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MrCushtie
Last seen 1 day ago
mrcushtie (26269)
Overall
Emerging Star
Overall
Record
57/55/111
Win Percentage
38%
Archive

2023

2022

2022-12-13 23:10:21
rating 6
2022-10-31 18:39:47
rating 6
2022-01-02 19:32:20
rating 5.7

2021

2021-07-23 02:20:53
rating 5.9
2021-03-14 07:10:59
rating 5.4
2021-02-26 23:24:42
rating 5.8
2021-01-20 08:11:58
rating 6

2020

2020-10-13 06:19:30
rating 6
2020-09-24 06:44:00
rating 5.6
2020-08-20 08:10:37
rating 5.6
2020-08-11 01:51:58
rating 5.8
2020-07-02 03:40:43
rating 5.6
2020-05-23 01:51:54
rating 6
2020-05-12 09:19:27
rating 5.5
2020-04-20 20:22:50
rating 5.5
2020-03-30 05:53:58
rating 6
2020-01-22 06:16:19
rating 6

2019

2019-06-08 07:08:24
rating 5.9
2019-05-13 07:09:56
rating 6
2019-04-09 17:41:29
rating 5.9
2019-02-27 17:15:19
rating 5.9
2019-01-29 15:32:11
rating 6
2019-01-13 14:15:24
rating 5

2018

2018-11-05 18:29:07
rating 6
2018-10-21 15:47:08
rating 5.9
2018-10-17 15:49:27
rating 6
2021-12-21 08:34:39
6 votes, rating 5
Is this where it starts to get interesting?
I've reconstituted my Nurgle team, the Gastro Pub, to play in Competitive.

While we don't have seasons or a scheduler available, I've been trying to follow a few principles:

* don't play beyond 15 games
* play a variety of different opponents
* try to avoid playing teams that have played more than 15 games: they're the ones that are less fun, because they've got a lot more developed, and if part of the point of seasons was to reduce the volume of monster teams, why go up against them anyway?

(There's a few times I've failed with that - notably game 13, where I didn't go and check that the Norse I was up against weren't solid veterans vs my ingenue publicans.)

Where my interest is piqued is that, as we approach the redraft horizon, I need to start deciding whether to buy skills, or bank the SPP for the aftermath of game 16:

Shaved Prime Rib Dip is going to take Guard as a chosen skill soon, because (a) I hate Guard and (b) that's really annoying to play against, and that's what a good Nurgle team should prioritise, over flashy skills like Mighty Blow or Claw. But if he takes it now, that's another 20k in the redraft, and the team is already at 1340; with agency fees to worry about, I need to find 220k to retain the first 11.

OK, I could sack Tony Wonder with his joke random skill, or sack and rehire Unwiser Quesadilla if there's an SPP famine for the next two games, but the decision to make about running three sub-optimal games and hoping the Dip doesn't get spilt across the table, well, that adds a bit of extra spice to things.

I think it's:

keep everyone except Bryson Joriel (saves 35k)
drop three rerolls (saves 210k)
sack Tony Wonder and replace with a 'fresh' rotter (saves 10k)

That would be leave a team with 1340-255 = 1085 TV, plus 200k agency fees = 1285; it's a shame I can't shave 5k off a player and keep a reroll, but then maybe I make the rerolls back with inducement money at the start of the second season.

Other than that, I think the team is actually just about the perfect size to play in their second season - it's a shame we've arrived there two games' early. The problem is, with the lucky random skills I've had on rotters, I'm loath to abandon those efficient 10k Block boys, so do I risk holding onto SPP until the end of game 16 (and run that without rerolls - yikes!). Burn all that excess cash on Igors and kegs until then? It's nice to have things to think about!


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Comments
Posted by doomspider on 2021-12-21 09:46:30
I play by the same rules. Did play vs. a couple of big teams (and mostly recieved a can of whupa$$). Parked a Chaos Chosen team ready for redraft. Also Tony Wonder needs to be let go asap XD
Posted by C0ddlefish on 2021-12-21 12:08:46
If you don't rehire Unwiser (and as they have no SSP I'm not sure why you would), and replace with a new Bloater you'd be 20k better off and could keep a reroll.

They you could also take a 10k punt on somebody, if you like it you can still afford it, if you don't sack and replace enabling another 10k punt if you fancy it
Posted by erased000047 on 2021-12-21 18:24:52
nice insights. cheers-
Posted by Kondor on 2021-12-21 18:39:02
Nurgle Season 2 Starting Roster- 1 Rotspawn, 4 Bloaters, 4 Pestigors, 3 Rotters, 3 Rerolls = 1215k which leaves you 135k to spend. This means you cannot even rehire all of your Bloaters which really sucks.

I would wait to choose the skill on the unskilled bloater. Rehire him and then choose block. It will save you 20k during the redraft.

That will leave you with 115k. Do you value Block on your bloaters to start the new season or do you prefer to have a skilled pestigor. That is really your choice going into season 2.

Alternativly, you can start season 2 without a rotspawn and rehire a couple of players. I just think if you want to get the most out of your 1350 starting roster you purchase as many positionals as you can.
Posted by Kondor on 2021-12-21 18:40:40
Actually, the bloater is not unskilled. It is Prime rib that has spp for a new skill.
Posted by MrCushtie on 2021-12-22 01:26:22
I've no great affection for the Rotspawn (even before Tentacles got weaker).

Where I think it gets more painful (assuming no untimely deaths) is prepping for season 3 - do you sack one of the older, developed Bloaters midway, in the hope you can skill up a new one and save 20k for the next redraft? Season 3 with 11 experienced players would require 910 of team, so that's when the real sacrifices must be made (or it's time for an all-rotter team...)
Posted by JackassRampant on 2021-12-23 02:33:13
4 bloaters, 2 Pestigors, 5 rotters = 785k. 5k treasury, 140k for 2 RR, that's 930k. 1350-930 = 420k for agent fees and skills. Your 3 skilled Bloaters add 120k, leaving you with 300k. Pesties #6 and 8 are 140k to take back, and 60k to get the Block Rotters. The remaining 100k could be banked or spent on a 3rd RR.
Posted by JackassRampant on 2021-12-23 02:34:21
Whoops it's 105k. That's a RR and a reserve Rotter.
Posted by tussock on 2021-12-23 03:48:47
Bloaters I'd be replacing 1 and 4, carrying SPP on 3.

Pestis I'd roll randoms on 5 and 9 and keep the better one, keep the two good Pestis.

Keep both block rotters, and fill out to 4/3/4 with two RRs.

Next season skill everyone ASAP, get the 4th Pesti, bench, 3rd RR in that order.
Posted by keggiemckill on 2022-01-18 22:25:57
I read the first portion of your post about not playing people with more than 15 games and decided not to read the rest because it sounded like you were a Cherry picker. I am sure the rest was informative in some way, but I’ll never know.