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Christer
Last seen 2 days ago
Christer (5)
Overall
Super Star
Overall
Record
22/4/11
Win Percentage
65%
Archive

2024

2024-08-16 15:38:54
rating 6
2024-07-30 13:00:31
rating 6
2024-06-25 11:47:16
rating 6
2024-06-22 21:49:09
rating 5.6
2024-06-18 15:06:20
rating 6
2024-03-31 20:20:37
rating 6
2024-03-30 15:14:25
rating 6
2024-03-09 00:15:17
rating 5.5
2024-02-02 13:57:16
rating 5.9
2024-01-28 12:41:38
rating 6
2024-01-14 13:14:20
rating 6
2024-01-07 00:13:05
rating 6
2024-01-05 18:07:03
rating 5.9

2023

2023-12-29 22:52:22
rating 6
2023-12-21 21:21:09
rating 6
2023-12-19 16:04:27
rating 6
2023-11-02 13:35:55
rating 6
2023-10-03 18:18:21
rating 6
2023-09-13 19:12:07
rating 6
2023-07-12 18:17:17
rating 5.9
2023-07-11 22:33:25
rating 6
2023-06-29 11:09:33
rating 6
2023-05-27 23:06:09
rating 5.4
2023-05-10 11:45:33
rating 6
2023-05-03 21:31:28
rating 5.9
2023-04-25 18:01:24
rating 5.6
2023-01-29 15:52:51
rating 5.8
2023-01-21 18:35:18
rating 6
2023-01-11 12:39:37
rating 5.4
2023-01-02 18:57:10
rating 6

2022

2022-12-31 12:10:19
rating 6
2022-11-30 23:28:31
rating 5.6
2022-03-28 15:32:21
rating 5.8

2021

2021-10-16 20:23:20
rating 5.9
2021-09-02 11:32:40
rating 6
2021-08-27 23:04:22
rating 6
2021-08-06 23:08:34
rating 5.8
2021-07-26 01:26:31
rating 5.8
2021-07-20 02:46:59
rating 6
2021-07-07 20:30:33
rating 5.9
2021-06-14 14:24:30
rating 6
2021-03-09 00:39:11
rating 5.9

2020

2020-12-09 11:20:11
rating 6
2020-11-30 18:03:36
rating 5.8
2020-10-13 11:59:57
rating 5.9
2020-08-08 22:48:43
rating 5.8
2020-08-07 21:32:26
rating 5.9
2020-03-18 14:09:47
rating 6

2019

2019-12-13 21:32:02
rating 6
2019-11-25 16:00:40
rating 5.9
2019-04-14 23:33:08
rating 6
2019-04-07 16:59:39
rating 6
2019-04-07 00:55:26
rating 6
2019-01-08 15:27:38
rating 5.9
2019-01-05 02:58:18
rating 5.8

2018

2018-08-17 17:28:31
rating 6
2018-08-15 00:05:40
rating 6
2018-07-17 20:17:40
rating 6
2018-06-28 14:28:08
rating 5.9
2018-05-23 17:55:10
rating 6
2018-05-10 22:42:46
rating 6
2018-05-09 19:42:28
rating 6
2018-04-30 10:44:23
rating 5.8
2018-04-23 12:33:02
rating 5.8

2017

2017-04-23 18:06:35
rating 6
2017-04-06 23:00:56
rating 6
2017-04-03 19:06:00
rating 6
2017-03-29 22:35:46
rating 6
2017-03-25 16:18:39
rating 6
2017-03-11 21:24:26
rating 6
2017-02-14 14:23:58
rating 6
2017-02-10 14:54:03
rating 6

2016

2016-11-30 00:04:21
rating 6
2016-11-27 23:40:04
rating 6
2016-11-17 18:18:07
rating 6

2015

2015-09-06 23:59:26
rating 6
2015-01-24 15:56:29
rating 6
2015-01-22 13:10:32
rating 6
2015-01-19 21:20:53
rating 6
2015-01-10 19:03:45
rating 6

