Posted by Cavetroll on 2015-06-18 17:42:58
Nice write-up. One correction regarding the 'Star Player' you mentioned: his name is Zzharg Mad-Eye, and he's only available to Chaos Dwarves and Chaos Pact. Dwarves get access to two Star Players that are both 60k; Boomer Eziasson (the bomber) and Barik Farblast (the runner with the bazooka). I play dwarves a lot, I know their inducements well :)
Posted by Cavetroll on 2015-06-18 18:10:16
Here's a match where I used two Dirty Tricks - Greased Shoes and Blatant Foul. The Greased Shoes saved the draw, the Blatant Foul was a dud
https://fumbbl.com/p/match?op=view&id=3668872
Posted by MattDakka on 2015-06-18 19:50:36
More a full match report than a blog focussed on Blatant Foul.
You could have written only the last part.
Posted by Wreckage on 2015-06-18 21:07:12
Hm, I added the turn and the drive. So if you are only interested in that, I figured you could just watch the turn in the replay.
As for the game, I think its course is important. It shows the game in different stages that are all sort of lingering, demanding the use of the card early on, to handle the threat of the wardancers. But none of those really fulfills the conditions I had outlined pre-game.
I think it is important to put that into perspective. Kinda like you can use a wiz for a silly fireball or an extremely powerful surgical strike.
Posted by MattDakka on 2015-06-18 21:21:16
Yes, don't get me wrong, was an enjoyable reading.
Posted by Wreckage on 2015-06-19 01:47:04
Tl/dr:
is probably not the end tho but "pre-game-considerations".
Posted by MattDakka on 2015-06-19 03:33:37
I think this is the part most related to the Dirty Trick use:
"The dancer went further, I got a 2d shot on him but didn't pow. He tried to outrun me by moving towards the middle end-zone on my side. The half was almost over and he had good chances to stall out a win. Time was barely enough to score back.
However, without RR left he ended up failing a GFI and landed on the ground.
On the other hand, none of my players was near.
He just needed to get up and would be able to score. There was another player of him on the ground, just out of range of the ball.
My carrier was in pickup range aswell as a second player. But both actions would require GFI to complete.
I realized that against the dancer even just picking up the ball was an incredible gamble. Also time was too low at this point to make it with my runner all over the pitch and to score before the game was over.
Instead I moved a Blitzer into line of scrimmage direction ready to passed to or handed off to, with a second Blitzer in the other half of the pitch.
In this critical moment usually the best play would have been to go for the pick up first. Because if that failed I'd have been screwed either way.
However, this was the moment were the card saved me. The Wardancer was the only player in range for the ball. I knew that I'd manage at least a stun on him with a foul, I knew that i didn't need any support players to execute it and that the foul would likely not result in a ban.
So instead of doing the obvious play and going for the pick up first and potentially dropping the ball and losing the game in the process, i went for the foul first with my support player, cas'd the dancer and was home free to hand off to the Blitzer in the next turn to score."
Posted by Winni on 2015-06-19 06:01:37
Cool a legend dwarf coach beats a rookie elf team, fouls the rookies blatantly and writes a blog about it. Rated 1.
Posted by Wreckage on 2015-06-19 10:40:00
a good game is a good game, shouldn't matter who it is against, Winni
Posted by Village_Idiot on 2015-06-19 18:49:47
Excellent writeup, and I really like the in-depth thought process you laid out. Sounds like weird luck was hurting both teams equally, and that your card use made the biggest difference. I'd be looking forward to similar writeups on other tricky-to-use cards.
Rated 6 because I learned something, and wreckage' opponent seemed to take things sensibly.
Posted by awambawamb on 2015-06-23 12:19:05
a thoughtful and considerable post indeed. 6!