I was bored tonight, and was debating that eternal dilemma...how many skinks does a lizardman team need? I was wondering between being 1800 with 1 reserve skink and 1950 with 3..
Since I claim to be a Ruby programmer by profession, I thought I'd throw together a quick script to find out. My Lizardman team has 50 odd games, with a fairly even spread of TV's on the games.
I'm whacking it here as a possible example for people on how to use the API in case you haven't encountered it before...not sure if anyone cares, and this is pretty much only usable by programmers or people on a mac/linux machine.
https://gist.github.com/904800
There's the code if anyone is interested. I commented it up a bit, and Ruby is fairly understandable as it is.
As for the results:
http://pastie.org/1761106
If you want me to generate these for any team of yours, or want to get the script running on your computer, drop me a comment or PM...happy to help :).
I can conclude that I really don't want to drop into the 140-160 TV bracket(this seems to be the memory of where I faced claws without skilled saurii and dwarves/orcs without enough guard/ block to stop them).
I can also conclude that my winning percentage with this team at 1800-2000 is pretty much exactly the same(given the small sample size of 50 games) as my winning percentage at 1600-1800.
Therefore, I wasted my time and *still* don't have an answer to my question.
Ah well. It was fun.