2014

2014-09-09 15:35:53
rating 6

2013

2013-04-26 11:48:40
rating 5.7

2012

2012-12-18 17:37:29
rating 5.9
2012-11-18 18:19:19
rating 6
2012-09-25 13:47:16
rating 5.6
2012-08-15 12:31:53
rating 5.9
2012-08-10 23:12:22
rating 5.9
2012-06-27 22:53:48
rating 5.9
2012-04-10 11:56:38
rating 5.9
2012-03-07 13:52:00
rating 5.9
2012-02-16 16:59:56
rating 5.9
2012-02-04 19:00:41
rating 5.3

2011

2011-07-25 23:32:43
rating 5.6
2011-05-23 13:12:52
rating 5.6
2011-02-04 14:26:18
rating 5.4

2010

2010-03-26 11:38:41
rating 5.1
2010-03-01 12:16:53
rating 5.6

2009

2009-12-08 16:40:30
rating 5.8

2008

2008-09-11 14:47:19
rating 4.1
2008-02-26 21:16:54
rating 5.3
2008-01-21 01:01:58
rating 5.6

2007

2007-11-06 21:23:14
rating 5.1
2007-10-16 00:26:11
rating 5.4
2007-09-30 17:10:03
rating 5.4
2007-09-30 12:01:42
rating 5.3
2007-08-09 12:14:57
rating 4.5
2007-08-06 12:02:52
rating 4.9
2007-08-03 17:56:21
rating 5.4
2024-08-16 15:38:54
17 votes, rating 6
FFB Testing, and FFB development process
Recently, we've had a couple (literally two) people who've been relatively involved in the process of testing FFB changes before they get deployed to the live server. This has resulted in there currently being a version of the FFB server and client pending to be released to the site sitting a bit locked. Right now, we've had a need to test some changes for roughly two weeks, without any of the people who previously showed interest in the testing process responding. I don't mean this post to be throwing shade at those of you who did volunteer a while back, life happens and I fully understand that.

Having testing being done is a fairly critical part of the update process, and it absolutely reduces the amount of bugs that slip through to the live environment. The sad truth, however, is that testing is repetitive, and somewhat dull and most people simply want to play their games and have fun. Testing and test servers are typically a problem even for larger game studios, and it's not exactly strange that we as a niche of a niche struggle with this as well.

For us to not be forced to "test in production", inevitable causing problems for people, we'd like to find a few more people who are willing to help out with the testing process on a little bit more longer term. We're not expecting daily checkins (FFB development is usually not running *that* consistently), but we have to find a way past the current "lockup" and try to prevent them going forward.

As part of this, we've cleared out the no longer active set of previous testers from the Discord server, and will be restarting from ground floor with the testing team. If you were previously part of the test team and figure that your situation has changed and you are able to help again more consistently, do feel free to approach and we'll re-add you to the appropriate channel.

So what are we looking for in testers? Ideally, you'd have a pretty good grasp of the BB rules (there's very often changes that are affecting very specific interactions), be familiar with the FFB Client and its test mode, and be relatively on the Discord server (checking in at least a couple times per week). It's not the end of the world if you're a little bit rusty, or don't know every little detail of a rule but it would probably mean a little bit more work on your end if that's the case. It's not a hugely formal process, so communicating with the devs (Candlejack primarily) and the other testers on the Discord channel is important.

If you are able to commit to something like this on a somewhat ongoing basis, please do get in touch with me (on the Discord) and I'll grant you the appropriate access. Note that we're not looking for an "emergency testing session" to clear the backlog so if you're not willing to do this on a longer term it's better if you just thank those who do the work instead :)

Thanks for reading!
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Comments
Posted by Candlejack on 2024-08-16 19:08:28
In regards of requirements for testers I would add "good at structural thinking/working" meaning that you should be able to focus on a certain task and check the certain aspects one by one. It is usually not very productive if you get side tracked easily.

Also it would be good if you are able to communicate clearly when you encounter a bug and what the exact condotions were.

Of course these things can be learned on the job as well but a basic idea of what they mean is very helpful.

On the plus side being a tester means you are among the first to test new features and toy with them as well as berating me when I fudge up ;-)

And lastly I want to address how thankful Christer and I are towards the testers helping us so far. We fully understand how much work you put in and it is more than understandable that you can not always be available.