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grant85
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grant85 (6482)
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2015-07-08 19:02:47
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chaos cup wood elf build?
Hey All,

Looking for some ideas for my chaos cup roster. I want to take wood elf but the "no leader skill" rule is really messing with my plans.

http://zlurpcast.com/CC/category/rules/

1 mil to build, 150 for skills (no stats, can give 2 skills to 1 player, can take max of 4 same skill)

I went two years ago to chaos cup and had a blast. I ended up 11th and won most TDs award. My build was:

WD tackle & MB
WD Strip ball
Thrower sure hands
Catcher sure feet
Catcher sure feet
Line kick
1 RR

I think i was trying to max my re-rollable skills to save my team RR for failed leap or double skulls...

2 Team re rolls seems like a smarter way to go but I dont know where to cut players or what skills could/should be utilized better

Any thoughts (not pie related thoughts) are appreciated.

thanks!
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Comments
Posted by liquidorange on 2015-07-08 19:19:06
"You may not choose the leader skill."
Posted by liquidorange on 2015-07-08 19:20:51
With wood elves you're playing high risk, high reward. Go all out with just one reroll and let the chips fall where they may.
Posted by Endzone on 2015-07-08 19:21:12
Downgrading 3 positionals to linelves to get an extra reroll is an option, e.g.

WD - MB+T
WD - SB
C - B
8xL - choose preferred 3 of K, B, D etc.
2RR
1FF
Posted by Angmarred on 2015-07-08 20:02:58
I think I'd go

Tree - block/grab
WD - Tackle
WD - Strip Ball
Thrower - Sure Hands
Lino - Blodge
6 rookie Lino
1 RR
1 FF
Posted by harvestmouse on 2015-07-09 00:35:24
Wouldn't it be better to put the tackle on the Strip Baller?
Posted by Lorebass on 2015-07-09 03:25:32
an army of sneaky git/dp elfs. (at least one man)
Posted by pythrr on 2015-07-09 08:34:29
i'd go wrackle on one WD.

Posted by DarkOrk20 on 2015-07-09 17:12:16
I wouldn't trust any of these guys. They all want you to fail miserably. I say skip the all the positionals and just have line elfs. That way you can get 4rr and 3ff. I recommend block and wrestle on 4 line elfs.

There was absolutely no pie references made in this comment. BUT in your face.
Posted by Grod on 2015-07-11 09:16:06
Trees are better than they seem. It is worth working one into the roster. From my observations, the impact of trees is to shield your LOS and elves from a lot of blocks. Wood Elves sans trees get injured a whole lot faster...

Interesting rules about skills. Basically you must take a doubles skill once if you want to use the 150K exactly. I suggest Guard. Otherwise definitely take 1 kick and spam a mixture of block, wrestle and dodge.

The mutations rules are interesting... Big hand and two heads are probably the best 2 choices for elves.
Posted by Angmarred on 2015-07-11 22:09:07
@Grod

If you're bringing a Tree (and I think you should) that double is just begging to give him Block IMO. Although a Guard/Block line elf would be useful.

I'm not so sure Wrestle is worth it. Unless you expect a lot of SH Blodgers (and I don't think you will), a SB Wardancer and a Tackle Wardancer should be more than enough to knock the ball free. Besides that, I'd rather have Block on my Elves and trust in my 2+ dodges to get away.