For the second time in their almost 300 games history, the
Vault Tec Squad is in the 1900TV range.
The build is similar and is functional to my preferred play style with humans, positional/low bash: a full set of blodge/guard blitzers (doubles are 1/6, so if you keep them alive enough...), one of them as the killer, no ogre, the odd catcher for the improbable OTS, 1/2 throwers and linemen to fill a 13/14 players roster. But without the ogre you reach such an high TV only when Nuffle distributes his gifts. And he decided for two very different set of gifts.
The
Vault Tec Squad as we known, winner of a Human League Premiership and a Blackbox Brawl, had an elvish dimension in its plays:
Bachelor, an AG5 thrower,
Shooter and
Reaper, two AG4 blodge blitzers.
The
current version is to the opposite extreme: the VTS is loaded with ST4:
Collector, a thrower,
Sniper and
Gunner, two blitzers.
So, why I made this blog? Not to brag about luck with skill rolls (well, maybe a bit...), but to comment about the fact that I find the two builds completely different in terms of effectiveness.
I will never turn down a gift from Nuffle, so I took all the +ST rolls I got, but the +ST roster is definitely inferior to the +AG one. At least in my experience and based on my play style, a basic human build with a full complement of guard/mighty blow/tackle is enough to play the basher role against agility teams at high TV and the additional strength doesn't add anything to that (only give them a few more skills). Moreover, the additional strength doesn't turn your human team in the basher against the real bashers (clawpombers) you find at this TV, they will trash you anyway.
On the over hand, the additional agility can really make a screen/running/short passing game easier. You will never be an elf, but against high TV bash you need to capitalize on your speed and mobility, and some AG4/AG5 make it a lot less risky.
Your thoughts?