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licker
Last seen 1 year ago
Overall
Rookie
Overall
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Archive

2016

2016-07-13 06:04:28
rating 2.2

2015

2015-12-17 06:04:44
rating 1
2015-12-11 04:56:13
rating 3.5
2015-12-03 06:58:43
rating 6
2015-11-25 18:47:03
rating 6
2015-11-12 05:09:10
rating 4.3
2015-11-03 20:56:14
rating 3.5
2015-10-29 06:34:17
rating 1
2015-10-22 07:00:49
rating 3.5
2015-10-15 07:00:54
rating 0
2015-10-08 02:21:58
rating 3.5
2015-10-01 06:28:51
rating 3.5
2015-09-24 04:49:24
rating 4.3
2015-09-17 02:00:17
rating 4
2015-09-12 22:41:09
rating 4
2015-08-08 06:06:47
rating 3.3
2015-04-07 20:43:17
rating 2
2015-03-12 17:00:40
rating 1
2015-01-14 16:48:26
rating 2.6

2014

2014-11-18 17:52:33
rating 2
2014-09-25 20:50:46
rating 2.3
2014-09-19 19:44:20
rating 3
2014-08-17 19:26:12
rating 3.7
2014-07-29 17:04:24
rating 3.4
2014-07-19 20:02:45
rating 3.5
2014-01-29 07:19:11
rating 4.3

2013

2013-12-12 23:25:37
rating 5.1
2013-07-28 06:59:12
rating 3.4

2012

2012-10-05 23:53:32
rating 5
2012-03-20 15:08:59
rating 3.4
2015-03-12 17:00:40
13 votes, rating 1
Cheese Dwarf Makes Legend
*yawn*

How hard is it for these idiots to make legend anyway...

https://www.fumbbl.com/p/player?player_id=9066330

Good 'ol Willie did manage it, and while he's in a league, it's a league for big boys, no crapply little min/maxed stupid teams here, just 2000+TV (if you can keep it that high) bruisers and stat loaded AG4 sides.

Anyway, Willie is a classic cpomb dwarf, along with jump up and dauntless to deal with the bigger baddies running around.

Legend skill roll was just a regular, but there are some good choices. Guard is always good, even on a guy who may be lying down for about half the game. Stand Firm is quite valuable too, since with jump up, even if he does get knocked down, he can still be next to whomever it was that knocked him down in the 1st place.

Fend is a survival skill, which has some merit, but frankly Willie just doesn't find himself in those situations that much I think.

Other than that, really not sure if there's anything else (besides pass block obviously) that warrants consideration. I'd actually consider kick off return, just to be able to get him upfield on the kick off for a block rather than blitz, but I need kor on my ball retriever and you can't use it twice can you? Guess I may need to dig out the rule book to find out.

(as an aside... it's fun to note that willy has 85 casualties and 3 MVPs accounting for 100% of his SPP, honestly I'm not even sure he's ever touched a ball, let alone thought about touching one. Also 82 CAS in 76 games, pretty good ratio. I factored out the 2 builders and 3 CAS he did in those, so his career is actually pretty much all self made, just the slight jumpstart as all NBFL UDFAs get to 6spp)
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Comments
Posted by Cloggy on 2015-03-12 17:04:27
BOO on the clapwpomb legend, but.....

Grab and Juggernaut would both be better on him than Guard or SF (IMHO)
Posted by NerdBird on 2015-03-12 18:10:46
Grab. And another BOOOOO to the legend cpomber....
Posted by licker on 2015-03-12 18:18:18
I already have a grabby blocker, but I could consider it on a 2nd.

Juggs I'm just not a fan of, unless it's on a big guy who can't find Block. Not saying it's a bad skill, it just doesn't suit me :)

And yes, he's a boring and idiotic player, but when the ruleset dictates, and you want to do a competitive team...

:) At least he's the only one I have, the other claw dwarf isn't taking PO, probably have him take Frenzah though ;)
Posted by PeteW on 2015-03-12 18:59:00
Errrr. why no frenzy?

Frenzy is the single best skill to increase probability of injury.
Posted by Lorebass on 2015-03-12 19:03:21
I demand Pro
Posted by happygrue on 2015-03-12 22:52:11
Just pick whichever skill is most boring and idiotic, as the ruleset dictates. What else is there to do? Pick something interesting? Pffft.