Posted by Woodstock on 2011-02-21 16:29:02
Pairing system or not. The flaws of CRP are obvious and could've been prevented
Posted by Ruiner on 2011-02-21 16:34:45
What are these so called flaws?
Posted by Ruiner on 2011-02-21 16:38:20
Like I said, it's still a FUMBBL/Cyanide problem from what I see, if you pair by something which isn't TV, then you won't get teams sitting on their sweet spot because you won't know who your next opponent is.
Posted by Woodstock on 2011-02-21 16:47:51
Most obvious
- Making PO imbalanced by nerfing DP to death.
- Allowing PO to reroll injury roll.
- Allowing to stack MB/Claw.
- Spiral expenses based on TV and not on SPP.
Posted by Ruiner on 2011-02-21 16:59:22
There are counters to those skills and teams. If that guy is getting killer skills then he isn't getting skills like guard, wrestle or dodge/tackle, grab and SS.
Fouling is still affective, being able to do a MB hit on the guy without having to use block dice, and using my cheap line fodder to do it, there could be massive gain. It's just fouling isn't the main strategy now and could bite you in the arse like any other.
You now pay only for the skills you get, I see nothing wrong with that. You can now still play with that experienced team you had which got wrecked in a match. Because your remaining star players aren't bloating you down like they would have done in earlier editions.
Posted by Woodstock on 2011-02-21 17:06:05
lol counters, yeah... You get a few players with some counter skills, and see the rest of your team flying of the pitch.
Fouling is not effective. The risk versus reward is far from being good, which makes PO imbalanced as there is no risk of getting fouled to death.
Posted by Ruiner on 2011-02-21 17:30:21
Players dying doesn't matter if you win the match...
And you don't need to kill players with fouls, sometimes just a stun does the job for the next turn.
Posted by studmandudebro on 2011-02-21 17:33:36
unerf dp 2012
Posted by JimmyFantastic on 2011-02-21 17:36:29
unerf dp 2012 haters gonna hat
Posted by Macavity on 2011-02-21 18:15:07
I was with you up until BLOODbowl
Posted by Woodstock on 2011-02-21 18:17:07
Hehe, the auto-loose argument ;) I missed that!
Posted by Ravenmore on 2011-02-21 18:56:31
"since you're playing a game called BLOODbowl".
1.
Posted by spiro on 2011-02-21 21:39:21
I can't choose whether you "whining" on a pairing system or you want protect some killers with MB / PO.
I can compare this client to lrb4 and in lrb4 has been PO skill too, but not such effective.
People are very practicals, if something is working then they buying this. In lrb4 PO it's a waste of skillslot, in ffb it's a lethal weapon.
You are right, players dying because it's a bloodbowl, but now winning match isn't depending from good positioning anymore, but from 3 PO / MB players, and who will do more casualties. For me it's not fairly match. It's almost boring if i see second half 4 vs 5 players.
Posted by spiro on 2011-02-21 21:55:01
btw i'm laughing if i see PO / MB killer with fend skill. It looks like, i will pille on you and will be fun, but you will not because it's not fun anymore if you pille on me.
Posted by Zuul on 2011-02-22 09:42:14
"since you're playing a game called bloodBOWL" <-- FIFY
Posted by Mr_Foulscumm on 2011-02-22 16:00:49
Rated 1 because you used the BLOODbowl argument.
Posted by Frankenstein on 2011-02-23 07:40:13
"Calling those coaches which make those killer teams griefers is pretty hypocritical, since you're playing a game called BLOODbowl, nothing is stopping you from making those teams either, so who are you to tell how one should play this game, when the game itself allows it?"
All you have to do now is finding a quotation where someone has actually claimed that killer team coaches were griefers.
As you probably won't be able to find even one meager quote to support your statement, the only hypocrite here is you.