Posted by robocoyote on 2013-01-17 00:55:12
Block.
Only thing I would pass block over is a +ST
Posted by Dragons on 2013-01-17 00:56:48
Yea sounds smart.
Posted by Sionis on 2013-01-17 01:11:54
Block before walk. :D
Posted by JimmyFantastic on 2013-01-17 01:23:55
Block
Posted by fly on 2013-01-17 01:36:41
pass block
Posted by ahalfling on 2013-01-17 01:41:48
Block, block, block. +MV only becomes relevant if the mummy is getting knocked over a bunch, which a) shouldn't happen, b) if the mummy IS getting knocked over a bunch, you probably have other more important problems, and c) maybe he wouldn't get knocked over so much if he had block.
Posted by Chainsaw on 2013-01-17 01:59:20
Leap. Then dp.
Posted by Endzone on 2013-01-17 02:00:03
It's between Dump Off and Block. I am edging towards Block.
Posted by pythrr on 2013-01-17 02:21:02
diving catch!
no! Block
Posted by MattDakka on 2013-01-17 03:07:39
Block.
Posted by Jeffro on 2013-01-17 03:43:44
Silly that it takes a double to even get block for a Mummy...
Pretend you didn't roll doubles or a stat and take block.
Posted by keggiemckill on 2013-01-17 04:14:27
Diving Tackle. It'll teach those wimps from dodging away from you! MUMMY SMASH!
Posted by the_Sage on 2013-01-17 09:15:52
If you like to use your mummies to block with, get block.
If you like to have them mobile and/or as cagebreakers, use dodge. (followed by break tackle)
Posted by Badoek on 2013-01-17 09:16:33
Very much block
Posted by Dragons on 2013-01-17 10:03:22
Thanks all, i go with block.
Posted by pythrr on 2013-01-17 15:27:57
after 3000 odd games you even have to ask this?