Posted by m0gw41 on 2017-04-11 23:38:49
Strong arm works for gnome bombardiers in stunty: https://fumbbl.com/p/player?player_id=9425202
Mostly with bombers you are chucking more than 3 squares to avoid embarrassing scatters on missed (but not fumbled) throws. Take strong arm!
Posted by PainState on 2017-04-12 00:00:44
Strong arm does not reduce the range by a band....what the hell man, you stuck in LRB3 or some such?
It adds +1 to your pass roll...so...Take strong arm!!!!!!!
:}
Posted by pythrr on 2017-04-12 00:13:42
no, don't believe them. useful for goblin arse scratching only
Posted by Russo on 2017-04-12 00:24:56
Thanks guys (and female pythrr)
Yes I am rusty when it comes to the rule changes. My rule set is about 25 years old :-))
Posted by Rbthma on 2017-04-12 01:43:56
Strong Arm adds +1 when a pass is made to short, Long or Long Bomb range...doesn't mention bombs so should work
wouldn't big hand be better for goblin arse scratching?
Posted by Lorebass on 2017-04-12 03:03:17
No... Small hand works best
Posted by MattDakka on 2017-04-12 05:11:27
Throwing a bomb uses the same rules for throwing the ball, with the exception you can't move or stand up the bombardier player before the throw, therefore Strong Arm works when throwing a bomb.
I suppose the player you are referring to is an Ignimbrite, if so, take Strong Arm.
Posted by Catalyst32 on 2017-04-12 05:28:03
I should think Tackle works best for goblin arse scratching.
How shall you scratch them if you can't catch them?
Posted by Wozzaa on 2017-04-12 05:35:26
Claw os definitely best for goblin arse scratching... get right in there.
Posted by Rbthma on 2017-04-12 06:50:43
accurate perhaps... can't scratch an itch you can't find.
Posted by fidius on 2017-04-12 07:57:54
Bad skill picks are never useless. They can always be used as a bad example!
Posted by Bloodfeast on 2017-04-12 16:56:20
I Think a bomb should take care of the scratch,,,,,,,
Posted by Russo on 2017-04-12 20:11:03
Hahah thx all :-)
@fidius- Iw ill leave you to do all the "bad exampling" then :-)
Posted by Badoek on 2017-04-15 20:50:12
Two Heads for improved chances of scratching. Duke Nukem's logic.
"Your ass, your face, what's the difference?"
Posted by kummo on 2017-04-16 09:43:02
So player you are describing has G and S access. Strong arm actually makes sense for that guy (doubles would go to pass or HMP imo.. with hmp you can just hold those slow guys back and throw ANYWHERE [with random scatters tho so isn't accurate.. but that is like MORTAR and you have FOUR of those.. thats SICK!!!]).
He is ag3 so if rookie throws 3 squares away, it's +3 to work. 4-6 squares away would be 4+ normally but with strong arm those are +3 too! And +5 throws would become +4 instead.