Posted by Mr_Foulscumm on 2011-02-09 13:07:13
But Dump Off is a horrible skill... why would you do this?
Oh and good luck! :D
Posted by Timlagor on 2011-02-09 13:48:06
I love the idea. I think it would be really annoying when fully developed: "sod caging I *wasnt* you to block my bc!" ..but it would be hell getting there and you'd still get murderised when you arrived.
It just might be viable to make about 5 of these guys on a team with some killers though ...the big problem being that they need to be able to *catch* the ball as well as throw it: Agi3 just won't cut it.
Posted by DonTomaso on 2011-02-09 14:03:16
Great idea. But I think it will be tricky to go through with.
Good Luck!
Posted by Mr_Foulscumm on 2011-02-09 14:03:25
Yeah, because planing to get the ball carrier hit is a great idea.
Posted by Balle2000 on 2011-02-09 14:51:35
I like your style. Keep us posted on how they develop. You might need another team name though ;)
Posted by f_alk on 2011-02-09 15:21:48
A Rugby team! Finally!
Posted by RC on 2011-02-09 15:35:16
Extra Arms is good with the +1 on pick up and catch. Combine with 2 heads and you have an elf. (no leaping ability though)
Posted by uuni on 2011-02-09 15:45:45
Haa, imagine the turn: 1 blocks A, A dump-offs to B, 2 blocks B, b dump-offs C/A and so on. You can achieve 11 completion SPP's per opponets turn this way! Every dump-off has a 4/9 chances to succeed when both players have Nerves of Steel, whee! :-D
Of course, in reality Mr_Foulscumm is right - but I still like your idea!
Too bad that the Dump-off still doesn't work in the client to an empty square.
Posted by Grod on 2011-02-09 15:56:15
Extra Arms is like half a +Ag in usefulness, but then again, it is also half a +Ag in TV cost too...
When it gets implemented, what about going crazy with Hail Mary Pass? There must be a way to work that into the team theme? No one wants HMP on a dedicated thrower, but when you have lots of Marauders to choose from...
Posted by Arktoris on 2011-02-09 16:35:56
Frode's completion record is the only record I haven't seen broken since I've been here. Good luck on developing the "all about throwing" marauder team!
Posted by Ancre on 2011-02-09 16:46:25
Yay great idea for a team ! You know it's great when it makes diving catch a serious option when choosing a double ;) That's one I'll be spectating for sure !
Posted by Rabe on 2011-02-09 17:14:31
@All:
Thanks for your appreciation of my madness! :-D
@Mr_Foulscumm:
Hm, why would I do things like this...? Well, maybe it's just because I can't blame my bad skill if I lose - or I just don't have to care about more serious goals (like winning and stuff). ;-) Or I just like to build up strange teams and I feel childlike joy if they actually win (or do whatever I wanted them to do) once in awhile.
Development time:
I have no clue how and how fast I can get to anything near the team of my imaginations. Maybe with patience. And 10 years on FUMBBL. Plus, they're not really my top priority (I have so many fun teams to build yet... at least my dwarves are at rest till [R] gets migrated).
@Balle2000:
Another name - why is that?
@RC:
And you still need Accurate for passing like an elf... 60k TV and 3 skill slots used. :-/
@uuni:
If my guys get Pro as well, their chances are way better! ;-D
@Grod:
If my guys could all have Diving Catch as well it would be a great idea... I guess. ;-)
@Arktoris:
Since I plan on distributing SPP and skills quite even over my players, it might become quite difficult to have one of them do 605 completions. Though dump-off might help. But breaking that record would be a project of its own, I guess.