... or any opposing player at all, no matter how much he (or she) is entangled in fisticuffs. That's one of the things I had to learn in two of my not so many games on fumbbl.
6 always succeeds and although the target roll is 7+ or even 8+, chances seem to be way above 50 percent that you end up witnessing a Mummy or a Troll picking the ball like an AG 5 Wardancer. And while this is irritating enough, it becomes a real nuisance when it is a Storm Vermin who actually has the chance to reach your end zone before the last turn.
Always knock every potential interceptor down before throwing the ball! Otherwise, your glorious plan for scoring that winning touchdown in the penultimate turn will blow up in your face for sure.
I know, this won't be news for any experienced coach. For me it surely was and I praise Nuffle for the gift of this wonderfull experience.