Posted by TempestBlade on 2010-01-26 20:49:41
Very good point! For teams with mass Regen, a KO is pretty much equivalent to a CAS (50/50 chance of returning from the result next drive, only major difference is that if you fail that roll the first time with Regen, you don't get another chance...)
Posted by justagigolo on 2010-01-26 21:21:16
I would like to throw my support behind this as well. All to often the match report does not tell the whole story by omitting the ko's. I have had a few matches where although I suffered no casualties, I had 8 people ko'ed on the sidelines.
Posted by Calthor on 2010-01-26 21:37:36
I agree.
Posted by Cavetroll on 2010-01-26 23:24:56
I would like to see KOs added to the match report if it is within the realm of possibility.
Posted by Raasted on 2010-01-27 00:52:12
Agree agree! ;)
Posted by Arktoris on 2010-01-27 06:29:10
KOs just don't bring that same warm fuzzy feeling as the CAS though.
Posted by pythrr on 2010-01-27 08:34:39
CAN I HAS STUN AND FALL OVER AND GFI FAEL AND DROPPED PASSES AND FUMBLES AND BONEHEADS AND AFABS ETC TOO...? WHERE WOULD IT END/...
oh, my eyes
Posted by ultwe on 2010-01-27 14:46:43
For this to happen, the client would need to report it. Something tells me that in the current climate, it is unlikely that Ski will make any update to JavaBB in a hurry....
The Fantasy client Kalimar is rumored to be working on may do it, but I doubt that this will be high in the priority list
Posted by Jeffro on 2010-01-27 18:56:55
Having just played a game where at one point I had failed 9 of 10 KO rolls... I suppose I see the point behind it. But in the rare situations that it happens to affect the game drastically (as it did mine) it can be added to game report.
pythrr's right... do you record KO's? How many returned? WHO was KO'd?!?... that's stuff that can go in a game report without bothering the folks writing the code.