!
Lesson of the Match?
When your team captain is called 'Turncloak', expect betrayal at the worst moment possible.
Best Doctrine Performance:
Spikkels McRash, for hitting two casualties, one of which was an apothecary saved Minotaur RIP!”
What went wrong and what went right?
The first drive in which we received was, admittedly, quite sloppy. There was more Strength on the Chaos team, of course, and we did our best to take the ball through, but we only succeeded with a good bit of luck involved. The second half went a lot better. We were almost able to put enough pressure on the offence to stop them from scoring... And we were also almost able to score ourselves. Unfortunately, team captain Turncloak decided he did not want to give the ball away at the last, dying moments of the match... Setting a bad example there!
Lesson of the Match?
When your team captain is called 'Turncloak', expect betrayal at the worst moment possible.
Best Doctrine Performance:
Spikkels McRash, for hitting two casualties, one of which was an apothecary saved Minotaur RIP!”