There will be TWO types of Slam.
1. Instant. Both matches should be played 'back to back'. Please ensure that you have time for TWO matches
2. Regular. The first round matches kick off at the same time. The final must be played within TWO days. Back to back if possible.
You may sign up from 15 minutes before the kick off time. Sign ups earlier than this will be receive a PM reminder to sign up again then be discarded.
Each team to win a slam wins a Slam bracelet. For each three bracelets a team wins it gains an invitation to a 4 team Grand Slam tournament. Winners of three Grand Slam are invited to a Super Slam.
Different Slams will run under different rules. Available rulesets will be
1. CRP
2. League of Legends
3. O[L]C
O[L]C Rules
CRP except for:
1. Fouling +1 to armour roll.
2. Claw does not stack with other skills that modify armour rolls.
3. Piling On allows coach to reroll injury only.
4. Right Stuff prevents the Tackle skill when blocked.
5. Sneaky Git functions like Guard on foul assists.
6. Banned sneaky git players are sent to the KO box instead.
LoL Rules
A ridiculous amount of INDUCEMENT money will be available at the start of the game. However, DO NOT SPEND the whole amount of money!
Follow instructions below:
1. Buy 2 STAR PLAYERS. Team with lower TV gets MORG. You need to have 2 slots free in your 16 men roster.
2. Buy up to 3 MERCS and skill them up with one skill. These MERCS will come with loner skill too. Take just 1 or 2 if you don't have enough slots free to take all 3 of them. TIP: Teams with 11 players will have enough slots free to take 2 STAR PLAYERS and 3 MERCS.
3. Buy 2 APO's or 1 IGOR depending on the race of your team.
4. Buy 2 BABES.
That's it! You are NOT allowed to buy any other INDUCEMENT!...well,...this is not completly true...there are some exceptions.
EXCEPTIONS:
1. HALFLINGS: Can add 1 WIZZ, 3 BRIBES and 1 MASTER CHEF too.
2. GOBLINGS: Can add 1 WIZZ, 3 BRIBES and 1 MASTER CHEF too.
3. OGRES: Can add 1 WIZZ and 4 EXTRA TEAM TRAINING too.
4. MAGIC CARDS are NOT allowed to any race.
HOUSE RULES ACTIVATED
1. LoL does not allow BRIBES to most races. However, in compensation, house rules that empower FOULING are activated. This is:
** +1 to FOULING
** Sneaky Git player sent to Ko box instead
** Sneaky Git works like GUARD when fouling.
2. LoL wellcomes C-POMBERS. However, a small nerf it is applied.
** Piling On player is knocked out when rolling a double on armour or injury rolls.
Well, the guy doesn't land on a pillow!. Chances are 1/6 to be knocked out per each roll. No other C-POMB nerfs will be applied.
3. Right Stuff prevents the Tackle skill when blocked
That's it! Join and have fun!
NOTE: Once you join and just before the tournament starts, administrator will send a PM to you to help you out to manage the INDUCEMENT menu. i.e. some people may not know how to skill up MERCS.
Slams may have TW limits which will be declared when a Slam is announced. A slam may be Open i.e. no limit.
A Slam draw will normally cover three weight categories. A coach will only be selected to play in one category. But coaches are encouraged to enter teams in multiple categories to increase their chances of getting a game.
E.g. for a particular draw admins may nominate featherweight, middleweight and heavyweight.
If there are four teams in a category a tournament will begin. If there are more than four teams admins will allocate teams beginning with the lowest qualifying TW first.
Join chat at #FumbblLeague to be kept up date. If no SLAMs are able to start, coaches who are available may opt for a SLAM at a different weight category.
Teams must be in the [L]eague division AND be marked ready to play
If you are interested in becoming a SLAM admin please PM the SLAM staff.
Get some SLAMs running at a time that suits YOU.