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<b>NIL MORTIFI SINE LVCRE</b> <i>No Killing without payment </i> The Guild of Assassins was set up by the Patrician, along with many other guilds (including those concerned with theft, and prostitution) as a sound fiscal measure. By this he managed to keep down the rate of crime (as the licensed guilds regulate those who are not members, usually by 'removing them'), and make a healthy profit for the city into the bargain. The Guild of Assassins attracts many young men whose fathers want them to have the best education possible, as the Guild considers it essential for an assassin to be well bred and educated. The only drawback to this is that many of them do not pass the course, and only leave the Guild feet first. The Assassins' Guild has a strict code of conduct. It is considered absolutely unforgivable for an Assassin to kill (or as they refer to it, "inhume") for any reason other than being paid to do so. After an inhumation they must by law always leave a receipt. They must also give the client (they view the victim as the client) a sporting chance. An Assassin must always act with style. Without style, he's just an expensive thug. They must always dress stylishly in black (which, although not the best colour for being unseen at night is the correct colour for being an Assassin) and must always seem vaguely bored and, if possible, slightly foreign. The rules of Assassination are so utterly formalised and strict that anyone with a strategic mind, a decent budget, and a firm knowledge of their code can usually avoid death at their hands. This team have played: Skaven: 6 Norse: 2 Chaos: 2 Chaos Dwarfs: 1 Dwarfs: 2 Orcs: 4 WoodElf: 2 Vampire: 1 Darkelf:2 Humans: 2 HighElf: 3 Nurgles Rotters: 1 Lizardmen: 2 Elf:1 Amazon: 1 Undead: 2 |
Player | Ma | St | Ag | Av | Skills | Inj | G | Cp | Td | It | Cs | Mvp | SPP | Cost | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
Lineman
|
6 | 3 | 4 | 8 | Block |
  | 7 | 2 | 0 | 0 | 2 | 0 | 6/16 | 90k
(90)k |
|||||||||||||||||||||||||||
2 |
Blitzer
|
7 | 3 | 4 | 8 | Block Dodge, Side Step, Tackle, Pass Block |
  | 23 | 2 | 13 | 0 | 4 | 2 | 59/76 | 180k
(190)k |
|||||||||||||||||||||||||||
3 |
Thrower
|
6 | 4 | 4 | 8 | Pass Safe Throw, +ST |
  | 18 | 15 | 1 | 0 | 1 | 1 | 25/31 | 160k
(178)k |
|||||||||||||||||||||||||||
4 |
Blitzer
|
7 | 3 | 4 | 8 | Block Mighty Blow, Dodge, Tackle, Side Step |
  | 31 | 4 | 11 | 0 | 13 | 1 | 68/76 | 190k
(190)k |
|||||||||||||||||||||||||||
5 |
Lineman
|
6 | 3 | 4 | 8 | Block, Dodge |
m | 16 | 3 | 1 | 0 | 2 | 2 | 20/31 | 110k
(0)k |
|||||||||||||||||||||||||||
6 |
Thrower
|
6 | 3 | 4 | 8 | Pass Sure Hands |
  | 5 | 8 | 0 | 0 | 0 | 0 | 8/16 | 110k
(115)k |
|||||||||||||||||||||||||||
7 |
Lineman
|
6 | 3 | 4 | 8 | Block, Guard |
  | 33 | 5 | 1 | 0 | 2 | 3 | 27/31 | 120k
(123)k |
|||||||||||||||||||||||||||
8 |
Witch Elf
|
7 | 3 | 4 | 7 | Dodge, Frenzy, Jump Up Block, Side Step |
  | 8 | 3 | 3 | 0 | 3 | 2 | 28/31 | 150k
(175)k |
|||||||||||||||||||||||||||
9 |
Lineman
|
6 | 3 | 4 | 8 |   | 2 | 0 | 0 | 0 | 0 | 1 | 5/6 | 70k
(70)k |
||||||||||||||||||||||||||||
10 |
Lineman
|
6 | 3 | 4 | 8 | Guard, Block |
  | 33 | 4 | 1 | 0 | 1 | 2 | 19/31 | 120k
(123)k |
|||||||||||||||||||||||||||
11 |
Lineman
|
6 | 3 | 4 | 8 | Block |
  | 11 | 4 | 0 | 0 | 2 | 1 | 13/16 | 90k
(90)k |
|||||||||||||||||||||||||||
12 |
Blitzer
|
6 | 3 | 4 | 8 | Block Dodge, Side Step, Leap, Tackle, Diving Tackle |
-ma | 30 | 5 | 19 | 0 | 4 | 3 | 85/176 | 200k
(200)k |
|||||||||||||||||||||||||||
13 |
Blitzer
|
7 | 3 | 5 | 8 | Block Guard, +AG, Leap, Dodge, Mighty Blow |
  | 28 | 3 | 17 | 0 | 2 | 4 | 78/176 | 240k
(238)k |
|||||||||||||||||||||||||||
12 players (+1 player missing next game) | ||||||||||||||||||||||||||||||||||||||||||
|
Games Played: | 34 (19/5/10) | | | TD Diff: | 18 (82 - 64) | | | Cas Diff: | -5 (33/18/15 - 30/30/11) |
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Last Opponent: Oh Really |