Posted by cowhead on 2013-05-21 12:15:50
Sure Hands, to help with pick ups and stop those pesky Strip Ballers
Posted by Nelphine on 2013-05-21 12:27:03
pass also allows re-rolling TTM if I'm not mistaken; this makes a TTM attempt far more reliable (although you still really want a +MA +Agi snot before it's actually reliable)
Posted by PaddyMick on 2013-05-21 12:32:32
Good point. And Pass is better than Accurate on a normal pass I think as I'd often to using the turn's reroll on bonehead/gfi/pickup/the catch.
Posted by Mr_Foulscumm on 2013-05-21 12:33:35
Since you already gave him Strong Arm, might as well get him Pass.
Posted by latulike on 2013-05-21 12:50:04
Go for pass, more accurate throws equals more chances to get the snotling in your opponent forehead! Now that is valuable.
Posted by Dan-Da-Man on 2013-05-21 12:54:59
Pass will be fun
Posted by Chainsaw on 2013-05-21 12:56:21
Pass. Since TTM is always inaccurate, it's more important to be able to reroll the fumble.
Posted by cameronhawkins on 2013-05-21 12:56:26
WHA???
Pass is certainly the wrong choice, unless you're thinking of some gimmicky TTM thing.
If you want a ball-throwing-ogre, wait until you have one with +AG.
If you're fully committed to ball-throwing, then Accurate is the way to go.
But right now, your backfield-throwing plan is pretty insane. Ogres don't move fast enough, go BH, and what you're talkin about is a Quick/Short pass for a 4+ roll. That's something players should avoid.
I would say Block.
Posted by PaddyMick on 2013-05-21 13:05:09
@cameronhawkins
you've made up my mind for me: insane is the way these guys play! Pass it is. Thanks for the responses all.
Posted by Arktoris on 2013-05-21 13:37:52
Pass was the wiser choice. it'll save the rerolls for other important things
Posted by the_Sage on 2013-05-21 13:49:30
pass for TTM.
sure hands for balling
Posted by cameronhawkins on 2013-05-21 13:49:45
err... Whatever, I guess...
If you're looking for the right choice, I'd point out that of the people that responded and said Pass, not a one has ever played Ogres. I do.
If you're looking for the fun choice, then no one but you can ever really make that call.
Posted by PaddyMick on 2013-05-21 15:59:57
Hiya cameron
Respect for having a winning ogre record in the box but - you've got what? 25 fumbbl games with ogres under your belt?
If you would like to be schooled i'll lay down the challenge:
Your ranked ogres vs mine. Loser has to fire their best snotling as a forfeit. Feel free get some practice and your TV up first.
***meant in the best possible sportsmanlike way***
Posted by PaddyMick on 2013-05-21 16:01:52
oh and loser donates $10 to fumbbl as well so everyone's a winner :)
Posted by PainState on 2013-05-21 16:12:19
Well if you go for the verical pass attack...then the next ogre to roll a doubles gets CATCH!
Posted by bananaman on 2013-05-21 16:30:13
Wait for +AG before taking skills like Pass.
I had one such Ogre once, he stole the show:
http://www.fumbbl.com/FUMBBL.php?page=player&op=view&player_id=2532576
Posted by hale on 2013-05-21 20:13:22
Long live ogres!