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AegisTheHyena
Last seen 9 years ago
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Archive

2015

2015-09-08 23:29:45
rating 1.6
2015-08-25 19:20:25
rating 6
2015-08-22 23:19:09
rating 4.3
2015-08-22 05:38:03
rating 5.4
2015-07-11 20:31:19
rating 4.3
2015-06-16 17:19:48
rating 4.6
2015-04-13 21:42:23
rating 4.5
2015-03-27 08:10:21
rating 1.5
2015-03-26 01:14:18
rating 5.3
2015-02-14 02:59:25
rating 5.4
2015-02-14 01:01:06
rating 5
2015-02-12 01:40:03
rating 5.8
2015-02-10 07:13:47
rating 5.8
2015-02-06 23:41:21
rating 4.6
2015-01-28 23:43:42
rating 4.4
2015-01-14 23:27:10
rating 6
2015-01-09 23:15:24
rating 6
2015-01-07 22:14:27
rating 4.3
2015-01-04 00:21:22
rating 6

2014

2014-12-28 08:56:04
rating 6
2014-12-18 20:27:03
rating 2.2
2014-12-14 01:34:52
rating 2.2
2014-12-13 03:18:06
rating 4.8
2014-12-11 09:05:22
rating 5.3
2014-12-09 03:12:26
rating 6
2014-12-07 04:26:57
rating 6
2014-12-06 04:15:47
rating 6
2014-12-04 08:33:51
rating 6
2014-12-02 23:50:14
rating 6
2014-12-02 22:38:06
rating 6
2014-12-02 02:37:46
rating 6
2014-12-01 03:35:29
rating 6
2014-11-30 21:47:12
rating 6
2015-03-27 08:10:21
11 votes, rating 1.5
A random thought...
I've been wanting to invent a couple of "races" for a while now, and I think I finally have an idea of what one I'd like to see added would be like:

The Anthro-Kin are all about having a little something for every situation, from claws to throwing to catching and more. Unfortunately, their fur isn't usually enough to give easy protection.

Wolves hit, Foxes catch and run away, Felines are annoying (since when are they not; cat owners out there will know what I mean) Mice are the scorers, Serpents tie enemies down, and Wolverines hit hard.

Rerolls: 60K

0-2 Anthro Wolf: 6 3 3 7; Block, Claw (GSA access)
0-3 Anthro Fox: 7 2 3 7; Catch (Maybe Sneaky Git + DP instead?) (GA access)
0-3 Anthro Feline: 7 3 4 7; Pass (Sidestep maybe?) (A access)
0-2 Anthro Mouse: 9 1 5 7; Stunty (A access)
0-2 Anthro Serpent: 5 4 3 7; Tentacles (Constriction) (GS access)

Big Guy:
0-1 Anthro Wolverine: 6 4 2 8; Frenzy, Mighty Blow (S access)

Just a random thought at three in the morning...
Rate this entry
Comments
Posted by Russo on 2015-03-27 08:28:46
A couple of things stand out to me:

The Mac number of players on team would be 13 and there would be no ability to chose the types of player you have. Effectively one type needs to be a big-standard lineman type.

Secondly the mouse is too uber to be balanced. Give it AV 5 instead. As with Ag5 and Ma 9 it's a OTS with one skill and a Quick Snap or a single push
Posted by AegisTheHyena on 2015-03-27 09:04:24
I had not thought about that, you do have a point.

The felines are supposed to be the linemen; what I keep envisioning for this team is three felines on the LOS when receiving which then rely on their agi 4 to dodge out and position rather than bash. With this kind of group you'd have to surgically strike targets and keep out of the claws of the opponent.
Posted by Wizfall on 2015-03-27 09:31:32
I rated it 1 despite liking the effort.
Even without the price tag i can tell it is an extremely unbalanced (OP)roster.
Team has access to the cpomber combo (without double) and one turn TD combo.
Moreover you have several AG4 (or 5) players with several ST4 players (without negatrait) in the same team which is an unique and considered OP.
Posted by Tantibus on 2015-03-27 09:32:43
Seems a little too "furry" for me, so the standard reply seems applicable.... Kill it with fire.
Posted by MrSerch on 2015-03-27 10:36:10
I also think it's too OP, I'd take out the snakes and lower the mouse to 8 1 4 6. The feline... i'd take out pass and reduce to ag 3 with dodge
Posted by Leilond on 2015-03-27 14:10:11
Let me see
You can have 5 AG4+ players and 3 ST4 players in the same team, A access nearly everywhere, S access for 5 players... CPOMB without doubles and a couple of AG5 oneturners
And you cannot hire more than 13 players because of the lack of a line
Nice try but... not so nice