2008-02-16 15:47:30
75 votes, rating 5
So, I was watching a WO game today with many other spectators. In order to equalise, one of the teams utilized this difference in the rules of FUMBBL from table-top;
2) In chain pushes SIDE STEP does not work unless you are the first player in the push chain. Also, SIDE STEP does not currently work against MULTIPLE BLOCK. STAND FIRM does not work if all pushback squares are occupied by STAND FIRM players.
Multiple block was utilized to free the scorer from the clutches of a SS/DT Elf. This lead to a conversation in chat about how this was all very (at best) immoral or (at worst) cheating, and a section of the crowd turned upon the coach that had used the client rules / shortcomings to score.
Here is my point; this is NOT tabletop. It's FUMBBL. Differences from the board game - that's the important point, _differences_ are there to deal with, and to use. A coach that takes advantage of these differences either by luck or design isn't cheating, isn't stiffing you, he is just playing the game, and the game ISN'T Blood Bowl. It's FUMBBL Blood Bowl.
If a Vampire scores on OFAB, if a Stand Firm player tricks you by making your DT player fall over at no cost, it's no different than you not being able to hire Thrud, from you not being able to roll "That boy's got talent!" as a handicap, or you using your birthday potion. It's all different from TT, it's all catalogued in the rules of the site, so you should know! The same people that wrongly view playing within the rules (you may as well lump stalling in there as well) as wrong will think nothing of potion use, won't moan when the handicap they got has to be re-rolled because the client doesn't support it, or gets excited when he fields his unofficial Goblin Cheaters. Infact, LRB4 is unofficial now, so we should all quit playing on site, right? Of course not. There's no difference in any of these activities.
Lighten up gang. Cheating is a pretty big label to put on a coach's behaviour, simply for knowing the rules. Arm yourself with the rulebook AND the differences FAQ. Knowledge is power, and moaning about perfectly valid game play is weak.