24 coaches online • Server time: 10:57
Block
Frenzy
Jump Up
+MA
Dodge
Guard
Stand Firm
Define annoying: can't knock over, can't move out of the way, and interferes with whatever is going on around him. Yep, fits Spirit to a tee! Was debating taking tackle or MB with the 51 spp star-player roll, but couldn't pass up the +ma. However, given the short lifespan of my last +ma blitzer (two games before RIP), I am just a tad nervous about Spirit's future...
Sure enough, the curse continues...two games after taking the +ma, Spirit was killed by a 1d POW from a tackle-less werewolf in turn 7 second half of a hard fought match. Rest in pieces, my friend...